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-   -   My letter to POTCO (https://www.piratesonlineforums.com/forums/showthread.php?t=4942)

Davy 05-10-2008 02:51 PM

My letter to POTCO
 
No, I didn't send in a rant:bookishfj7:. This was a suggestion to help make POTCO better and more fun to play:buds:


Quote:

Hi, I have a suggestion for Pirates Online.

I think the game needs to be much more guild friendly. Now, your guild has to log on to DXD every time they want to see a guild news update or plunder parties. I think guildmasters and officers should be able to send out a popup to all guild members that a plunder party will occur (popup as in the Blackjack Fridays popup, etc.).

I also think that guild members should get a 10% reputation bonus for every 10 members in their guild, with a maximum of a 40% increase. This would disable a crew bonus for guild members but not disable the crew feature.

I also think guilds should be able to get their own servers. After all, how hard can it be to make a server? Not hard at all. Sure, it takes 5 minutes away from a staff member, but it is well worth it if your customers are pleased. After all, customer satisfaction is way more valuable than money.

The way this guild server deal would work is: a guildmaster fills out an application made up by you all at POTCO. If their application is good, then they get their own server, named by their guild that only their guild members can access.

I also think there should be at least 5 level requirement servers and at least 10 Unlimited Access Only servers.

PVP win bonuses would be nice too, such as 50 reputation for every time you defeat your opponent, etc.


Thank you for your time, and I hope to see these updates come soon in the game. If you need any further explanation of my ideas, please let me know in your response. Thanks again,

Davy

Angel 05-10-2008 03:27 PM

Heres one thing about the Guild servers. If everyone who had a guid, had their own server, thre would be a whole loooooooooooooooot of servers!!

Davy 05-10-2008 03:56 PM

Yes, but we wouldn't be able to see them unless we were in their guild. Get my drift? It wouldn't cause any lag either since the servers are installed to a person's game when they join a guild, log out, and log back in.

Dr. Zeppers 05-10-2008 04:23 PM

Hmmmm

Crew bonus's make sense, they encourage people to play together.

Guild bonus's based on volume of membership?
Is this what a guild is defined as? Such implementation changes it so.

Guilds: A contest to see who can get the most members, and thereby the most bonus reps as they play.

Having owned/managed an online gaming clan (ie guild of sorts) for over 9 years now, I know how people twist rules, glitchs, etc to take advantage. This would be twisted as well.

Having also helped to manage/operate a game server company, offering a dedicated server per guild would not be cost effective. I sincerly doubt that to this day, there is any one guild that has the volume of members online day to day to warrant thier own server (maybe if all thier members were on at once, but not a likely prospect).

A compromise might be a way to reserve a dedicated server. Have them setup a couple 'guild servers' that could be reserved by guilds for specific dates/times/events.

Zeppers lvl40
http://pirates.teamofx.us

Davy 05-10-2008 04:33 PM

Samuel, remember the maximum of 50%? Guild bonuses would not be based on membership numbers if the maximum bonus was 50% for 50 members.

Guilds are NOT a contest to get the most members. Guilds are not even a contest. Guilds are a way to have fun while playing the game with friends.

As for the guild servers - guilds don't want their servers crowded. It also would not cost POTCO much, if anything, to add the servers. Maybe a penny per guild server, which would add up to a whopping 25 dollars.

A guild wants a guild server so it is EMPTY and they can plunder alone with their guildies, not a crowded server in which you share every enemy with 5 level 7 basic access players button mashing with their cutlasses.

Shadow Cat 05-10-2008 04:49 PM

Even if Disney wasted their money on guild servers, I wouldn't play on them. Honestly, it's kind of boring seeing the same faces over and over in the game when there are so many other people to interact with.

Samantha Wildhound 05-10-2008 04:52 PM

thats the whole spirit of the game though, competition and meeting new people, is why i dont particuarly like the idea of private servers..i may as well ask for an offline mode so i can hack away in peace at all the enemies i want...

i do wish though, that they would make servers oriented towards certain styles of play/levels whatnot

like level 20's 30's etc, quest, basic, or guilds only, can go to find more of what they want, such as if they need help on the story, beats begging everyone on abassa server and being called a noob and laughed at.

Dr. Zeppers 05-10-2008 04:55 PM

I have a different view of guilds. I prefer a small guild, a small circle of friends. I do not want to amass a membership of 50+ people (I actually already own/manage an online gaming clan.. 9 years running, dont need another). I also don't think its fair that those that wish to play differently get bonus's the rest of us (ie small guilds) cannot get. I dont think you like people glitching and taking advantage, but this would be a way to achieve a similar advantage, within the games constraints (if implemented).

Where do you get your information from regarding server implementation?

After having worked for a few years for a game server hosting company...
I find your numbers pretty close to impossible, and severly downplay what adding a "server" likely entails.


Quote:

Originally Posted by Samantha Wildhound (Post 39414)
thats the whole spirit of the game though, competition and meeting new people, is why i dont particuarly like the idea of private servers..i may as well ask for an offline mode so i can hack away in peace at all the enemies i want...

i do wish though, that they would make servers oriented towards certain styles of play/levels whatnot

like level 20's 30's etc, quest, basic, or guilds only, can go to find more of what they want, such as if they need help on the story, beats begging everyone on abassa server and being called a noob and laughed at.

