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-   -   Massive Update: Like it.. or Not.. (https://www.piratesonlineforums.com/forums/showthread.php?t=8631)

Vicinni68 10-19-2008 06:33 AM

Massive Update: Like it.. or Not..
 
I have much to say about this latest update for POTCO....Much of which is not very pleasant... I will say that I am not happy with the newest update and I'm looking for the opinions of other players.... whether good OR bad...

First off, lets talk about the "gliches"... This new update removes every last one of them; from the fence at Kingshead (which is the only way to level your grenades) to the Flagship glich. Now don't get me wrong.... Ive used the gliches from time to time, but to remove the only method of leveling my grenades ?? That's just not even funny !! Sorry boys and girls !! You can forget EVER mastering grenades...

How many of you use your Hex Eater rounds to stun Gypsies, Molusks and the like ??? The answer is now; None of you !! The Hex Eater is no longer working...

Anyone been "swarmed" lately ?? If you haven't, just wait !! You will be !! It could be Crabs on Rumrunner, or Undead Lieutenants.... But it WILL happen.

How about ships at sea that now have turbo-charged engines ?? Should a Galleon or Frigate really be able to move faster that a Sloop ??

And what about the level 5 weapons ??? Are they worth the trouble ?? What are your thoughts ?? I for one would like to hear them !!

William Firebane.....Dueces Wild :h-skull:

Nikki 10-19-2008 07:17 AM

Well I know that a lot of people will disagree with me, but you asked us to voice our opinions of the new updates, so here goes mine.

First off I am glad the glitches are gone. Having them only made people go solo on everything. And I think that part of the fun of playing pirates ( at least for me ) was working together with friends to complete the quests. I think the friendships that I have made here are a lot more important than seeing how fast I can level everything. For me it is a game and not a career, so I dont want it to be to easy and I like the challenge of it being more difficult to complete the quests. Afterall you never saw real pirates sailing on their ships alone or fighting the navy all by themselves. They were always part of a crew. They worked together to get things done. And when it is more difficult to accomplish, you have a sense of satisfaction of having completed it.

As for the new quests I sort of agree with you there. They dont really help out the higher level pirates much. My pirates are level 40 and I dont get any rep from the quests, but I have still had a lot of fun completing them. You know for the last few months I have heard a lot of people complain that they never added anything new to the game. Well now they have and people are still not happy. I agree they they are still working on them and a few things could use a little improvement , but they are still something new, and that is what people wanted them to do. But as I said earlier I play mostly to past the time and to hang out with some pretty neat people. And I still get to do that, so I guess I am pretty happy with the game :thsmilemh2:

Vicinni68 10-19-2008 08:17 AM

As I said.... I want all points of view !! Good, bad or other !! Thanks for your honesty !! Keep 'em coming people !! :h-skull:

Bartholomew Foulsteel 10-19-2008 12:49 PM

So far I like the updates--IN GENERAL. Glitches being gone is good in my book. I like the sailing more, the graphics are better and run smoother, the bosses are great for better rep-wielding fights, and the ability to re-train my weapons has let me better build my weapons to get the most rep possible. Althugh some have complained that the dagger (for example) is nearly worthless now, I find it even easier to get rep almost anywhere I go. I've been yanking 250+ exp from that big ol' gator in the Tuga Graveyard with 'nades, dagger, and pistol.

They just need to really re-do some of the olympic sprinter guards they have out there--don't hose guys ever get tired?

Swash 10-19-2008 01:05 PM

I personally like Everything.

New Weapons Determins who really has the higher lv weapon, Re-Assigning Skill points makes me a very happy Swash, Re-Playing the Boss Battle is the best thing they've ever done, New Boss enemies are challenging and I make goals to try to kill them Alone, And the New enemies are only Sprinting because I accidentally dropped some Caffeine pills in Kingshead

Chris 10-19-2008 01:19 PM

Me i like most of the stuff the only things im not too happy about is the voodoo "bug fix" and some of the other bugs that made it through.

Bella 10-19-2008 02:13 PM

Well IMO.....Big D really ummmm....what am I looking for....Yea SCREWED THE POOCH!!!!

I really am neutral as to glitches for leveling. Yes I did use them and quite often. But, my major gripe is why in the heck did they release it on live when not 24 hours before they still had testers sending in bug reports?

Again I want to know WHY they wasted their time fixing the bugs that affected no one but the player that used it and did not fix the ones that could be used in PvP and SvS. I feel that the ones that are used aginst other players ruin the game for everyone and calls every person on the leaderboards for PvP and SvS (giulty or NOT) into question as to how they got there. I may have used the Kings glitch but I would NEVER use a glitch aginst another player. To me those who do are cowards.

