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-   -   Skills that don't work (https://www.piratesonlineforums.com/forums/showthread.php?t=28608)

leo 09-06-2011 02:30 AM

Skills that don't work
 
Post the skills that you know that do not work as well as skills that you just think that don't work.

Sailing:
"Leadership - Recharges all other skills faster" - Well if you use leadership to help a skill recharge and then use that skill as soon as it recharges, there is a high chance that the skill will just fizzle.

Cannon:
"Shrapnel - Causes a wounding effect from cannon balls and grenades" - This cannot wound an enemy when on sea because you can see other pirates on ships. Not sure about the effect it has on nades.

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I don't like to see skills that do not work because there has been no new skills since the game came out and for them to not work is the last thing pirates needs.

The Stealthy Pirate 09-06-2011 02:55 AM

I have heard that Cure hasnt worked, and Ive seen the Full Sail and Ramming Speed fizzle a few times as well. Same with heal.

Marry The Night 09-06-2011 02:59 AM

Quote:

Originally Posted by leo (Post 347861)
Post the skills that you know that do not work as well as skills that you just think that don't work.

Sailing:
"Leadership - Recharges all other skills faster" - Well if you use leadership to help a skill recharge and then use that skill as soon as it recharges, there is a high chance that the skill will just fizzle.

Cannon:
"Shrapnel - Causes a wounding effect from cannon balls and grenades" - This cannot wound an enemy when on sea because you can see other pirates on ships. Not sure about the effect it has on nades.

Staff:
"Conservation - Decreases amount of voodoo used by staff or doll" - This really does not lower the amount of voodoo used by staff or doll. I have tested this over and over and you still need the same amount of voodoo for skill before and after fixing this skill.

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I don't like to see skills that do not work because there has been no new skills since the game came out and for them to not work is the last thing pirates needs.

1. This happens even if you don't use Leadership. For me, as soon as a skill is done recharging, you can't use it immediately because it will fizzle.

2. "Not sure about the effect it has on nades." When an enemy is hit by a grenade that has the Shrapnel skill, they become wounded; and the skill works as it should, 'nade-wise. As for cannons, it's useless.

3. For me, Conversation and other Voodoo Doll/Staff skills work just as they should.

Tiberius Fireskull 09-06-2011 03:48 AM

When an enemy has stun immune, freezing attacks such as Cursed Ice or Silver Freeze will not work. Strange because it is freezing, not stunning. However, even though freezing is affected by Stun Immune, it doesn't trigger it. It goes one way, not the other. Just thought I would point that one out.

Not so sure, but dodge hasn't been doing much lately as far as I know. I maxed dodge (I also max parry and spirit ward) and I don't think I've dodged any attack for a long while.

Before anyone falsely says this, I'll just say it from now. Not In The Face! does actually work, but only if you are fighting in a group. If you are fighting one on one, the enemy has nobody else to attack, so it doesn't do anything. However, if you are fighting, say Smasho and he comes up on you, using Not In The Face! does have a chance of making him go kill someone else.

Captain Del 09-06-2011 04:03 AM

Alice is correct; even without the use of Leadership, you can't click on skills right as they recharge because they aren't recognize as "charged" yet, mainly because of server lag (the principle rule of lag is that no matter if you can see it or not, there is always a little lag lingering around.) I'm sure if they correct the server lag issues, skills will revert back to being able to be used on time.

Even though you can't see your opponents on other ships, I've always been under the impression that grape shot works on stunning the general area of the attack - for example, if I'm gunning on one of the forward cannons of a War Sloop, and the grape shot makes contact with that area, then the area engulfed by the grape shot is stunned. This may seem confusing, however, as grape shot has individual damages when it comes to using them against NPC's, but I think that just as how damage is different between SvS and SvE, so is the use of grape shot. (Plus Shrapnel does work on grenades ;))

And remember, just because a skill necessarily says that it will increase the likelihood of you dodging an attack does not mean it will happen. If I maxed a skill that gives me the probably of dodging 10% of all enemy attacks, that doesn't mean 1 in ever 10 attacks will be dodged - it means I have a higher likelihood I will dodge an attack. Just because something is likely to happen doesn't mean it will, which I believe we all know in reference to a certain thing we call looting :psmiley35:

Quote:

I don't like to see skills that do not work because there has been no new skills since the game came out and for them to not work is the last thing pirates needs.
Just as a side note, I never saw the need for new skills. It's not like there are many new skills that we would be able to have in the first place, considering the majority of all attributes that may be added to our pirate can be found in current skills and passives (unless there's a whole new profession kind of update that I fantasize about, but I won't get in to that.) Right now, I do not find a priority in new skills, as much as I find a priority in fixing all of the current bugs we have in game. After that is established, let's let our imaginations run free :dancetl6:

Dark_Pixie 09-06-2011 04:09 PM

The only problem with skills I've ever had is when I'm mashing the buttons for doll attacks, and press one immediately after it recharges. It doesn't work and I've wasted voodoo.

Also, if it counts, sometimes tonics don't work when I press the button frantically while I'm dying... not good.

akamystic 09-06-2011 04:13 PM

I've had issues with many of the attacks responding due to the lag. If and when they upgrade the servers we should see an improvement across the board.

Cannonfury 09-06-2011 05:42 PM

I've seen worse...A certain founder whom I won't name, finished the black pearl back in 2007..She still doesn't have leadership on that pirate, the game never gave it to her >.>

Dark_Pixie 09-06-2011 06:25 PM

Quote:

Originally Posted by Cannonfury (Post 347940)
I've seen worse...A certain founder whom I won't name, finished the black pearl back in 2007..She still doesn't have leadership on that pirate, the game never gave it to her >.>

That must be awful for her... I can't believe the game would do that. :sadmh9:

Captain Jorden 09-07-2011 01:02 AM

i truly hate this. I wait for 10 seconds when leader ship is finished.
Quote:

I've seen worse...A certain founder whom I won't name, finished the black pearl back in 2007..She still doesn't have leadership on that pirate, the game never gave it to her >.>
Look on the brightside she doesn't have this bug.


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