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I never let my guildies attack anything too dangerous for them, unless it's a Cutlass-user and they're using doll. Even then, I'm cautious - for example, if a level 25 guildie wanted to attack a seabeard, I wouldn't let him. I'd have to either be healing him, or I would attack with him.
This makes things much harder for high level players, though. Sometimes when new players attack high level things, I go attack with them. Once they die, the enemy returns to its original spot and is bugged for about 10 minutes - you can attack it all you want and it will not attack you back. With this new update, the enemies will probably switch their attacks over to the higher level player.
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Welcome to all you VMK Refugees!
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