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-   -   join my guild? (https://www.piratesonlineforums.com/forums/showthread.php?t=8184)

beard shocker 09-25-2008 11:51 PM

join my guild?
 
would anyone like to join my guild:00001927::00001927:? it is called rejected bulldogs:pirate31::beer::piratewheelgo2:

Swash 09-26-2008 12:06 AM

Any Rules or A reason ya want us too join?

AdmiralSavvy 09-26-2008 02:31 AM

I'm always happy to help a beginning Guildmaster start a guild, read this thread: :)

So ye want to start a guild huh?

beard shocker 09-26-2008 02:04 PM

does anyone wish to join?

beard shocker 09-27-2008 05:02 PM

We have fun, chat, take on fort charles, and rival guilds:psmiley35:

Swash 09-27-2008 05:11 PM

First off ye need Rules To Keep Order in ye Guild Then give people a reason to join.

beard shocker 09-27-2008 05:54 PM

how about .......
rules
____________________
must be fun to be around,
need to be a good fighter,
always tell me if you think there is somthing wrong with the guild
________________________
reason to join
we'll help you with your task,
we'll have fun taking on tough navy/skeletons/ animals,
fort charles
rival guilds
sailing.
hope you join:pirate6:

icemage 09-27-2008 10:37 PM

Once people get 20+ fort charles is to easy

Maximvs 09-28-2008 01:18 AM

Quote:

Originally Posted by beard shocker (Post 74796)
where are places harder than fort charles:pirate6:

The Catacombs, Becketts Quarry, El-Sudron, Padres Beach, Cutthroat (Island), Outcast (Island), Tormenta (THE Island)...

Many places left to explore... many, many... :D

swashbuckler II 09-28-2008 07:02 AM

They are all in padres in middle or other side of island...
Zep is viewing thread he will tell ya

beard shocker 09-28-2008 07:14 AM

thanks, but this forum is beginining to get off topic:laughks2::mickeypiratezd4::00001927:

Bartholomew Foulsteel 09-28-2008 02:30 PM

I would suggest that:

1) Putting together a guild for a PVP "smackdown" against a friend sounds so temporary that you won't get a lot of people joining;

2) Not knowing basic areas such as El Sudoron will insinuate you are not very experienced and will probably have problems building/keeping a decent or permanent guild

3) not actually building a guild for the guild's sake will cause it to never launch.

So what to do? Re-read through the early posts and find a little linky in there from Admiral Savvy. Check that out.

I'm not saying that you're guild is doomed, but I would suggest that it's not off to a good start. If you'd like it to be a good or a great guild, then it probably needs some work.

Maximvs 09-28-2008 03:52 PM

Quote:

Originally Posted by Bartholomew Foulsteel (Post 74928)
I would suggest that:

<snip> Look Above For Suggestions

So ye want to start a guild huh?

I would concur with this - Beard Shocker, it does sound like if you haven't been to many areas of the game, though which to run a sucessful guild does not mean you have to have been there - but at least have the experience to know something about these areas (just from the POTCO Site and Maps alone - or look through the Guides and Tips section here at POF).

You should look into joining a guild with the same interests which you are looking for (ours doen't do PvP - but I'm sure a larger guild out there has members that do). Joining a guild just for the experience as to whats involved, building a proper pirate and getting levels before building a guild would be an asset (as several posters will tell you - just WANTING to start a Guild and be a Guild Master is not a good idea... game exerience is key).

If you still feel you are ready - then review the guide above that Savvy posted. It will at least help you on setting Guild Roles, Rules and Objectives.

Good Luck with everything :)

beard shocker 09-28-2008 05:34 PM

Quote:

Originally Posted by Bartholomew Foulsteel (Post 74928)
I would suggest that:

1) Putting together a guild for a PVP "smackdown" against a friend sounds so temporary that you won't get a lot of people joining;

2) Not knowing basic areas such as El Sudoron will insinuate you are not very experienced and will probably have problems building/keeping a decent or permanent guild

3) not actually building a guild for the guild's sake will cause it to never launch.

So what to do? Re-read through the early posts and find a little linky in there from Admiral Savvy. Check that out.

I'm not saying that you're guild is doomed, but I would suggest that it's not off to a good start. If you'd like it to be a good or a great guild, then it probably needs some work.

I know that a pvp smackdown sounds so temporary, i just didn't know how to respond to the post above that (unlike now) i probally should delete that

I admit i havn't done much exploring, but now i will go to them for a while.

it's for the guilds sake, I will help them and do stuff with them.

:dancetl6: i admit it needs some work
Quote:

Originally Posted by Maximvs (Post 74944)
I would concur with this - Beard Shocker, it does sound like if you haven't been to many areas of the game, though which to run a sucessful guild does not mean you have to have been there - but at least have the experience to know something about these areas (just from the POTCO Site and Maps alone - or look through the Guides and Tips section here at POF).

You should look into joining a guild with the same interests which you are looking for (ours doen't do PvP - but I'm sure a larger guild out there has members that do). Joining a guild just for the experience as to whats involved, building a proper pirate and getting levels before building a guild would be an asset (as several posters will tell you - just WANTING to start a Guild and be a Guild Master is not a good idea... game exerience is key).

If you still feel you are ready - then review the guide above that Savvy posted. It will at least help you on setting Guild Roles, Rules and Objectives.

Good Luck with every thing.

thank you for the links.
as i said before, it's not just for me.
thank you for your imputs.

Bartholomew Foulsteel 09-29-2008 03:00 AM

You bet mate! Good luck on the guild.


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