The new control panel also was a complete waste of time. If it aint broke dont fix it.

As for the new content...I'm glad to have something to do. The reallocation of skill points is the best part of the update!! I really messed up "Bella" when I was learning the game. I am now glad to be able to fix that and have her be able to do more than hold a slot to keep the Wenches. Not to mention I am glad to be able to have more control over who is allowed on my ship.

Maybe I am being generous but the overall update to me gets a C-

I still think Big D pays NO attention to what we really want and just rushes out "new" stuff to keep us hooked LOL

**end rant**

Bella

davy redflint 10-19-2008 02:30 PM

aye agree with on big-d not payin attention to us. i rate the update 0n a 1-10 scale -5
very disapointed.

Bonnylass64 10-19-2008 04:48 PM

I am happy they added new stuff to the game. I love having new quests and weapons and new baddies to kill!! The new bad guys are incredibly easy to kill though. They are red but are only like level 15 or 18 or whatever. I am level 31 so I have not needed anyones help killing them. They are not very challenging. And I am disappointed that the doll quest was not a separate weapon. I have mastered the voodoo doll so all the quest did for me was change it to the taboo doll and add 8 hit points or something. Since I have it mastered I still don't get any rep for it. All in all new stuff is good, but not very challenging for the higher level players. :Hrolleyes:

tnt user 10-19-2008 05:05 PM

10% yay, 90% WHAT WERE YOU THINKING!.

glitches?the fence i conceder(sorry for spelling)an obstickle for enemies,grenades are hard to level up as it,why make it impossible.


hex eater,why make it useless,very sad about this

swarmed i dont mind,swarmed from a mile away grr.

havent seen turbo carched ships yet

the level 4 quests where a scam(+6 damage cmon)so i would think the level 5 are
no different.

dissapointed greatly with disney:undecided:

Maximvs 10-19-2008 05:05 PM

Quote:

Originally Posted by Bella
Again I want to know WHY they wasted their time fixing the bugs that affected no one but the player that used it and did not fix the ones that could be used in PvP and SvS. I feel that the ones that are used aginst other players ruin the game for everyone and calls every person on the leaderboards for PvP and SvS (giulty or NOT) into question as to how they got there. I may have used the Kings glitch but I would NEVER use a glitch aginst another player. To me those who do are cowards.

This - is where I agree totally :D Don;t get me wrong - I would like to see ALL the bugs fixed.

I actually don't have no problem with them making ADJUSTMENTS to the Hex shot for example - as the enemy should be able to fight back (I posted this months ago - let them regain some voodoo every 30 seconds - forcing you to re-hex them as an example). The problem here is they have no voodoo and are casting HUGE spells without slowing down at all (such as the claims of Big D... pftt!)

But my biggest issue is that they went after bugs which we self-player improvement bugs (which in IMO arent so bad due to the fact there is no complete storyline for a full 40 nortety pirate) - when the biggest issues and complaints are the ones where player vs players (be it PvP or SvS) were ignored AND they even posted that its an issue! (reference: their SvS post about repair).

Fix player vs player bugs, come out with a complete Pirate Notiety Cycle Storyline, then take away the self-player bugs... instead of crippling players from doing just about anything in the game (be it just trying to level weapons or do PvP/SvS)...

charle88 10-19-2008 05:16 PM

Quote:

Originally Posted by Vicinni68 (Post 83210)
First off, lets talk about the "gliches"... This new update removes every last one of them

Actually,I still find some of the old glitches in POTCO,I've even seen and heard of new glitches.

About the update,I love it!From the new bosses and new Undead French and Spanish moves,to the new sky and also constellations!
http://www.postimage.org/Pq1A0A5S.jpg

Bonnylass64 10-19-2008 05:21 PM

The only thing I have noticed is some of the enemies, mostly skellies seem to be running around really fast, or sort of sliding along the ground without moving their feet. Strange to see really. Then I laughed my butt off! I have also noticed that I am gettingattacked more often now. I used to be able to go at one or two baddies no problem now a whole group comes at me at once. Thats ok, makes the game more interesting and challenging. And I am all for that.

Sarah 10-19-2008 06:29 PM

First, the updates were no where near ready. Why have testers if you're not going to listen to them? I didn't spend huge amounts of time sending in reports to be ignored. I sent in at least eight the night before they put this garbage out on open.

