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-   -   Main Qu. 'June's List- Lucky Dice', can't find the right skellies (https://www.piratesonlineforums.com/forums/showthread.php?t=8203)

MollySpitfire 09-26-2008 08:48 PM

Main Qu. 'June's List- Lucky Dice', can't find the right skellies
 
I'm on the 'June's List #3' stage of the Black Pearl quest. The journal tells me to find 6 dice from Lvl 7+ skeletons, "in the jungle". My quest arrow and ray of light led me to the Governer's Garden on Port Royal, then the light led me to a cave in the garden "Murky Mire" I think. When I enter the cave the ray of light leads me right back out again. I tried killing some of the high lvl skells in the cave but that didn't register on quest journal, didn't say "checking for dice". Where is this jungle with the right skeletons that will drop the dice I need? I'm at a loss here.

Edward Edgemenace 09-26-2008 09:19 PM

In Governor's Garden, when you first come in there is a huge boulder (with a guard and a skeleton practicing in front of it.) Go to the left of that, but kindof straight across from the entrance. There are three tombs there - behind the second one is an undead witchdoctor or an undead pirate. Kill it. If it was a pirate, kill the witchdoctor that respawns in its place. Then the dice will start rolling.

Stormhawk 09-26-2008 09:20 PM

Hmmm...this has happened to me before. All I did was go to Murky Hollow and keep on killing until it found it. Sometimes it doesnt say "Checking For Dice.":)

Dr. Zeppers 09-26-2008 10:39 PM

Quote:

Originally Posted by Stormhawk (Post 74345)
Hmmm...this has happened to me before. All I did was go to Murky Hollow and keep on killing until it found it. Sometimes it doesnt say "Checking For Dice.":)

Murky hollow skeletons do not work, as they are not in the jungle.

Either Governors Garden or Wicked Thicket should have them, and you will likely have to kill a few before they start counting. But once they start, they go quick.

MollySpitfire 09-26-2008 10:48 PM

Thanks all, I think I'll get 'em this time.


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