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-   -   which is better (https://www.piratesonlineforums.com/forums/showthread.php?t=8523)

slaveguy 10-13-2008 06:54 PM

which is better
 
which is better?

Cutlass?

Dagger?:huh:

Eric Daggerskull 10-13-2008 09:14 PM

Definently cutlass. It seems to do more damage, and it's a lot more "piratey" than a dagger. So I voted cutlass, but the dagger has an advantage because you can use it to fight up close, like the dagger, or fight from far away. I still prefer the cutlass because I can just easily scroll down and whip out my double barrel pistol.

Aaron McEagle 10-13-2008 09:14 PM

Dagger, its long a short range.

Joseph 10-13-2008 09:59 PM

I prefer cutlass

Dr. Zeppers 10-13-2008 10:01 PM

The daggers only advantage really is throwing.

I like all the cutlass moves/animations (and sounds) far better. More fun :)

Leon Mcflint 10-13-2008 10:02 PM

Uh when was the last time you threw a cutlass?

AdmiralSavvy 10-13-2008 10:12 PM

Quote:

Originally Posted by Leon Mcflint (Post 81191)
Uh when was the last time you threw a cutlass?

When Zep snuck into the captain's quarters and stole my rum while I was privateering.

I'd have to say cutlass for originality, style, and power.

slaveguy 10-13-2008 10:43 PM

i like your choice of words leon

Davil 10-13-2008 11:04 PM

Daggers may have more abbility to throw but i only use it for its passive skills and real pirates don't use daggers.

Nikki 10-13-2008 11:20 PM

I prefer the cutlass over the dagger because as someone stated before it seems more the weapon of choice of a pirate. Sure you can throw a dagger, but after it's thrown you then have no weapon, unless you want to chance going and getting it back from a very angry assassin. :piratetongueor4:

slaveguy 10-13-2008 11:56 PM

helpfull tips guys. these are great answers

davy redflint 10-14-2008 12:25 AM

the cutlass but the dagger is nice for range attacks

Andrew 10-14-2008 01:23 AM

I would deffintelly say cutlass, its more fun...and me dagger is weak :(

Bartholomew Foulsteel 10-14-2008 01:52 AM

Personally, I prefer the cutlass. And when aboard a flagship amidst a pack of Naval Officers, nothing is as satisfying as a sweep, followed by four Navy goons thudding on the deck.

james daggerfury 10-14-2008 03:07 AM

id say cutlass dagger is kinda weak and cutlass has much more power

Kat Ohara 10-14-2008 03:33 AM

At first, I would have agreed with most of you on the Cutlass, but I really have to go with dagger. You can't get 100 reps from a Stump as easily with any weapon like you can with the throwing daggers.

Just my 2 cents. :grin:

"Kat"

Dr. Zeppers 10-14-2008 07:09 AM

Quote:

Originally Posted by Kat Ohara (Post 81302)
At first, I would have agreed with most of you on the Cutlass, but I really have to go with dagger. You can't get 100 reps from a Stump as easily with any weapon like you can with the throwing daggers.

Just my 2 cents. :grin:

"Kat"

Your right! i get about 300 between dagger/doll and cutlass!!! (if i got a healer)

Kat Ohara 10-14-2008 06:42 PM

Thats a pretty decent plunder for Rep, Zep. LoL

And, aye, I have to agree, its always better for lvlin if ye have a matey along for a bit o health! Especially if you are lookin to level.

"Kat"
:h-cat:

Dr. Zeppers 10-14-2008 07:00 PM

Well if i got a healer to keep me goin, I switch up my weapons for massive rep :)

Poison elf 10-16-2008 03:33 PM

I think dagger is the better of the two. I think the changes being made to it demonstrates that. 25% decrease to its front damage, to give a small return in a rear attack now and then, demonstartes that it was quite better. Someone somewhere felt that to powerful? At a setting we could choose, doing a single hit, double hit, triple hit was nice.

Increses to its throw dirt, asp, and viper nest are a good additions, if they ever become practical. Asp, and throw dirt, is only effective in pvp to another player, as well for viper nest breaking staff charge. Creatures don't use staff, an doll users immediately attune back to you if you break their attunement.

Cutlass has to many combos to take all the combos. 5 combos x 5 points is all your 25 points. I am viewing the future cutlass as basically a passive weapon for points, and blade storm. Thats how my latest character is set up, with 2502 health. That also helps working grenades with two Urchinfist.

As for the main topic of this post, I think it is a bit to open to answer really. Which is better for what, at what levels, pvp, building, end result etc.?

None of these things require healing and another character to always be there to work. I built a character rescently, that basically was solo the entire time. Where many others worked in crews and healing each other etc. I finished way ahead of them by just knowing the right ways to go about gaining rep etc. For instance so many smoke bombs, then stink bombs on three critters can be 300 rep. A crew member hitting those as you do this may bring it down to 100 rep total. On the other hand, you work with just a healer, that could also result to around 360 rep total.

Jack Sharkbane 10-17-2008 09:41 PM

I say cutlass, for its image, and its more, like savvy said, 'piratey'. its just cooler, ok?


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