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Ship Battles and Cowardice
Okay, call me mean and old. I really don't care. I've observed what I think is just plain despicable behavior in the Ship vs. Ship portions of POTCO.
* Leaving SvS waters to make repairs Seriously. Get in the fight and stay there; don't be such a child. * Leaving SvS waters because someone is pursuing you You probably deserve to be pursued, and you DEFINITELY deserve to be sunk if you do this (you despicable coward). * Leaving SvS waters and returning to ambush people with high bounties You are little better than garbage for this tactic. * Leaving SvS waters altogether You are a coward. There is nothing more to say. (Hopefully, the POTCO developers will have Kraken eat your ship and remove it from your inventory for this.) * Continuously seeking "revenge" against someone who sank you You need to grow up, really. * Using spies Get a life. For your own health - get a life. That's all for now :) Rad |
you need to remember that we are pirates mate. all of those are really annoying yes, but as far as calling it low or despicable no. i leave those categories for glitches during SvS. now remember that some players are indeed children. remember that is just a game so there is no need to get worked up about something like that.
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Rad |
i hate it when they do that... it could be a lot worse...
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I do find it annoying and i do think disney needs to raise the age from 10 to T i mean the movies are all PG-13. Anyway yes i hate it when that happens its really annoying.
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I take it that no pirate ever ran from a fight so that he could live to fight again?
I dunno about you mate, but I can't very well repair my ship sitting in the middle of the fight. Also, when I have a high score and bounty, I like to keep it. Far as I'm concerned, the only cowards are the ones that port or log off to avoid getting sunk or use glitches to cheat against other pirates. |
You make a good point and i wish disney did something about it than just give us gold.... i would like more "physical" items that we can aquire. But its hard to tell when a battle was first engaged i believe that when the enemy fires and an enemy ship and that ship fires back then the battle has begun and should continue until one of the ship sinks. If you just won a battle and want to repair then you can sail as far as you want. What gets me mad is when im smack in the middle of a fight and they decide lets go.
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Hmmm..seems like some awfully harsh words up there. Tell ye what mate--YOU SvS the way you like, and others SvS the way THEY like.
Mate--If I can keep from getting sunk, I'll keep from getting sunk. If I can run and drag a ship out of the fight for my Privateer brethren, so be it. If I can outrun ye I will. If I can outmaneuver ye, I will. If I can out gun ye, I will. If I can out-sneak ye, I will. Sounds like ye expect knightly behavior out of scallywags.... What I won't do is glitch. |
I agree with the guy who posted this. When people get competitive they lose all moral values.
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Although it may be frustrating in battle, this is SvS.
By participating in SvS you are asking to play against other peoples tactics wether they be cut and run, or going in guns a blazing. This is the point to SvS (or PvP) in the first place. Keep in mind also that the quests involved for this require participants to inflict certain amounts of damage without sinking. Because of this, SvS is not just SvS.. these quest elements in themselves bring in a certain number of tactics to simply fill these quest tasks, and the spirit of competition is not in it.. the spirit of filling the quest is. |
As well, some (not saying any names here*) just use the islands as totems to easier access Kingshead, Cutthroat, Cangrejos, and Padres and Tormenta if they lack the Padres totem.
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Yes they do!
I parked in the "shipping lane" with me Krewe and took down the littloe light sloops trying to jet to KH. Poor little guys! Hehehehehe. |
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i agree and the svs should have borders or imaginary walls, like an arena. that way no one can run off to another island to retreat, and it keeps everyone in the same area. i've gotten on servers where there were ships in svs but they were nowhere near the french and spanish islands, not even a visual on them.
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Most of those are VERY annoying. Logging out and docking that's mostly what makes me mad. Just when you need a few more hit. I mean can't they atleast wait til they sink to do it? It's not like you pay for it. I think that is either a true coward, an ego-maniac, or just plain stupidity.
