Quote:
Originally Posted by Captain Grizzly
Ever heard of World of Warcraft? The game was announced in 2001, spent 3 years in development and testing and was released in 2004. You would think with all that time spent the game would be fully ready aye? It was almost 2 years after it's release that players received their first level cap increase, another year and a half before they got their second. Ever heard of Pirates of the Burning Sea? They had one cap raise during beta testing and none since. It's been out over a year and a half.
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Wait, WoW was released in 2004? Toontown Online was released in 2003 after beta. You would think an older game would be better considering there's a years difference in time for development.
By comparing games, you need to compare companies and how hard they work. Toontown and Pirates online aren't a huge priority that Disney has been working on. If it was, they would have over 40 developers working on the game instead of 19. Nineteen people can do a lot, but you can't expect much out of them in a year... I mean two.
If I was a Disney employee, I'd do the same thing. Hire a few developers and let them work on the game for a few years until it gets more popular. Then hire more when we know that we'll be making enough money to support the developers pay. I still think the game would be better today if Disney hadn't pushed the developers to release the game before POTBS.