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What will be nice is if the enemies' attacks work the same way for them as they do for players. I know its asking alot but still....
Exs:
If an Urchinfist throws a 'nade at you, everyone close to you gets hit as well.
A sweep attack from a sword swinger hits everyone in range around it
Mollusks can attune anyone attacking them
Enemy ships deck cannons can target different ships from those being hit by broadsides
Dare I say, make a few Voodoo staff weilding enemies....
Things could get real hostile for the noobies.
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