If that's the way they wanna play, then there's nothing left to do, but try to sink them fast as you can. BTW, spies?! C'mon now that's just childish. |
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Now I know u r kiddin! Long have all of us that svs regularly wanted servers for just svs so we dont encounter normal ships n npc ships and because most importantly it would combat lag. Since no such thing exists then the whole map is fair game, and the chase adds to the thrill. Pity u cant complain to the cap of that man o war flag that keeps meandering into play just off avaricia cos he sure left his ' waters '! Really I cant believe u are complaining about that, there are cheats n glitchers who do deserve your frown but 'leaving of SvS waters' ... Puleease! |
While running out of the SvS waters is annoying, like said before, it is only a way in which a pirate wants to live.
Just because a pirate leaves the SvS waters does not mean he is a coward. And I can back this up by many reasons. 1. If a pirate is being chased down by 2, 3, 4, or 5 ships, he will run. Its common sense. 2. If he needs to repair, it wouldn't be so smart to sit down right in the middle of the battlefeild, while a fleet of War ships go to battle around him. 3. REAL cheating in SvS is when you glitch or cheat to try and get the upper hand. Running away is only an annoying tactic. 4. All pirates have different strategies for SvS and/or PvP. Some prefer to go dead on, run as fast as they can into areas where the enemy is strongest, and fire away their weapons, holding nothing back. Others decide to take it easy, taking cover behind rocks, firing when their enemy is most likely to be hit, and, if neccassary, running away or hiding inorder to save their hides. While this is annoying right off the bat, you can't call it cheating, because think about it, there are things that tough pirates would do, and then there things smart pirates will do. You chose which is which, it can't be that hard. Common sense my friend, you are going to die, you run. Then again, there ARE things I would classify as cheating, or just plain childish, such as..... 1. Glitching into rocks to attack others or repair. 2. Glitching off the ship to go and kill the captain of an enemy ship. 3. Sending spies to go see what the other team is doing. 4. Logging off right in the middle of a battle. You can call THESE tactics cheating, but not so much running away. |
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Agreed with most of it Captain Del but for this one, I think if you consider the likely survival tactics of real pirates and look at how that becomes incorporated in a game such as this then you will see that spying is also fair game. I know its annoying and mostly you can rumble the spies because they stand on your ship and dont contribute to sinking the team they are really on. But the clandestine acts of pirates such as this are not only survival tactics they are the natural development of the personality of the game. Like the thrill off the chase and being hunted or the kamikaze of going into the fray head on. All these things are annoying if you are the one targetted and sunk but they also make you try harder and that makes the game fun. And its playing on the canvas that disney supplied us with so it isnt cheating. |
Im sorry Radulph but I agree with Rackat. We cant very well repair in the middle of battle. We stay long enough to take them down or they take us down but if we have to repair Im sorry but we gotta go somewhere safe enough to repair. We do stay close enough to see the battle and its not like we go way over to Padres to do it like some peeps I have seen do.
The only cowardly thing I have seen peeps do is the "go hide in the rock" glitch or just log off just as you are about to sink them. But we are all pirates mate and pirates do what pirates must do to fight another day. But we dont cheat by using the glitches. We fight fair and square. And we have had others call us cowardly by going off to repair but sorry its hard to do in the heat of battle and if anyone knows of another way of repairing while staying the battle then I would more than happy to listen and apply that action. Thanks a bunch! Kani of Spartan Ellite |
When a pirate logs off in the heat of battle, have you ever noticed what time it is?
It is possible that you're playing against someone who lives under their parents' roof and plays under their parents' rules. Some children actually listen to the time limits set for them and when it's time to log off, they log off. (Or maybe they'd lose game time for awhile.) Just saying that maybe it's not that they're losing the fight, but rather that they have to go. |
I agree with Pirate Blood. Using spies isn't cheating: it's merely a tactic that some use. I'm not gonna go anywhere near it, and say that it's genius, or that it's low, or that it's effective, or that it's anything really.
