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First skill I will remove on voodoo staff
The first skill I will remove on voodoo staff is that one point on Soul Flay that is given to you at the start, even though you don't want it.
That skill point has killed me at least 5 times on the Black Pearl. I WANTED WITHER! I PRESET WITHER! Ahhhhhhhh....splat. So, what about you? For voodoo staff, what is on your hit list? (Not a poll, as I want to hear the reasons why, for each.) |
Well I use soul flay, more fun on low levels than just zap gone.
I will reduce however everything to 1 point save wither keeping it bumped up. My first point to remove from staff will be Desolation... now THEREs a waste unless you just want the 'looks cool' factor, cool isnt a look.. so I wont worry about it. BTW, I always hit F6 and the 3 the second my pirate materializes on the deck of the pearl. :) |
Lv40 - Iam Rackat - Rebuild for SvS
Staff: Desolation - remove the skill point. What a waste. Wither - will have 5 points All other attacks will be at 1 Passives will be maxed. Doll: Max passives Increase Attune to 4 Increase Heal points Cutlass: Max passives others are ok the way they are. Dager: Max passives Pistol: Meh, don't care. Max passives and see what I have left Grenades: See "Pistol" Sailing: Max passives, Broadsides and Ramming Speed - SvS Will look at the other skills and decide at the time Cannon: Max Passives Max Fury Will look at others and decide lv40 - Francis Seahawk - Probably won't change much except Staff and Doll. lv35 - James Buffitt - still time to make him the way I want. Will adjust if needed. |
Rackat: For sailing, how will you allocate 40 points? Did I read what you have there, wrong?
Pistol. Interesting. I'll max passives and shoot. Four in round shot, 1 point in hex eater, one in take aim. Other people may want round shot at 1, steel shot at 3. But pistol could be a different thread, perhaps. |
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The level forty, I believe, is for his mastered pirate. I'll remove a skill point from one hex I put on wither. I ment to put it on another passive skill. :h-skull: |
I will be doing a Lot of Skill Point Editing.
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I'll max out the ones I can. The others will have one skill point.
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I may edit a few points with Dodger: he's the only one who's been invested in with points. I'd decided to test the skills first with Dog Swordflint. Everything gets two points, unless it obviously doesn't need testing, like that last Dagger passive. I can imagine that bonus easily enough, etc.
And I don't think we'll be able to remove starting points. If we do, it'll be a problem. |
I already see some not so good ideas. 4 points count the same as five points in some skills, so its a waste to put more than 4. Doing a build here in last month I have seen cannon not stacking up properly, though may be just my character. Really makes ya wonder what will happen changing things like this. With some of this stuff based off level, how will you know you got the right stats back?
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re: Staff redistribution
So i'm lookin' at my staff specs via DxD and i see i have 5 points in the Combat skill blast.
can someone tell me what the heck blast does and do i really need 5 points in it? I have 3 in Concentration, Spirit lore and Spirit Mastery but 0 in Conservation...so i'd love to move 3 into Conservation. Then i'll take 1 from whither, currently at 4, and max out Flaming Skull, currently at 4. i'll keep 1 point in Desolation only because i am hoping that they eventually reduce the damage it does to you. I'm hoping they do that when they introduce the new Boss enemies. |
I'd get rid of Banish that was a complete waste to me
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I'm good on staff i maxed flaming skull and wither i don't have desolation yet but i'll just put 1 point on it i want all moves for all weapons. I REALLY want to redo doll though. I can't believe i maxed scorch. I'll rearrange a few on cutlass to have max blade storm and thats about it.
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The first point ill be taking off is desolation.
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So true so true
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The first that I'm taking off is Soul Flay, then I'm taking back the wasted skill points that I used on Banish and Desolation. I thought that they would be good for leveling at first but now they're only good for show and tell. ;)
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As for the question asked about Blast: all you do is press control. It makes for good leveling, and is costless. You can use it while voodoo recharges without impending it. I rather like it, even though it does very little damage. It doesn't charge either, so you can run as you use it, or take steps backward. |
ok desolation does kinda stink but it is a good training move for the 3 dots to lv 22 to 25 in kingshead but with rellocation i am gonna smack them all down to 0 i will also take off pestilence(takes too long to charge for little damage) and banish(too much voodoo and really too long to charge and the undead thing)and i am gonna take off soul flay and i might leve 1 point in desolation (for people who heal me during flags) and then max out them passives yay!
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Just FYI guys, you visit an NPC at a blacksmith who will reset all of your skill points for that weapon for 250 gold the first time and 2500 each time after that. So, not very practical to change them around a lot, and you can't move just one or two around.
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2500gp in-game is astonishingly little. It means you could individually max out ten of the eleven items for any weapon, on the first two passes then put together a real build on the third try. Spread across four pirates, you won't be expending much in-game gold at all.
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Actually, that's beside the point. You can simply redo your sails, and get Treasure Sense maxed alongside maneuverability-increasing moves and Open Fire for quick, easy moola.
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Once again, I must warn everyone that the current prices for reassignment might be easy to allow for testers to try the options - as many of us just don't have the cash like we do with our Live 40 pirates... thesee prices may change as it gets closer to live - and I'd hate to see anyone get 'shocked' when they do finally come out :D
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I think the first skill point i will remove on staff is from pestilence. I mean who uses pestilence? At least I don't. I want to max flame since it is pretty powerful. Oh and I want to max Desolation. Desolation is not useless like everyone says it is. You can kill several lvl 25s in one hit of desolation. I know, it takes down your health. Then just take a tonic after you use it. Desoltaion is useful as a life saver because it can never kill you.:)
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Another problem with desolation skill, is that one hit puts your max voodoo below 50%...casting again immediately is not possible without tonic. But even then, you can't manage to do three strikes in one minute. The second strike (with tonic) will happen within 20 seconds, but the third strike will be a while. With wither, I can fire 18 rank 5 shots in a minute, without resorting to tonic. The officers on the Black Pearl only rarely, will last for 7 blasts. The only situation I might think that desolation might be needed, is when you are alone on the colossus, with level 37 officers and all 6 charge you. But desolation won't kill any of them on that first shot. Therefore, you are dead anyhow. But you'd be dead long before desolation finished its charge-up. Desolation is only good for astronomically stupid stunts. Like trying to foil a rep-stealer on Kingshead. Or showing off on a busy server. Quote:
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