B...The swarming enemies and their ability to hit you from a mile away...WHAT? I had gotten used to a voodo users ability to attune me from 50 feet, but getting hit with a cutlass from something not only way far out, but also completely off the compass is obsurd. If I have to be standing on their shoulders to be able to tag them, it should work the same the other way around.

Third...Why have Hex if it's not going to Hex? I agree with Max that having the baddies voodo slowly re-generating would be fine, NOT coming back to full health after a milisecond.

and then there's all the hoo-ha with grenades...If I can't walk thru that fence on Kingshead, those vets better not be able to either. pfft...it's a FENCE. You don't want it stopping something, then remove it. Don't make it a magic portal for the navy.

I'm not even going to get into how badly dagger got messed up....ugh.

Two bright lights in this mess; I can fix poor Sarah's messed up skills, and I have more control over who boards my ships. The ONLY two things they had about 95% right on test before release.

I'm all for more challenge. I thought the game was way too easy in some parts as well. But Come On Disney...FIX the bugs that really need fixing, up the nort cap on Lev and weapons, and give me a new story line.

oh, I am diggin the new kneel emote...;)

Basil Dreadflint 10-19-2008 06:39 PM

I have already has my say about this in another forum, but I will add a minor input to this one:

THE GOOD: Retraining weapons! Athough, out of 3 high level pirates, I will only use this for one of them. The ship borading interface at the dingy is nice, as is the ship captiains controls over who can board. the new graphics are pretty, but really have no impact on me. I understand those who were having graphics problems think thhis one is much nicer, tho.

THE BAD: I pity anyone who has a new pirate, or a new player. Nades were always worthless as a weapon, but now they will be impossible to even level. Not just the fence at KH, but the removing of Hex as a useful way to neutralize an enemy. Top that off by "fixing" the flagship glitch, you can't even throw nades at ships at sea anymore. There will nver be a way for someone who has just finished the nades quest to level them up!

THE UGLY: Swarming enemies. Super Speed enemy ships and on land. Worthless daggers. Worthless Hex Eater shot. WORTHLESS level 5 weqpons quests. Fixing all the glitches is something that should be done. BUT, they didn't do a darn thing about fixing the glitches that the CHEATERS use in SvS and PvP. The only glitches they fixed were the ones that affected a single player's ability to play their own game!

AND all you high level players who think that those level 5 weapons are so great: YOU MASTERED THOSE WEAPONS with the level 4 weapons, haven't been getting any rep with them since you mastered them, didn't get any rep questing for the level 5's, and aren't going to get any rep using them!!!
They were a placebo!

Neither of my pirate masters did the clothing quests, the SvS quests, nor are they going to do the level5 weapons quests until Disney raises the Notoriety and weapons rep caps! I'm not going to throw all that rep away, then find out that they raise the limits, and the only way I can get there is by grinding weapons. I'll have quests to do then!

Stormhawk 10-19-2008 06:53 PM

Sarah is right. On the test there were still a lot of glitches because of the massive update. I guess they didn't have the patience to fix them all which ,of course, is annoying. When an update goes open you would expect everything to be fixed. I guess they wanted to get it out before October 31st.

Now for the annoying glitches.... The most annoying of which (to me) is the ability of enemies to hit you you from far off. If you board a flagship and some enemy is off the ship you are out of luck. They can kill you from off the ship, even with a sword! This happens most of the time on skeleton flagships.

I am sad I can no longer level grenades with the kingshead fence.:( I guess I'll have to back up now while being chased by the soldiers (which I am fine with.:)

As for the updates themselves..... I love them! The reasigning of skill points the most! The new ship features which lets you decide who to let on your boat (just you, crew, guild, or public). The bosses are pretty cool even though they are huge and very hard to kill (especially the assasins). The new weapons are ok.

I guess I can't make up my mind on whether or not I like the update. The new features are cool, but are canceled out by the glitches. Hmmmm........not sure.

MacIronhawk 10-19-2008 07:14 PM

I have random enemies attacking me now.
It's almost as if the AI has been updated.

Enemy ships have been donig their highest damage all the time. That's not supposed to happen.
And what about the bosses? A level 17 samuel has the health of a level 30 enemy.


Sarah: Thank you! I wasted my time on test reporting bugs because I wanted my higher level pirate to have fun when this update hit open. I reported 10 major bugs. Enemy ships attacking for no good reason. Enemy ships following you from tortuga to padres. That's two of them. I reported an increase in lag once. I don't think I'll bother reporting any bugs next update.

EDIT: I think the dagger did get messed up a bit but I think it makes the game more fun. I don't like a game that's too easy and the dagger change has made it harder. I wish the skills would recharge faster but other than that I like how we can do extra damage if we get enemies in the back.