It's only cowardice really if it's a glitch in my book: or, to be more dead on, it's the only cowardice that is somewhat reprehensible a) in a game, and b) in a game of pirates at that. |
No, on the "its children and they are obeying their time limit on the computer" I have seen them come right back on. Dont know if they are using a glitch type thing but they are definitely coming back into the "heat of battle". Do they lose their score, bounty, or keep their ship intact when they do that? I know some peeps that do that so I will have to ask why they are doing it and what do they gain from it. Or maybe they are questing and need the "dont sink" portion of the quest. Idk. But I have seen quite a few do it. Kani of Spartan Ellite
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I don't think that borders are a good thing. True it is annoying when someone runs but isn't that just good tactics? In my opinion it is. Knowing when to hit, when to hold and when to fold is never a bad thing... Sorry your ships are not fast enough to catch them..... lol
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There already ARE set limits on where your ship can go in SvS. You can run and hide anywhere in the Caribbean. Seems like a sensible rule for pirates to adhere to.
I'm disappointed that I can hit an enemy ship, doing 99% damage to them, then they can cowardly drop anchor (or log out) anywhere they like, stealing the bounty from the match. It would be "better" if they forfeited their bounty (proportionally to each enemy that damaged them) when they land somewhere other than their base island. Regarding the original post, the only complaint that seems valid to me, is the "spies" issue. In the context of SvS as Disney has created it, simply using "spies" is not so bad. But using "saboteurs" is evil. Boarding a high-bounty enemy ship and lag-bombing them, shooting NPC ships, camping on favored cannons and stealing wheel during repairs, should not be part of the game. Simply "spying" would be ok, but the vicious acts of sabotage would not be tolerated by real pirates. Those scurvy scallywags would walk the plank in a heartbeat. It is unclear if the original poster meant saboteurs or spies. Spying adds a pleasant level of complexity to the game; sabotage ruins the game for everyone (because Disney left out the very, very, very, very, very critical mechanism, for making those evil thugs walk the plank.) Just think for a moment, what SvS would be like, if they had a walk-the-plank capability. Captains like me, too quick to use WTP, would engender very few pirates willing to come aboard. On the other hand, popular captains would avoid using WTP unless a clear majority on board wanted an individual off (and therefore, would attract many more people to board their ship.) And man, I'd love to see the sharks eat some of those saboteurs. Come to think of it, if they add it, I'd love to be the first one to walk the plank, just to see the sharks (who cares if I go to jail and get groggy.) The only problem I can see, with them implementing it, is that it would have to be the boat OWNER'S perogitive. Otherwise, wheel-stealers would be an even greater problem. But don't get me started on the lack of a WHEEL permission thing - that is quite possibly the most sinister defect of POTCO, as it is now. Back to the original post, I tihnk others have echoed my sentiments: most of those complaints seem invalid. Perhaps the OP just had a bad day. |
good post edward.. i agree with thee wholeheartedly.
my points to add: 1) create a complete SVS server by itself (as stated above) 2) spying is not cheating 3) glitchers should replace gordon greer in the stocks for a whole day (hehehe.. okay wishful thinking) and lastly.. if you don't like those who run.. dont chase them. find another ship to sink. |
aw.....so much to add where to begin..
The most dastardly deed a pirate can do in SVS is to let his ship and all aboard SINK. with that being said glitches and logging are not honorable. A war sloop by Disney definition is a HIT and RUN war ship. For a captain sailing solo on a war sloop it is not cowardly to use hit and run tactics as it deals a blow to the enemy and you live to fight another day. If those same ships that are running were such cowards? then how on earth did they get such a large bounty? The bounty is proportionately as large as the damage they inflicted on other ships. If another crew nearly sinks a ship with large bounty and you fire the last shot sure you get credit for the sinking but do you get ALL the bounty??? Why of course not the total bounty is distributed to all the ships who damaged her. Now people tend to give lots of grief to those ships who excel in the art of hit and run tactics because they tend to hold onto their loot for long periods of time. And here is where people have different opinions, I mean exactly that once the loot is exchanged and it is their bounty the captain of that particular ship has FULL discretion as to what he intends to do with it. Continue to fight, go AFK to eat dinner or go to nearest port of call land his ship and bury his loot so that no one will ever see it again. Pirates bury treasure it is in their nature and part of the code. If you are chasing a ship and you think they are going to port simply hit them with a shot from your cannon and they will not be able to port for another 30 seconds. If you intend to chase pirates then use a fast ship good gunners and invest in speed skills. But most importantly these coward ships would never ever have any of YOUR loot in the first place if YOUR particular captain had not sunk in the first place. The captains (any captain) first priority is to ship and crew and I wish Disney would make replacing ships that are sunk more expensive then maybe people would tend to place more importance on not sinking. Sinking is LOSING no matter how you spin it. |
Good post Arioch, I agree with your general conclusion about sinking, but there are several problems with what you say.
