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The higher the attack, the faster the kill, the less the reps.
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Okay. But what's the point? If you kill faster, you can kill more. If you can do more damage in less time, you can kill higher level mobs that otherwise would kill you first.
One of my guildmates loves to board higher level ships, which often leaves us scrambling for our lives. Last night I was being chased by a higer level hired gun who was throwing knives at me while I used my doll. Higher damage with poke, swarm, scorch and curse was the only reason he died and not me. There's more fun in that kind of challenge, IMO.