Jack Garrett 10-20-2008 07:36 AM

I agree with everything that's been said so far. The update is pure garbage and I am seriously considering cancelling my unlimited and stopping playing altogether. The only good things out of it were the reallocation of weapon points and the boarding permissions. But those few good ones are greatly outweighed by the new horrible ones.

Update gets a 2 out of 10 from me. :h-skull:

Rackat 10-20-2008 01:11 PM

Well, it was fun to have something to do on my two lv40 pirates over the weekend. Too bad it's done now. I guess I could go on some clothing or jewelry quests. :/

I think Disney may be trying to kill off this game.

1. If I cannot walk through a fence/rock/tree/bush, then the NPC's should not be able to either. That is the biggest heap of dung I have found so far.

There used to be a spot by the second stump in El Suduron (closest to the beach) where you could catch the stump on the other side of the rock/bush and level pistol/dagger/grenades. Now the stump walks right through the rock. This is true of the other spots where there are obstacles as well: it's as if there is nothing there for the NPC, but just to impede us players

I can't walk through any fence, the one on KH or elsewhere. Yet now the Navy just glides through as if it were not there? I could maybe see it if they were undead, but Navy should be made to walk around to the opening like we have to do.

2. Hex eater. Why have it anymore? It's worse than useless, it's costly.

3. Fix the glitches. ALL OF THEM. It is more than just being able to glitch into "heaven", people are still PvP glitching. Quit punishing the good players and allowing the ignoramuses of the game to ruin it for the rest of us.

4. Triple Lightening shot. I grabbed a cannon on another pirate's ship this weekend. When I switched to Lightening and fired the first volley, it was a triple volley of lightening. It was nothing I intentionally did, but immediately was accused of "cheating". Later, on my ship, another player joined via the crew matching. His first volley of lightening was a triple volley. In crew chat he said "Wow! Did you see that?" He obviously didn't do it intentionally. And of course, some ignoramus from the other side changes to our side and starts calling us cheaters. I told him if he thought I was cheating to report me, report what he saw, and ensure that he spelled my Name and my ship name right. His response? "Disney won't do anything anyway." How flipping disheartening is that? When you know sending in information won't do any good?

I have two paid accounts. After my year subscription is up, I will have no paid accounts unless Disney starts fixing what needs to be fixed.

Cheleszoo 10-20-2008 01:56 PM

Quote:

Originally Posted by Basil Dreadflint (Post 83669)
I
AND all you high level players who think that those level 5 weapons are so great: YOU MASTERED THOSE WEAPONS with the level 4 weapons, haven't been getting any rep with them since you mastered them, didn't get any rep questing for the level 5's, and aren't going to get any rep using them!!!
They were a placebo!

Well now I am going to disagree with this statement and ask if anyone else with a LVL 40 has noticed thier Noto Bar lately. Mine has been slowly filling with red as if I am gaining rep although it says Pirate Master. And I've checked all my lvl 40s and they are all at differing amounts of red (1/3, 1/2, and 3/4).


As for the updates the Gun is freaking ugly. I hate it. I liked the look of the old dagger better too. But the other weapons are OK.

The lag is horrible.

I hate the fact that u cannot choose a combo variation of your choice (like skip cleave). But am otherwise happy i can fix my skill allocations in other weapons.

I hate that they made Hex Eater useless. It was a good way to lvl up. I agree with the poster that they should have just reduced it's effects so that u you had to tag them with it from time to time to keep them disabled. And i hate that I found out how useless it was after i had already redid my gun skills so then had to pay 2500 to get rid of a useless skill and put it where it's worth it like on Bane Shot.

I hate what they did to the dagger (my favorite weapon to use). We are Pirates not Assassins so what is with the backstrike? If you really think about it ALL the weapons should do more damage from behind, so why pick on just dagger? I can forgive the changes to sand even tho I use it in PVP a LOT.

I do like that you can break attunements and interrupt with certain weapon skills. It's about time u can break the attunement of those PVPers that love to doll you and run instead of stand and fight (or jump and fight, whatever your style may be).

The Fence at Kings is a sorry loss and i agree with the other posters that it should never have been changed. I'm sad to see the King's glitch gone but happy to see the empty Kings is still there.

I hate what they did that allows ppl in PVP to kill in one blow. It's not fun anymore to go in and get double or triple teamed and not have a fighting chance (not even to run to get some space). They should have fixed the PVP glitches but leave the rest alone. I only really play for the PVP and to see my friends anymore because of the lack of content (the new weapons quests could all be done in a day or two). Now they have taken that away from me.

