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POTCO doesn't have much to do after you master and complete all the quests. We need more minor quests that give you items and rep. The fighting system is alright, and if it was any more complex I think we'll have players leaving the game in frustration. Blocking attacks sounds great! It certainly beats running around like a noob to make the enemy miss.
Davy saying about something to challenge his wits made me think... we could have some quests involving puzzles and clues to find a secret area. Like Raven's Cove and the elevator key. You start the quest with an NPC, and they give you a clue. You go to the area that you think is the answer, and the next clue has already spawned there, until you find the last clue for a dig spot, dig there, and the entrance to a new area appears. Fun? Sort of makes you think of the Feats Of Strength...
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