A solo captain on a war sloop that doesn't sink almost immediately is a glitcher. Invincible pirate + invincible ship + shoot cannon while sailing + shoot one of each ammo with each moust click + blinking (teleporting the ship by pausing game) + simultaneous open fire/take cover, are the solo captain's only means of survival. Now that it takes 9 seconds to go from the helm to firing a cannon, it is a bit more obvious. The SvS quests given, several times indicate the importance of returning to your base island, not any island of your choice. Yet the glitch remains that no penalty is enforced for such cheating. With no automatic ejection from the game after 5 ot 10 sinkings in a row, war galleons are allowed to just keep donating salvage (presumably from someone's second computer.) The game POTCO is oriented towards group efforts, crew/public enhance that notion. But without a WALK THE PLANK feature, saboteurs rule the day. |
Actually A war sloop can be used in SVS successfully without sinking solo without glitching I know as I do it everyday for months. Any one who sails regularly on Abassa or Andaba has seen my ship Shadow Demon sail for hours on end with high bounty whilst being chased by anyone and everyone trying to sink me and all with no crew onboard from start to finish.
I don't glitch, do not have unlimited ammo etc. and most surprisingly to some I do not man the cannons to sink ships I do it all with broadsides alone. My skills and sailing techniques are optimized for hit and run tactics. Having a very very fast PC with overclocked ram and video card and optimized settings makes for zero lag in the game. The more people on the ship is more network lag as all pc's on board need to sync up when you have a solo pirate on a fast ship in svs he has a very large advantage. In svs I can dodge enemy broadside fire and fury at mid range with ease. People tend to be very mad at me and my ship because usually any time loot comes aboard my ship it is no longer in play as my ship has to sink for it to be redistributed and it usually takes a concentrated effort involving a long chase and many ships to run me to ground and even then I resort to porting rather then sinking as I tend to HIDE my loot. With that being said the above is not bragging or a stretch of the truth as anyone who does SVS recognizes the ship and my name and they also know I sail almost always solo when at the helm of my ship and I do rack up large bounty and I am extremely hard to sink and when it comes to running I am ranked among the best as a very hard ship to run down. I successfully run from light sloops with gunners while driving a war sloop and all with out using glitches or hacks. what people don't realize is that certain combinations of skills overlap each other and give different results and video card settings in and out of the game mean EVERYTHING. PC speed, video cards and network adapters and settings mean EVERYTHING in SVS and the main reason I sail solo is as soon as one person is aboard the ship it's almost like someone dropped an anchor all the speed advantage goes poof. Not from glitching mind you simply put the ship (all ships) runs at the speed of the slowest PC in the crew. |
Now with that being said those light sloops that have high scores sailing solo for long periods of time and even sinking from time to time and firing ammo that never ever runs out?
Those little cheats are glitching no doubt about it as ammo only last so long there is no way a solo light sloop firing fury or lightning can get large score for hours without more ammo. Even if they board a ship that is someone else's in order to resupply it is still cheating. |
Okay, one more input on this subject of cowardice. Tonight I went out to svs solo and I chased down a ship and just used my broadsides to take him down. I sailed my ship to another area because I had to repair and I knew they would be looking for me and their bounty. I went to repair and I couldn't. I tried pulling weapons and shooting the cannons but to no avail. This has happened before and my Captain always had me to tp off and then back on which always works but with me being the Captain I was unable to do so. All I had left to do was either go back and be taken down or port! I chose port! Sorry was trying to keep my points on quest (sail without sinking) so not everyone that ports is a coward. Some may be questing or some may have a problem like I did tonight. Kani of Spartan Ellite
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When you first launch, check for green repair circles. If you don't have them, land immediately and relaunch. (This glitch was added when they "fixed" repair-on-the-run poorly.)