AND I play with two computers to lvl up so I can heal with one of my mastered pirates while the lower one attacks. and I found on one computer I could have my pirates side by side, yet on the other they were like 10 feet apart. So now that explains to me why some ppl in PVP can hit from a mile away yet I can't hit them. They are in front of me hitting but from my perspective they are far away. That really bites and needs a priority fix.

Well that's my two cents for now.

Chele

Scottish 10-20-2008 02:02 PM

It is kind of disturbing that they would put this out on live servers, when we were still sending in issues from the test servers. There are so many bugs that needed to be fixed. I think Disney rushed this out to pacify all the players that were complaining. Patience is not a pirate virtue.

As far as the update itself, I really like what they were trying to accomplish. Point reallocation is probably the best feature, followed closely by boarding permission. The new bosses are cool. If anyone don't think some of the new bosses are that hard, go face the ones at Padres Beach. They are a good challenge for most pirates.

The bad is almost everything else. IMO Disney should have listened to the testers and kept this from the live server for at least another week to work on the issues that have been stated by all the other POF's. I know myself that the issues were reported, not only by me but by several here on the boards. Also, most of my guild reported all these issues. Disney can't say that they didn't know about them IMO.

Can't wait for the Halloween update. It should be an even bigger mess on top of the mess that was already created.

I need a big favor DISNEY - LISTEN TO YOUR TESTERS - YOU PUT THEM THERE FOR A REASON!!

Basil Dreadflint 10-20-2008 03:15 PM

My two level 40's have had that red in their Noto bar off and on for over 2 months. Well before this latest Downgrade to the game! My oldest used to be listed on DxD as a level 41, (Months ago) but no longer. Now only shows as level 40. And, that red in the Master status bar, it is there sometimes, and not there others. SO, I still don't believe that anyone level 40 is earning any rep! That staus bar is just another Disney bug!





Quote:

Originally Posted by Cheleszoo (Post 83932)
Well now I am going to disagree with this statement and ask if anyone else with a LVL 40 has noticed thier Noto Bar lately. Mine has been slowly filling with red as if I am gaining rep although it says Pirate Master. And I've checked all my lvl 40s and they are all at differing amounts of red (1/3, 1/2, and 3/4).


Chele


wmah 10-20-2008 03:28 PM

Quote:

Originally Posted by Cheleszoo (Post 83932)
AND I play with two computers to lvl up so I can heal with one of my mastered pirates while the lower one attacks. and I found on one computer I could have my pirates side by side, yet on the other they were like 10 feet apart. So now that explains to me why some ppl in PVP can hit from a mile away yet I can't hit them. They are in front of me hitting but from my perspective they are far away. That really bites and needs a priority fix.


Chele

I noticed that too as I do the same thing. I also noticed last night that on the chat system that just because you type it and it show on your screen it doesn't mean that everyone there has seen it. My other players screen didn't show at least one thing I typed. I also had one attacking me that was flying over me higher than any navy ever did. I'm surprised the other player near me even found it.

The lag is bad. It is as if there is too much for their system to process even on dead servers. Sure the better look is nice but it ruins the game play cause now the lag is bad. I've sunk a few time because the meter isn't showing what my damage really is. I had 3/4 hull left and one shot later I went down. Same apply to enemy's I'll hit them and hit them and their level doesn't go down and then it will show half their level is gone and then back up and then down again. And no there was no others in sight. The lag seems to be the worst in port royal. Buildings not appearing fast enough causing me to walk right into them.

Reallocation of skill points is both much too cheap and too easy. I can see the first one as a gimme for the low amount but they wipe your whole slate clean and allow you to redo everything. Why not just give you one point at a time and to reallocate the point you have to reearn it. But you would get to select which ones to remove.

~XxBladeSkullxX~ 10-20-2008 04:30 PM

AHHHHH MAN!!!!!! I just got grenades! oh man... D:

EllaSpizwackle 10-20-2008 04:39 PM

I am disappointed about the Hex Eater shots no longer having the power as before. My daughter is 12, my son is 9 years old and their step brother is 8. I would play on one computer and hex a Mollusk for them. On the other computer they would work on leveling up weapons and I would stand guard. This was a great spot for little kids to work on leveling weapons (not just adults). We worked great as a team there and they had lots of fun. Even if the Mollusk didn't attack you, you still had to be mindful of other Mollusks, Urchinfists, and Seabeards that could ambush you.

