Quote:
Originally Posted by ceph
(Post 56244)
Hehe, people are stingy and secretive when it comes to some of the glitches. I understand they don't want them to be fixed, but there are certain bugs that Disney just won't attend to because they don't really cheat gameplay.
This is probably one of them that's low priority.
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What glitches do they fix? They all cheat gameplay, one way or another. It would be great if they would fix the ones that totally ruin the game playing experience - like idiots shooting flagships then sailing away (all the rage for the last two or three weeks.) If you don't board a flagship before the time runs out, you should be in jail and lose any cargo you had. Anything else is a glitch. If you made it sink using firebrand, you should go to jail (and your pirate should remain groggy for eternity!)
Trying to shoot cannons at targets that run away is no fun at all. Sailing after ships that don't shoot you but do run away, is just pathetic. (And takes about five times longer just to sink a ship.)
It would be great if they fixed the invisible/invulnerable glitches. If you've ever encountered an invisible player, you know what an astronomically miserable experience it is. Kingshead, Fort Charles, Tormenta...well, probably everywhere - but those are the worst.
It would be really nice if they prevented the PvP skeleton glitch on Abassa. The criminally minded miscreant gang members there have a certain future in a real jail, given what they are learning from this game. But that aside, the lag-storms they cause there, make most of my friends disconnect if they just "go to" me, if I'm on Tortuga, Abassa. (What, again, is the purpose of allowing the skeleton glitch? Free infinite ammo?) It would also be nice to have Tortuga Abassa be for unlimited only - crewing up for boss battles only. It is not uncommon to spend half an hour getting a crew set up for a ten to fifteen minute boss battle.
It would be really nice if a ships captain could make someone walk the plank, or keelhaul them.
It would be nice if the "steerageway" glitch were fixed, so that you couldn't turn your boat without moving. It would be nice if you couldn't move your boat backwards (or if you did, you had a ten second delay while the oars come out, from the flaps where the broadside cannons normally fire from.) If those things were fixed, they wouldn't have to keep making the enemy boats sail three times faster every couple weeks.
Yes, it is a fun game overall. But there are a lot of things they inexplicably don't fix. Yes, they affect game play - sometimes a lot. They can't all be for programmers (they would just tweak the server datasets, after all) so what gives? Is it still an "Easter Egg" when it makes the game bad for everyone nearby?