View Single Post
  #18  
Old 04-19-2008, 06:28 PM
Maximvs's Avatar
Maximvs Maximvs is offline
Beware M'Blue Tutu!
Maximvs's Primary Pirate Info

Join Date: Jan 2008
Location: Isla Tormenta
Posts: 2,347
My Mood: Woot
Maximvs is captain of their own pirate shipMaximvs is captain of their own pirate shipMaximvs is captain of their own pirate shipMaximvs is captain of their own pirate shipMaximvs is captain of their own pirate shipMaximvs is captain of their own pirate ship
Well if he get to review the list :)

Well I wanna Critique The List too!!!

Quote:
- Weapons Upgrades for sword, pistol, dagger, doll, and staff. The upgrades will be available through new quests. (Note: These are temporarily disabled as PotCO modifies how exactly we obtain the quests.)

Eh, since I don't upgrade weapons at the moment on Pirate #2 (interferes with Hi Rep) - it will be fun for pirate #1 Good for general players

- Ammo pouches and cannonball barrels. Available to purchase in small, medium and large sizes (depending on your weapon level), these allow you to carry more ammo than the base amount. No more constantly running to the gunsmith or blacksmith to restock!

Thank goodness This was badly needed... since I'm not a Skekey Glitch user its painful to keep running back and forth

- Better rep bonuses for crewing: starting at 20% for 2 crew, up to 100% for 8 or more.

This could go two ways - good and bad. Overall though - combined with the Enemies Attacking multiple pirates I think this finally brings to the forefront that Pirates need to actually tackle NPC characters at their levels / moderately above them - and stops the whole L9 Pirate attacking a L36 Seabeard option. Keeps the Pirates focused on the NPC's they should be fighting - and can take moderately higher ones with a crew (and because of it deserve a bonus for doing so). I'll say its good for now - but I do see a few scenarios where it could go wrong (which is why I don't mind some extra testing time to get this right )

- A dozen new quests to receive jewelry and tattoos not available in the shops. (I've started 3 of them so far and they also contain several of the "go and talk to so-and-so" tasks for 100 Notoriety each. And the tasks include sinking Barracudas and Marauders, so they're not all fluff either.)

Sweet This is a good Just adding content is a good thing

- Enemies will now switch their attacks between the person doing the most damage and others nearby that are doing damage -- not just the first person who attacked them. (PotCO expects to modify this some more and is asking for our feedback.)

Combined with the Crew Rep - see comments there I'm holding a 'reserved' good on this because of what I think it is trying to resolve - but we'll see

No more stowaways! Only friends and crewmates of the ship's captain should now be able to board.

WOOOOO! *two thumbs up*! ALL GOOD!!!

Groggy penalty has been removed for pirates under Level 10, and has been shortened for the rest of us.

For the lower level pirates - I think a really short Groggy would have been better than none - just to show the concept. For the higher... I believe theres a penalty to pay for being 'foolish' (attacking a L40 Uni at L22 is dumb - and you derve to pay a price). As long as this is not TOO short - then I'm ok with it. Too short though does not enforce the idea that 'maybe I need to level up a bit first'....

Tonics recharge faster.

I can see PvP not liking this - where as a general player would Maybe they should remove it from PvP all together

Improved functionality to Whisper Chat and Crewing Options.

I was reading the other list in the thread - theres been major issues addressed here. Good There can always be more room for improvement - but even in just a few short months big steps have happened with chat and I hope to see more
Overall I think it will be a good update Thanks Storm for posting it