As for the new weapon quests. I enjoy them. I stared all five at the same time. My character is a 39 and she is about 10k from level 40. It is very difficult to get reputation from kills lately so the reputation gained from turning in parts of the quests is nice. I also like the skill retrain, except I made a simple mistake when assigning a point and it cost me that 2500 gold just to fix my mistake. Grr! I was not happy, but you can believe I paid closer attention to points assigning on my other weapons!

I hated to see that my dagger takes FOREVER to recharge now. I also an not fond of what the new dagger looks like. It is basically a short sword now in its appearance.

Captain Seaford 10-20-2008 08:38 PM

Quote:

Originally Posted by Vicinni68 (Post 83210)
Sorry boys and girls !! You can forget EVER mastering grenades...

Sorry but your WRONG! Its called Bosses...and I'm level 38 and even if I went to KH and threw grenades I'd get about, 3 rep each person.

Go to becketts and find the boss (forgot his name, it's like somebody the silent)
He's obviously behind a rail. Throw grenades at him. If he comes out, back up and he'll stop moving towards you. COntinue throwing. (You need some other people to back you up!) When he dies you should get 100 rep without crew bonus, or less if other people were hitting him too.

Quote:

Originally Posted by ~XxBladeSkullxX~ (Post 83963)
AHHHHH MAN!!!!!! I just go grenades! oh man... D:

Don't feel bad! Go to tortuga and go to wildwoods and find that dread boss. He's from level 14-20 and hes a boss. You should get pretty decent rep, or if your looking for a challenge go on padres beach and find that boss gypsy right by the entrance/exit to el sudoron.

~XxBladeSkullxX~ 10-20-2008 10:24 PM

Quote:

Originally Posted by Captain Seaford (Post 84013)
Sorry but your WRONG! Its called Bosses...and I'm level 38 and even if I went to KH and threw grenades I'd get about, 3 rep each person.

Go to becketts and find the boss (forgot his name, it's like somebody the silent)
He's obviously behind a rail. Throw grenades at him. If he comes out, back up and he'll stop moving towards you. COntinue throwing. (You need some other people to back you up!) When he dies you should get 100 rep without crew bonus, or less if other people were hitting him too.



Don't feel bad! Go to tortuga and go to wildwoods and find that dread boss. He's from level 14-20 and hes a boss. You should get pretty decent rep, or if your looking for a challenge go on padres beach and find that boss gypsy right by the entrance/exit to el sudoron.

how can i get to padres beach?

lostinthelab 10-20-2008 10:46 PM

Quote:

Originally Posted by ~XxBladeSkullxX~ (Post 84049)
how can i get to padres beach?

Swim - standing on the dock, swim left around the island. Or get to it through El Suduron.

stormy revenge 10-20-2008 11:30 PM

So far I like the new updates. The reskill weapons is the best for me so far. Its great to have new weapon quests, its giving me incentive to grind my weapons so I can have a new quest and stronger powers. The one thing I am questioning
is.....What the heck were they thinking to add kneel to the emotes? Raising a mug to celebrate with mates would have been my pick. :beer::beer:

Meghan Suneagle 10-20-2008 11:51 PM

Sara, I am with you all the way on this. I also noticed that villains are there and then disappear not to be found again and the guiding light is a mess most of the time it is misdirecting me all over the place. And you can not defend yourself from the swarms attacking you but are unseen. Some of the changes would be fine once they get it consistant and fair so you can make some kind of strategy. Meghan Suneagle

MacIronhawk 10-21-2008 12:56 AM

Quote:

Originally Posted by Scottish (Post 83934)

I need a big favor DISNEY - LISTEN TO YOUR TESTERS - YOU PUT THEM THERE FOR A REASON!!

Another person who posted something I like.
I'm not even bothering reporting ten to thirty bugs next time there's an update.
I think I'll go on to test everything FOR FUN and I WONT report bugs.

I reported ten bugs this update which were horrible and hit open. If you didn't listen to ten bugs why should I report them?

77sfan 10-21-2008 02:32 AM

This update has made the game nearly unplayable for me. Also, thanks for rewarding us long time players with lvl 40 pirates by giving us something new to do that will give us some rep.

How about a new notoriety and weapon cap, huh? DisCashney are you listening, I doubt it.

It's time for all of us to communicate to Disney with our wallets, cancel your account and make sure you tell Disney why.

Jack Garrett 10-21-2008 03:19 PM

this is not a big deal to me but did anyone else notice that the skeleton decorations have been removed from the sloops and galleons? maybe it's wishful thinking on my part but maybe they intend to let us customize our ships in the future and these skeletons on the front will be an option?