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Cannot repair glitch in privateering...workaround Do not know if I can link to the page or not but ill try. if it does not work go there manually and read the solution and follow it to the letter and you will NEVER ever be stuck on your ship as captain and not be able to repair. http://www.piratesonlineforums.com/f...ead.php?t=9442 |
Ok, I've read enough, here. Last time I checked, I'm a PIRATE. last time I checked, We're ALL Pirates. and Last time I checked, Pirates are cheaters. Pirates are spies. Pirates want to live, and will do anything to do it in pleasure. Pirates can do anything they want because they HAVE NO MORAL. THEY HAVE NO ETHICS. of course, theres always the pirate code...............
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The point of the pirate's code, is that you don't cheat other pirates. So stop.
When I SvS and have to leave, I sail to the enemy island to get sunk one last time (to leave the bounty in the game) then drop anchor once back at my base island. But not if my opponents were obviously cheating (one-hit-wonder/leapfrogging/lag-bombing/infinite-ammo.) If there is a ship out there that provided particularly good (and fair) battles, I'll seek them out and say good night as they sink me that last time. Again, nothing inherently wrong with spying, but everything imaginable wrong with sabotage. Board other's ships to find their position? Clever. Board other's ships to fire at navy/EITC/skeleton ships or to steal wheel to prevent repairs? Reprehensible. Do I click REPORT on such people? You bet. But the next day they are back with another throw-away level 8 pirate. I don't know about you, but seeing that, makes me play SvS a lot less. |
I agree with Ed, cheating isn't called for. Ingame he was telling me how sometimes its not the other crews fault. I can understand if the other crew isn't doing anything and its just the game its self......but when it is on purpose thats just sad. Sure everyone wants to win and may not like sinking....but to cheat just to get a win? really.
This is one of the reasons I don't SvS often even though I am good at it.....its hard to find people who play fair anymore. ------------------------------------------ and to comment on the original post which I don't believe I have.... * Leaving SvS waters to make repairs How is someone being a child because of this?? Anyone whos good at SvS or has common sense knows NOT to stay in the middle of a battle while your damaged. * Leaving SvS waters because someone is pursuing you A despicable coward? If your running from somebody, yes, I agree it is annoying but it isn't cheating. The person isn't using any glitch they are simply trying to keep their score or plunder....don't we all? * Leaving SvS waters and returning to ambush people with high bounties Little better than garbage? Ok, I agree that this may not seem "fair" but it is smart if your just out their for bounties. Sure you may not be fighting until the enemy least expects it, but if your not gonna glitch I really see no problem in this. * Leaving SvS waters altogether This doesn't say somebody is a coward unless they decide to not return to the battle at all. This does get annoying but you also have to realize....some people doing this could be new to the game and not really know whats going on. I have seen plenty of times that a basic pirate would launch then head off to another area. * Continuously seeking "revenge" against someone who sank you Its common sense to attack the ship that has the highest bounty or looks to be a challenge to you. You want to sink someone who sank you? thats really your choice in the end. Now if this revenge involves glitching.....I agree you DO need to grow up, if not, its fair game. * Using spies Get a life. For your own health - get a life. Spies are uncalled for. But also its sorta the captain of the ships fault too. If the captain makes it so ONLY HIS/HER CREW can board then you wouldn't have spies on the ship would you? If the person thats spying launches a ship from your island to listen to the privateer chat......obviously switch to CREW chat. ---------------------------------- I admit I do get tired of some of this, but in the end it is just tactics that anybody could use to win. The only CHEATING in SvS is when somebody CHOOSES to GLITCH. and just a note.....I have tried to avoid reading this so if there were any changes made by the poster, I am just commenting on the original post. |
How did this pop up again? Sounds like some serious sour grapes to me! My answer is still the same as it was the last time I responded, over two weeks ago ...
