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Ramming speed makes my ship go fast, and I mean REALLY fast. It lasts for 10 seconds on 5 skill points, and is very useful. True, the +4 points I spend do not increase speed any more, but do last longer. 10 seconds on ramming, 20 seconds on full sail = very useful.
And as far as not getting hit is concerned, I slow down to avoid being hit. Yes, you will be hit by one or two little cannons, but I am able to escape broadsides from ships 90% of the time. The enemy locks onto you, and where you are predicted to be. It does not expect you to stop your ship completely. As soon as an enemy fires a broadside at your moving ship, stop completely. You will see it miss (at medium to long range.) short range is where they hit.
And even when one hits, I have the take cover ability so minimal damage is caused.
THis all works fine for me, I'm not sure why everyone else is having issues with it :-/ Just gotta be skilfull I guess
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