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I am swiftly learning there are two sides to the stowaway problem. Stowaways are a pain on the one hand, on the other hand, 'goto' is a powerful tool as I learned last night.
Our guild was out sinking any ship we could find that wasnt already being fired on over level 20 on a war frigate. We 'tagged' a revenant and got turned head on to it. About that time, a little light frigate pulled up next to us and started shooting at the ship, presumeably to leech some rep. He wasnt high enough in level or in a big enough ship to solo the revenant, so he decided to leech off our kills in safety.
Being the nice guy I am, I left my gun and TP'd to his ship in order to pilot his ship to safer waters. I TP'd back to my own ship after delivering him far, far away from where we were fighting, closer to ships of his own level.
I didnt try to get him sunk, I just made it perfectly clear that I would not allow him to leech off us. We didnt see him the rest of the night.
The ability to TP to anyone you can click on can either be used to enforce a 'code of conduct' or as a griefing tool. 'Fixing' it will take care of some problems and make other problems worse.
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