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Old 10-27-2007, 06:20 AM
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TooHip TooHip is offline
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TooHip's Primary Pirate Info

Join Date: Feb 2006
Location: Jail
Posts: 228
My Mood: Loopy
TooHip is a first mateTooHip is a first mateTooHip is a first mateTooHip is a first mateTooHip is a first mate
Release Notes - October 26, 2007

Release Notes - October 26, 2007
  • Overall level cap was increased to 40 and the weapon level cap was increased to 25
  • Raised the level requirement for upgrading ships
  • Added the ability to click on other players' ships to get info about the captain and crew
  • Added a "Port of Call" button on the map page, which takes you back to the last major island you were on
  • Increased maximum capacity on all ships
  • Fixed the rollup/rolldown sail animation that occurs when the player stops sailing
  • Fixed the bug that was causing player to end autosailing
  • Pulled the default camera distance back when sailing a ship
  • Added a hint on dinghys for players who don't have a ship
  • Balanced damage values for naval combat
  • More flagship fixes were made
  • When you grapple a second flagship, the first one will now sink
  • Fixed the bug where cargo was being misreported if you teleported to a ship mid-adventure
  • Fixed descriptions of 'Defeat Ship' quests so the ship class is always shown
  • A new wake effect was added on ships
  • Adjusted the level at which some quests are unlocked
  • Fixed the "unknown location" bug
  • Removed level 1 weapons from weapon shops
  • Balanced voodoo doll and voodoo staff skills
  • Added a team agro check - an enemy who agro's will also agro nearby enemies
  • PVP games will now take place on less burdened servers to decrease lag
  • Lowered the damage taken from the pistol "take aim" skill
  • Tweaked the skill set used by Davy Jones' crew
  • Fixed the bug that was causing players to start with incorrect Voodoo Staff skills
  • Added a visual indicator to weapons and skills that are maxed out
  • Added new animations for pain
  • Added new animations for being defeated
  • Re-enabled the quest indicator and ray of light for the graveyard and mansion
  • Added names to NPC's that were missing one (O'Malley, Peter Blakeley, Daisy, John Wallace, Philip Fuller, Clayton Collard)
  • Added more descriptive text in parts of the Greer, June and Nill Offrill quest lines
  • Fixed the Jolly Roger soul drain, poision, heal smoke, spectral smoke, and curse hit effects
  • Updated lighting inside caves to make it easier to see
  • Made some minor economy adjustments
  • Guild members are no longer able to eject the guild leader
  • New island music has been added, so every island now has it's own unique music
  • Updated both the tavern and sailing music
  • Made footsteps a bit louder
  • Added auto capitalization as names are typed in during Make-a-Pirate
  • Adjusted the size and placement of the Founder token
  • Some fixes were made to improve sorting of the friends list
  • Adjusted chat formatting and colors
  • Fixed Joshamee Gibbs' neck
  • Fixed the problem that was causing the Report a Bug page to come up when you logged out
  • Admin messages now use regular message popups and appear in the chat log
  • Changed the icon for open chat vs. speed chat plus. The speed chat plus icon is now: "+"
  • Adjusted the art and screenshots on the panel that appears when you are prompted to upgrade your account
  • Several server side optimizations have been made to address the lag issue
  • Changed server terminology to "Oceans" instead of "Worlds"
  • Early entry has been added for new installs. You can now start making a pirate before the full game is downloaded
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