''huh, hello ? There are designated borders? Borders that mean we can only play in certain ' waters' ? Now I know u r kiddin! Long have all of us that svs regularly wanted servers for just svs so we dont encounter normal ships n npc ships and because most importantly it would combat lag. Since no such thing exists then the whole map is fair game, and the chase adds to the thrill. Pity u cant complain to the capt of that man o war flag that keeps meandering into play just off avaricia cos he sure left his ' waters '! Really I cant believe u are complaining about that, there are cheats n glitchers who do deserve your frown but 'leaving of SvS waters' ... Puleease! -------------------------------------------------------------------------------- Last edited by Pirate Bood; 12-18-2008 at 10:01 AM. '' Yet Im gonna add more... In a football game if the guy who keeps runnin with the ball n scoring goals is a problem for the other team - and he surely is, cos his goals mean that they are losing, they tackle him, avoid passing near him and change tactic to acheive their mission.... which is to get the top score, this is known as 'the game'...... Likewise, getting the score and the bounty in svs and keeping hold of it for as long as ya can is the game of svs. The 'pitch' is the WHOLE map, the first and last disney allocated border you bump into is the edge of the map. Regarding the bounty: if u got it giggle n run, cos if u dont its gonna be like a rugby tackle to get it off you. And everyone knows we sink n get sunk, thats also part of the game. If u are playing a tactical game use the example of our pirate forefathers and go see where the ones with the bounty are at. This may make no sense to u since yer mind is made up but some people... I mean MOST people, lag in an area of high activity so they use their brains n stay out of it, thus skirting the action, this is a cool tactic as your gunners with lightning get to shoot off sails!! (hopefully you dont think thats dispicable behaviour). And NOO one this side of forever is nuts enough to drop anchor in the thick of it and repair.... if that is yer thinkin dont even bother tryin to repair just drive right in and let some one sink you cos the end result is the same (and no wonder you are so disgruntled by the whole game of svs!) It does however become tiresome when people get all glitchy an verbally abusive, but constant attacks at the same team is also part of the game if you find fair competition then its fair game to sink em. If however, u dont like any of the above .... DONT PLAY. Really did you think other players were going to politely comply with your wishes and hand the bounty to you on a plate, then quietly sail away, end of story? |
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Besides revenge and spies most of these are things people will do for the two tattoo quests. They're too afraid to lose that 50k points without sinking.
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Seriously, I haven't played much in pvp but I agree completely!:degen:
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It's a pirates life in SVS and the captain has the responsibility to both ship and crew to keep em safe and get them loot.
Scuttling the ship at the end of play? That is not in the code and if that be your playing method then good luck. Glitches and people who use them are not only cowards they should be reported and banned by Disney. For the people who run with high bounties? Chase em down and fire on them so they cannot port with the loot. If they log out that is cowardice but if they port because you were either to slow to prevent them or sink them then don't blame them get crew with a better aim or invest in faster sailing skills. Ships do not magically get away you simply fail to catch them and sink them. And I've said it before many a time if you chase a ship to get back your loot because they sunk ya don't brand them as a coward because they sunk you already and unlike you they did not stick around to have the same thing happen to them. Too many pirates who are level 40 and svs all the time have starting bounties of only 15 - 20 gold and brag about how good they are? If they play that much and their initial bounty is only 20 gold it is a clear indication that they spend more time sinking then staying afloat. |
i be not a coward but a smart pirate always fight to live ...........if running make u survive then ........call me what ever...........i call it smart.......one thing this is just agame so u can play it how ever u want........it not like u lose any thing when sinkin or diein but ...all me pirates have a low diein rate...