Sarah 10-21-2008 07:25 PM

Jack, far from a big deal to me as well. I couldn't care less if I could customise my ship decorations, unless that decorating came with a quest that also gave me the option to increase my nort and weapon levels...

MacIronhawk 10-22-2008 01:01 AM

Quote:

Originally Posted by Jack Garrett (Post 84187)
this is not a big deal to me but did anyone else notice that the skeleton decorations have been removed from the sloops and galleons? maybe it's wishful thinking on my part but maybe they intend to let us customize our ships in the future and these skeletons on the front will be an option?

I'd like ship customization.
The black flags for our pirate ships are classic.
I'd pick skull and cross bones over a white flag any day.
On the other hand....I would give that all up just so all the bugs would be fixed.

Why does toontown fix bugs but pirates online doesn't? Toontown developers must be more experienced.

tnt user 10-22-2008 04:00 PM

Why does toontown fix bugs but pirates online doesn't? Toontown developers must be more experienced.[/QUOTE]

i too have noticed this,while playing toontown the bugs were fixed in around a week-month.


more experienced isnt a crazy idea,toontown's been out for 6 years(if i recall)

POTCO only a year.

noudidnt 10-22-2008 04:46 PM

with the ships now moving sideways at phenomenal speed, and being able to pull a 180 and get you with both broadsides, this is great!.... why didnt we think of this?

Its now almost impossible to level a new pirate without a lot of help.

last night we were boarding ships, and I was surprised to see that after grappling, the enemy crews were boarding my ship? No stop and swing over, just hit the button and there they were.... I would hate to leave the game, but I would think that the developers would put a little effort into keeping the fun in the game. It looks to me like they are rushing the developement for something, but killing the game in the meantime.

Sarah 10-22-2008 05:19 PM

Wait, the enemies were boarding your ship? Not you boarding theirs?

Maximvs 10-22-2008 06:12 PM

Quote:

Wait, the enemies were boarding your ship? Not you boarding theirs?
I would think its still on theirs - just no animation showing you going to theris and back (a common glitch for me when recording videos... it cannot do the animation sequences of doors or borading - but I've haed it happen a few times outside of vid recording)

77sfan 10-23-2008 01:52 AM

This latest update is the last straw for me, I'm done with this game, when my month runs out I'm canceling I will be telling Disney exactly why I'm leaving.

Vicinni68 10-25-2008 03:11 AM

Well.... from the looks of things here, there are many of you scurvey pirates not happy with the big "D"'s latest blunder !!! Thank you for all of your thoughts !! (I'll be passing this thread along to the "makers" in the very near future !!) So.... Keep your frustrations flowin' !!! William Firebane - Dueces Wild :h-skull:

Maya Kate 10-25-2008 01:47 PM

While I liked the new weapon quests, (short as they were) and being able to re-allocate my skill points, for the most part I'm very disapointed with this latest update.
First complaint is that while many requested STRONGER enemies what we got was more AGGRESSIVE enemies. While my current lv40 can handle this my latest, at lv13, was being MAULED by crabs and scorpions on Rumrunners when sent to get dire wasps. One of you mentioned that we should be working as a"crew" and that's fine IF there are others you want to work with onlline when you are, but face it, many of us prefer to do our own thing, in our own time, without having to depend on someone else.
As for the new ship boarding, if I set mine to my liking it should stay that way. Not reset to allow the public everytime I land my ship. I lost almost 19k in the 25k no sink quest because an uninvited "crew" kept taking the wheel every time I stopped to make repairs. I've dumped umteen people off my decks only to have the "public" box rechecked and more idiots back on board. If I want unknown people in my crew I'll open recruiting where I can choose the level and skills of the crew. :Hrolleyes:
If big-D wants to fix bugs get rid of the flying enemies and ememies that can walk through walls, rocks, buildings...... when we can't. They are a royal pain in the bilges. Enemy ships that can do not just 180's but 360's? Give me a break. Ships still firing weapons AFTER they are sunk and under water????? One shot kills when you still have almost your enitre hull left????? Ships disapearing from the side your firing on only to jump to the other side????? This even happens in PvP.
Sorry this rant is so long but I REALLY, REALLY hate this newest update. :angry:
Maria Redhawk lvl40
Betty Mcbatten lvl40
Medusa currently lvl 14

Dan_OB 10-25-2008 04:35 PM

While I do like the new bosses and being able to reassign skills much of the good is overshadowed by the bad. I agree with what Maya Kate said. Being chased indefinitely by enemies and having them swarm you is just plain annoying for upper level pirates , really detracts from the game and must be overwhelming for lower level pirates.

