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Old 04-15-2008, 10:57 PM
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Bragging Soldier
League's Primary Pirate Info

Join Date: Mar 2008
Location: Playing Tortuga Hold'em
Posts: 1,697
My Mood: Spammy
League is a pirate wannabe
The Cannon
Gains per level: /hp, /voodoo / Total: /hp, /voodoo
Shoot-
~1:
~2: Cannon firing rate increased by 25%
~3:
~4:
~5:

Round Shot-
~1:
~2: 192-384 damage
~3:
~4:
~5: 450-900 damage

Chain Shot-
~1:
~2: 96-192 damage
~3:
~4:
~5:

Grape Shot-
~1: 102-204 damage
~2:
~3:
~4:
~5:

Firebrand-
~1: 154-307 damage
~2:
~3:
~4:
~5:

Thunderbolt-
~1: 359-717 damage
~2:
~3:
~4:
~5:

Explosive-
~1: 1537-3074 damage
~2:
~3:
~4:
~5:

Fury-
~1: 308-615 damage
~2:
~3:
~4:
~5:

Rapid Reload-
~1: Increased cannon reloading speed of 6%
~2: Increased cannon reloading speed of 12%
~3: Increased cannon reloading speed of 18%
~4: Increased cannon reloading speed of 24%
~5: Increased cannon reloading speed of 30%

Barrage-
~1:
~2:
~3:
~4:
~5: 125% damage done with cannon and grenades

Shrapnel-
~1: Cannon and grenade shots wound an enemy for 4 seconds
~2:
~3:
~4:
~5:
________

The Sails
Gains per level: /hp, /voodoo / Total: /hp, /voodoo
Left Broadside/Right Broadside- 20 second cooldown
~1:
~2: Cannonball damage increased by 5%
~3:
~4:
~5:

Full Sail-
~1:
~2: Effect lasts 12 seconds
~3:
~4:
~5:

Come About-
~1:
~2: Effect lasts 6 seconds
~3:
~4:
~5:

Open Fire-
~1:
~2: Effect lasts 6 seconds
~3:
~4:
~5:

Ramming Speed-
~1: Effect lasts 5 seconds
~2:
~3:
~4:
~5:

Take Cover-
~1: Effect lasts 10 seconds
~2:
~3:
~4:
~5:

Leadership- ; effect lasts 10 seconds

Windcatcher-
~1:
~2: +8% speed
~3:
~4:
~5:

Tacking-
~1: +3% better turn radius
~2:
~3:
~4:
~5:

Treasure Sense-
~1: Increased quality of cargo drops of 5% while at the wheel
~2: Increased quality of cargo drops of 10% while at the wheel
~3: Increased quality of cargo drops of 15% while at the wheel
~4: Increased quality of cargo drops of 20% while at the wheel
~5: Increased quality of cargo drops of 25% while at the wheel

Taskmaster-
~1: Reduced broadside cooldown of 3%
~2: Reduced broadside cooldown of 6%
~3: Reduced broadside cooldown of 9%
~4: Reduced broadside cooldown of 12%
~5: Reduced broadside cooldown of 15%
_______________

The Voodoo Doll
Gains per level: /hp, /voodoo / Total: /hp, /voodoo
Attune-
~1: You may attune 1 person
~2: You may attune up to 2 people
~3: You may attune up to 3 people
~4: You may attune up to 4 people
~5: You may attune up to 5 people

Poke- 5 voodoo cost, 5 second cooldown
~1:
~2: 83-166 damage
~3:
~4:
~5:

Swarm- 20 voodoo cost, 12 second cooldown
~1:
~2: 128-256 damage
~3:
~4:
~5:

Heal- 15 voodoo cost, 10 second cooldown
~1:
~2: 153-307 recovery
~3:
~4:
~5: Heals 282-564 points of an ally's health

Curse- Effect increases damage from attacks by 30% during duration; 30 voodoo cost, 30 second cooldown
~1:
~2: Effect lasts 75 seconds
~3:
~4:
~5:

Scorch- 35 voodoo cost, 25 second cooldown
~1:
~2: 32-64 damage, effect lasts 18 seconds
~3:
~4:
~5:

Cure- Removes status inflictions from target and heals with chance of removing a hex; 40 voodoo cost, 30 second cooldown
~1: 245-491 damage
~2:
~3:
~4:
~5:

Grave Shackles- 50 voodoo cost
~1: Effect lasts 5 seconds
~2:
~3:
~4:
~5:

Life Drain- 100 voodoo cost, 30 second cooldown
~1: 205-409 damage
~2:
~3:
~4:
~5:

Spirit Ward-
~1: 2% chance to dodge enemy voodoo attacks
~2: 4% chance to dodge enemy voodoo attacks
~3: 6% chance to dodge enemy voodoo attacks
~4: 8% chance to dodge enemy voodoo attacks
~5: 10% chance to dodge enemy voodoo attacks

Focus-
~1: +8 maximum voodoo
~2: +16 maximum voodoo
~3: +24 maximum voodoo
~4: +32 maximum voodoo
~5: +40 maximum voodoo
________________

The Voodoo Staff
Gains per level: /hp, /voodoo / Total: /hp, /voodoo
Blast-
~1:
~2:
~3:
~4:
~5:

Soul Flay-
~1:
~2:
~3:
~4:
~5:

Pestilence-
~1:
~2:
~3:
~4:
~5:

Wither-
~1:
~2:
~3:
~4:
~5: Deals 300-600 damage, decreases enemy attack power by 30% for 30 seconds

Flaming Skull-
~1:
~2:
~3:
~4:
~5: Deals 600-1200 damage, burns enemy for 12 seconds

Banish-
~1:
~2:
~3:
~4:
~5:

Desolation-
~1:
~2:
~3:
~4:
~5:

Concentration-
~1:
~2:
~3:
~4:
~5:

Spirit Lore-
~1:
~2:
~3:
~4:
~5:

Conservation-
~1:
~2:
~3:
~4:
~5:

Spirit Mastery-
~1: Increases damage of the staff and doll by 5%
~2: Increases damage of the staff and doll by 10%
~3: Increases damage of the staff and doll by 15%
~4: Increases damage of the staff and doll by 20%
~5: Increases damage of the staff and doll by 25%

Last edited by League; 04-16-2008 at 03:50 AM..