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If you steal bounty, then come right back into SvS, guess what? Your targets are all low-value. If you give away your bounty before you port, then come back, you have at least one easy target when you return. Don't you remember the official SvS tournament? The PRIMARY tactic to quickly pump up score initially, was to TRADE bounty back and forth directly, 1 for 1. Two ships from one guild, launching from French and Spanish, would meet somewhere where the other 18 ships couldn't interfere much. Then they would race to their other meeting point to sink the other ship, then race back to their first quiet spot and trade bounty again...and again...and again. If you are foolish enough to steal bounty, you deserve the painfully-slow, minuscule bounties you get. |
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How does that it any way shape or form make either crew a formidable opponent? The purpose of the game in SVS is to sink opposing ships the bounty is an incentive and simply that. My bounty is not artificially inflated by using guinea pig enemy ships to inflate my worth. A lot of the ships that attain high bounties did not EARN them so much as trade them ship to ship. No in no way shape or form does ANYONE get my bounty unless they chase me to the ends of the earth pry it from my dead fingers and suffer the wrath of my undead spirit coming back from the grave for revenge. I be a pirate and swapping gold like some kids swapping lunch in the playground is not to my liking. When I retire from SVS my GOLD goes with me. Let others earn their own gold I sponsor no handouts. Giving away gold LOL that's a real funny one. |
There's an old saying:
To each, his own. What some call a 'coward' others call a smart pirate. What some call a 'handout', others call leaving incentive for other players. There is only one wrong way to play: using glitches to cheat against other players. Everything else, and I mean everything, is fair game. |
And what is this about STEALING bounty? it is impossible to steal bounty as bounty is evenly distributed for each kill according to how much damage was done by all parties involved.
Even if your pirate leaves SVS and resumes normal playing if someone sinks a ship you fired upon you receive your share of gold no matter where you are as long as your still logged in. So if a ship receives bounty for a kill then leaves the playing field (port) that gold WAS his to do with as he sees fit. Others may not like it or appreciate it but the fact still is it was HIS gold won fair and square and if ya want it badly enough chase him down prior to him making port and sink him thereby making it YOUR gold once again to do with as you see fit. Still chuckling over the I sink you . you sink me SVS mentality LOL |
You are STREALING the bounty from yourself. All your targets have lower bounty than they should, or would if you weren't so self-defeating. This means that YOU get less bounty for each subsequent kill. Really, it isn't rocket science.
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The reason there is low bounty out there is everyone is sinking so much. If everyone used MY method instead of YOURS they would be worth 100 gold bounty per pirate which would be 900 gold for a full war sloop initial bounty.
The main REASON there is very very very little loot in SVS starting out is DISNEY made it nearly a zero negative impact when your ship sinks. The cost to repair or replace a ship ANY ship is so little that everyone treats their ships like disposable lighters. Easily replaced. I believe if your ships sinks you should have to cough up the full replacement cost. If you had to shell out $20,000 gold every time your war sloop sank you would think twice about making a poor tactical decision. |
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That is, since there is no penalty for sinking when leaving, it is only hurting "you" to not leave the bounty in-game. Your next "starting" bounty becomes only a tiny fraction of the bounty that would have been left in-game. And cumulative score is therefore lower for you. (Remember that the official SvS contest rankings, were a cumulative tally of scores.) Perhaps it would help you understand, if you looked at it as a "gold-farming" exercise. If you SvS for 5 hours and never sink, your bounty when you steal the gold from the game is what, 4,000-5,000? In that case, your total gold gained for the 5 hours is 4-5k. If you traded bounty every 15 minutes during that time (instead of cowardly hiding the entire time) the total gold your pirate gains during that same time period is 20,000 to 25,000. (And your score, then, on leaving, is also approximately 20,000 to 25,000.) If you directly trade bounty with a friend at specific locations, (instead of letting it be lost in normal battle to anyone that comes) then those numbers are 50,000-100,000 for that same 5 hour period (as we all saw, during the official SvS contest.) Again, since the primary metric Disney uses to rank SvS players is "score" not "bounty taken out of game," it is self-defeating to "steal" the bounty by porting. Keep track of how much gold you have before and after SvS. Then ask yourself why I perpetually whine about being at max gold, even after giving away almost 60,000 in contest prizes, four days ago... |
Be that as it may I work for a living and do not even bother to look for what prizes Disney may hand out for these contests because I rarely if ever know when one is being held.
