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I had a good ship vs. ship strategy in direct side-to-side combat in my guild thread (Beg For Entrance! is the name). In ship combat, there should be a boarding facet. However, either ship could still fire as a ship is being boarded. Hence, the game is a rush to board the other ship. That would be rather great. Why rush to board the other ship? You could have a crew on your ship attack with enemy-damaging only cannonshots being fired. These would do greater damage, but could only be fired once the ship is boarded. The crew on one ship would all be forced to fight, and could not take up the cannons. Once over, people could just return to their ship once the ship has been boarded and cleared. The others can recover in jail, and repair their ship.
Just an idea.
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