|
@ Sven: The leaderboards can only take so much number counts per day. As far as enemies defeated goes, if someone gets over 35,000 enemies in one day, the data overload causes a crash. If someone were to actually rank, there's no way he/she can get over that amount in a 24 hour period (12AM PST - 11:59PM PST). I, as a former ranker, would know this.
@ Everyone else who may be concerned: Disney is well informed of this "glitch" and are working on possible ways to fix it. It is rumored that all of those who are above level 50 will be reverted back to level 50. I can't help but feel bad for all their "hard work".
There are ways to get to level 51 and up without glitching and/or speeding. You can simply rank. Plunder drops give off +25 notoriety rep as it always have. It's a GAME-side glitch that allows pirates to level up after enough notoriety rep has been accumulated. While some people may take advantage and exploit certain quests to level up this way, you can't overlook the fact that Disney forgot to cap the notoriety cap off well enough. In the past, I've ranked and recieved a plunder too many. Did I ever level past 40? Did any of the rankers level past 40? No. So don't solely blame the people who take time out of their days to get their levels up. Disney has it's share of faults in "glitches" and "bugs".
[Edit] The 35,000 enemies in one day is just a guess. I don't actually know the number it takes to crash the server. All I know is that it does. It has been tested before by someone who I shall not name.
|