I play the game for the sheer enjoyment of it and letting my self sink without trying every sort of conceivable way to avoid it short of logging off is not an option. But then that is just my take on the game and EVERYONE has their own opinions on the matter. To me the score and the bounty are not nearly as important as my ship not sinking. Regardless of how the game is set up to me sinking IS losing and the people who constantly complain of ships running from combat and not just giving up and being sunk? need to invest in a faster ship, PC or better gunners... If Disney holds a ship sinking SVS competition and 2 ships sail out from opposing sides to swap bounty as you described then that clearly is cheating other players out of prizes and they should be reported and banned by Disney as I am sure that is not want they intended when they started the competition and that is most definetily exploiting a loop hole in the system and the competition should apply a negative penalty every time your ship is sunk lets say by reducing your total score to ZERO and that would most certainly bring a halt to the whole trading off of bounty. In fact will submit that solution to Disney now in a feedback report so if you notice your score in SVS go to Zero after sinking be sure to thank me. As you pointed out an exploit in the SVS compettion |
I'm interested in what there response to your report will be (if any.) Regardless, the game is what it is. Assuming that your rules should apply, instead of the rules that do, is self-deceiving.
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Time will tell, I sent a report in less then a week ago about an easy solution to the ammo glitch and the new update on the test server appears to have a solution to that problem about 3 days after I submitted it to them.
The easy solution to the undead skellie glitch is to make the ammo in PVP no longer unlimited and free and make pirates pay for it like in SVS it may not prevent them from actually doing the skellie glitch but as long as the end result is them coward light sloopers no longer having unlimited ammo it suits me just fine. a lot of the time the developers spend too long trying to fix something that is really not that hard. |
Hi All, Been a pirate for sometime (LongJohnRed), I frequently go on the privateering its ace fun. Looking at the replies above you can see that is quite popular too, end of the day its a game.
Yes people will cheat/glitch, which I am bit disappointed in Disney for still not apparently sorting out which they did announce sometime ago... Anyway, yes you will get sunk regardless of sailing skill especially if its 4 ships v 1 all with full crews full cannons, yes you will loose bounty, except it! Like me they've prob been around a while and know the weak parts of ships and earned their sailing mastery. That said yes I will sink others or I will be sunk, I don't want to be cause someone wants to complete a cannon quest. I will run to protect my score and cannon crew. As part of a team, someone with good hull should be taking a beating so you can repair anyway, especially if you've done the privateer quests and are sailing by yourself!! Help me to help others and hopefully others will do for you likewise. What really annoys me, is the noobs that constantly ask can I steer your ship! In battle or when your repairing - mmm think I'll take a beat-up ship into battle...clever. Or those that don't help in the repair and constantly ask can we go to Isla Perdida or Kingshead?? "LET ME STEER THE SHIP!! :wheel: I WANT TO STEER NOW!! :wheel: on privateer chat? NO!! now walk the plank noob..... :mybadki6: |
i know some of the quests require you to not sink, but a good deal of people in svs are just doing it for fun- however, it takes the fun out of it when ships constantly run whenever they come under fire. who cares if you get sunk?! you keep your score, you dont lose your ship or your health.... i think it would do everyone well to remember that its just a game! just go have fun!
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In the words of Paul McCartney....
When You Were Young And Your Heart Was An Open Book You Used To Say "Live And Let Live" (You Know You Did, You Know You Did, You Know You Did) But If This Ever Changing World In Which We're Livin' Makes You Give In And Cry Say "Live And Let Die" "Live And Let Die" "Live And Let Die" "Live And Let Die" What Does It Matter To Ya When You Got A Job To Do You Gotta Do It Well You Gotta Give The Other Fellow Hell You Used To Say "Live And Let Live" (You Know You Did, You Know You Did, You Know You Did) But If This Ever Changing World In Which We're Live In Makes You Give In And Cry Say "Live And Let Die" "Live And Let Die" :largeskull: |
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