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-   -   Interview Greg Wiatroski (https://www.piratesonlineforums.com/forums/showthread.php?t=8728)

Chris 10-23-2008 10:56 PM

Interview Greg Wiatroski
 
In the past year, we've seen many changes in the Caribbean, but what lies ahead? In response to your recent questions, we asked the man in charge of Pirates Online development for answers - here's what he had to say:

My name is Greg Wiatroski and I am the lead developer on Pirates of the Caribbean Online. My job is to oversee the development of all in-game features. I work very closely with the Community, Marketing, and Publishing teams to decide which of many great ideas we want to make happen. Then we have to decide how and when they will get done. I work with a great team of artists and engineers who are all really committed to making Pirates a truly great game.

Ship Customization

We know that being able to express yourself is a huge part of the online game experience. We've always planned on letting players be able to make their ships as unique as they are. We plan on letting players customize their sails, masthead, and many trim pieces and accessories for starters. We've been debating having different pieces affect the gameplay mechanics. This would let players customize their ships for the style of play they prefer.

Loot and Inventory System

We would love to add a more traditional inventory system to Pirates. Think something along the lines of bags and slots - like your traditional RPG. This would allow us to do lots of things - like player trading, for instance. Hand in hand with the new inventory system, we'd like to offer the players more rewards. Again, think of the more traditional RPG loot: weapons that boost certain attributes so the player has to make some decisions about what skills they want to be better at.

Basic vs. Unlimited

We are always re-evaluating the access for Basic Players. Traditionally we add features for Basic members when we add something more for Unlimited Members. So keep watching the release notes, we are constantly adding to the game!

GMs and GM Ships

Our Community team is really excited about the opportunity to make in-game appearances. I was able to participate in the event we did to announce the upcoming Halloween event. I can honestly say it was really fun and we learned a lot from all of you. I think the players can look forward to many more events like this including meeting some very famous Pirates, participating in treasure hunts, pirate bounties, and other exciting adventures.

Stormhawk 10-23-2008 11:00 PM

oooooo ship customization. I really want to be able to customize my ship. I am not to happy about these basics getting more privileges. Oh well as long as we get new stuff. Inventory and trading sounds cool too. Hope all this happens within the next year.:)

Chris 10-23-2008 11:03 PM

Yea inventory sounds awesome! I think im more excited about Inventory than i am about Ship customizations!

Inventory in other MMO's usually means that enemies will drop items (not just clothes and gold and cards) but weapons and stuff so i really hope this is thought out and executed well!

MacIronhawk 10-24-2008 02:46 AM

Quote:

Originally Posted by Chris (Post 84909)
Yea inventory sounds awesome! I think im more excited about Inventory than i am about Ship customizations!

Inventory in other MMO's usually means that enemies will drop items (not just clothes and gold and cards) but weapons and stuff so i really hope this is thought out and executed well!

Hey, that's right!
I would like to trade weapons to lower level people to help them. (and get some loot)

Imagine a lower level character get a level 4 cutlass. Seems pretty funny.

mlratto 10-24-2008 04:59 AM

We've been debating having different pieces affect the gameplay mechanics. This would let players customize their ships for the style of play they prefer.


really happy with ship customization coming but reading between the lines it looks like they may be merely in the discussion phase. Hope not!

and again, captains quarters a must!

Stormhawk 10-24-2008 05:50 AM

Yes Captain's quarters! I wish they would think about that. It would be cool to have guild meetings in the Captain's quarters.:)

ukebec 10-24-2008 02:24 PM

On the following page is this interview:

Quote:



On Deck with the Developers
An interview with Game Developer, Jason Yeung
Disney Online Studios


So what's the deal with Davy Jones and the Kraken? Do you have plans to add them to the game? Any hints on when that might happen?

Yes, we are definitely planning on adding Davy Jones and the Kraken to the game, and along with them will be all new Quests. Stay tuned for more details!

Is it possible to solo your way through the game, or do you need to join a Crew and/or Guild? Which would you recommend?

It is possible to solo, but a core part of our game is the ability for players to assemble a crew of friends. Crews and Guilds are both useful in different ways. Joining a Crew is like playing a pickup basketball game, where you play with different people every time. Crews work together and treasure is split according to the Pirate Code. Joining a Guild is more like playing in a league - you play with the same people every time.

Will you be adding more Guild features to the game?

We do have plans to add more Guild features. We don't have a full design yet, but keep a lookout for more details in the future.

Any plans to add pets to the game? Possibly parrots? Or is that too Pirate-cliché?

We love the idea of adding pets to the game, and that is definitely an option for future expansions. However, we have other major features we are focusing on rolling out first that will introduce more gameplay.

What is the biggest challenge you, or the development team as a whole, has faced with Pirates Online?

The biggest challenge has been introducing new content fast enough for our really hardcore fans. We are constantly having to strike a balance among bug fixes, broadening the content offering (e.g. clothing/tattoos/jewelry shops), and introducing more content for advanced players (Black Pearl, Davy Jones, etc).

Do the developers actually read any of the feedback that players send in or does Customer Service handle all of that?

Yes, we definitely do! We are constantly shaping the game according to player feedback we receive through Customer Service and from what we read on fan forums.

*underline added by me*

So between these two developers we got a lot of news. Of course, no timelines for any of it but that's understandable.

Davy Jones and Kraken? Yay!
Inventory and Loot? Yay!
Customize ships? Yay - as long as it's functional, not just cosmetic.
Pets? Yawn. They'd be cute, but gimme more gameplay.
GM initiated treasure hunts and pirate bounties? Maybe...

Chris 10-24-2008 07:31 PM

I honestly cant wait to see what they have in store!

whiskey 10-24-2008 08:40 PM

Judging from past performance, I wouldn't get too entirely excited if I were you.


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