Forcing people to crew is a bad idea. One of the key attraction of pirates for me is it can for the most part be played solo. One can go on line for short spells with out worrying about getting a crew together for everything. I'm sure there are many like me.

They need to fix the swarming, the endless chasing, flying, disregard for solid objects that plagues the game now.

I may discontinue paying for the game if stays the way it is.

Jack Garrett 10-25-2008 06:16 PM

Quote:

Originally Posted by Maya Kate (Post 85501)
While I liked the new weapon quests, (short as they were) and being able to re-allocate my skill points, for the most part I'm very disapointed with this latest update.
First complaint is that while many requested STRONGER enemies what we got was more AGGRESSIVE enemies. While my current lv40 can handle this my latest, at lv13, was being MAULED by crabs and scorpions on Rumrunners when sent to get dire wasps. One of you mentioned that we should be working as a"crew" and that's fine IF there are others you want to work with onlline when you are, but face it, many of us prefer to do our own thing, in our own time, without having to depend on someone else.
As for the new ship boarding, if I set mine to my liking it should stay that way. Not reset to allow the public everytime I land my ship. I lost almost 19k in the 25k no sink quest because an uninvited "crew" kept taking the wheel every time I stopped to make repairs. I've dumped umteen people off my decks only to have the "public" box rechecked and more idiots back on board. If I want unknown people in my crew I'll open recruiting where I can choose the level and skills of the crew. :Hrolleyes:
If big-D wants to fix bugs get rid of the flying enemies and ememies that can walk through walls, rocks, buildings...... when we can't. They are a royal pain in the bilges. Enemy ships that can do not just 180's but 360's? Give me a break. Ships still firing weapons AFTER they are sunk and under water????? One shot kills when you still have almost your enitre hull left????? Ships disapearing from the side your firing on only to jump to the other side????? This even happens in PvP.
Sorry this rant is so long but I REALLY, REALLY hate this newest update. :angry:
Maria Redhawk lvl40
Betty Mcbatten lvl40
Medusa currently lvl 14

Maya Kate hit all the points that frustrate me as well.

Poison elf 10-25-2008 06:50 PM

Quote:

Originally Posted by Vicinni68 (Post 85405)
Well.... from the looks of things here, there are many of you scurvey pirates not happy with the big "D"'s latest blunder !!! Thank you for all of your thoughts !! (I'll be passing this thread along to the "makers" in the very near future !!) So.... Keep your frustrations flowin' !!! William Firebane - Dueces Wild :h-skull:

I guess its really bad, when I actually read this and just out right laughed.

Though I think yes these things need to be reported, and daily, and by basically every single poster here, but why?

Why when the result as so many have stated here, its totally ignored, testing ignored.

At this point what can we even expect? The level cap raised. So we can spend a few more weeks reaching that level, and get our stats back to what they were a month ago before reductions. Then what, a basic member sending in he don't like that, so reductions again?

Then do the circle again?

Hidden agendas, and won't discuss issues the biggest problem by far.
These would be things like blade instinct for over 6 months doing no more damage with 4 points than 5 points in it for the weapons. I read on the stat when putting 5 points into it a 25% increase. To me this is a lie to us all, I don't like being lied to. What I find even more disrespectful, is won't even talk about it in the tech support.

Follow this by things like Notes in test of upgraded pistol/grenades in pvp. No mention at all of hex shot complete dis-functional, until it goes actually live. As all of us waste time sending in reports this is broke on test, when it was the actual hidden plan.

Again now on test this very moment, Listed drop in grenade damage in pvp. Something also reported all through test it shouldn't be powerful enough to do single shot kills. The hidden agenda not mentioned, is the pistol reduction also in pvp of 1/4 the damage now. A full aimed shot now doing barely what a quick shot was doing. A quick shot doing like 1/5 damage. To top that off I remember doing more than 200 points damage with fully maxed stats before this all started, then where it is now. Where now is the so called upgrade to pistol listed in new notes release two weeks later when this Holloween event comes out. Though I did report the abuse done to pistol on test, do you think actually anything will be done, probably as much that was done with hex shot when reported.

Such things as this being put on Disney's blog site all being rejected also no better. Any of this truth put out there automatically rejected gains what, just more frustrations of customers. So when anything doing with evolving the game is ignored, while anything listed by free accounts saying we love getting more closer and more closer to what paid accounts get "is posted", what can we expect?


Where are some answers for some of these things existing more than half the time this game has been out?


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