I like this idea... choice without unnecessary segregation.


Zeppers lvl40
http://pirates.teamofx.us

Mattress 05-10-2008 05:11 PM

Davy i agree with you about being more guild friendly, but there is no way they would ever do servers for each guild, thats like 200,000 mor servers which means a load more money more space and everything.

40% rep increase theres no way theyd do tht either people would just form guilds and inv loads of lvl 1 bucaneers and swashbucklers to join their guild to get increases which makes the use of guilds pointless.

Level requirement servers would just split the communtiy in half and reduce the social aspect hugely.

And 50 rep for each pvp won would just have people sitting in pvp 10 hours a day boosting their pirate.

I'm not trying to be mean im all for guild customisation and special stuff, but what you suggested would cut down a good portion of the social side of the game.

Aliese 05-10-2008 05:12 PM

I don't really have an opinion one way or another regarding guild servers; my pirates are the only ones in my guild (and that's the way I like it, LoL), so it really wouldn't affect me.

I actually like the new crew bonus, but I'd like it even more if the radius was large enough to handle a war frigate (uh, yeah, I love not getting the bonus when I'm on a front gun, that's super).

Servers for unlimited members only, and/or servers with level requirements I could definitely see myself using, though. Today at Fort Charles, with my new pirate, I had multiple basic moochers on every quiet server I tried.

Dr. Zeppers 05-10-2008 05:20 PM

Quote:

Originally Posted by Mattress (Post 39422)
I'm not trying to be mean im all for guild customisation and special stuff, but what you suggested would cut down a good portion of the social side of the game.

here here! Well said!

I hope none of my comments come off as mean.. I dont intend to be.
Just speakin my mind.

Quote:

Originally Posted by Aliese (Post 39423)
I actually like the new crew bonus, but I'd like it even more if the radius was large enough to handle a war frigate (uh, yeah, I love not getting the bonus when I'm on a front gun

I have still received crew bonus while my crewmate was at sea, and I was on land (just last night it was happening). I thought.. that it was odd, since the update. Seems sorta erratic on its decision wether to reward it or not.



Regarding Guild servers: If they DO have the capacity for more servers, then they should create more servers for everyone.. spread it out further. Less lag, less crowded.




Zeppers Lvl40
http://pirates.teamofx.us

Bilgepump 05-10-2008 06:07 PM

Quote:

Originally Posted by Davy (Post 39405)
Guilds are NOT a contest to get the most members.

But putting in a guild rep bonus would turn them into one. And what about the smaller guilds? They'd be giving up their crew bonus for a smaller guild bonus.

Quote:

Originally Posted by Davy (Post 39405)
As for the guild servers - guilds don't want their servers crowded. It also would not cost POTCO much, if anything, to add the servers. Maybe a penny per guild server, which would add up to a whopping 25 dollars.

Last I looked, a server was an actual physical piece of hardware, as in a rack-mounted computer, plus network connection, plus power requirements. I don't know how they implement the game on the back end, but I'd be surprised if it wasn't done like that. Sure, you can set up virtual servers, and maybe have a couple of dedicated boxes to host the umpteen virtual servers required for each guild, but that costs money and has some serious support needs, and doesn't have any real benefit to Disney.

I do like the level-limit server idea, and the unlimited access server idea.

Chris 05-10-2008 07:22 PM

maybe not guild servers but member servers would be great!

nitnek 05-10-2008 07:43 PM

I have the same opinion that Chris

Nitnek.

Samantha Wildhound 05-10-2008 07:48 PM

try having a higher level pirate "helping you" too LOL, is why i see myself wanting level servers,

i was a level 12 noob fighting some level 8 rock crabs on devils anvil, and this level 35 with a staff, thought he ought to blow away everything i was attacking..yay...flame skull on a rock crab...right....

wouldnt happen if we had "optional" level based servers, as i already DO split myself off from the community as is, with my higher level i avoid royal, tortuga, even padres at times, strictly because i get caught in the endless "friend/crew/help" ME syndrome of the lower levels.

and with my lower level i avoid the higher level "helpers" and often have to level at out of the way places on servers that are devoid of any pirates during off peak times.

im opposite on how you feel, i feel that the way the servers are now, is whats impacting my socialization with others.

nitnek 05-10-2008 08:43 PM

I think the most important thing in the game must be the new update (Kraken, customize ship, new chapter, new isle, can be over lvl40, pvp with ship,..) It's my opinion.

Nitnek.

Swash 05-10-2008 09:33 PM

i agree with guild server cause i'm tired of some bilge rat fighting at something i'm fighting just to annoy me and take away some notoriety i earn

Angel 05-10-2008 10:25 PM

Quote:

Originally Posted by Aliese (Post 39423)
I actually like the new crew bonus, but I'd like it even more if the radius was large enough to handle a war frigate (uh, yeah, I love not getting the bonus when I'm on a front gun, that's super).

This is annoying....You man the front guns on teh war frigate for a reason, yet you lose crew bonus cause ur too far?!? Make the radius a bit eider. Who wants to be shackled to your crew like your attached at the hip?

seaturtledude 05-10-2008 10:29 PM

Quote:

Originally Posted by Shadow Cat (Post 39412)
Even if Disney wasted their money on guild servers, I wouldn't play on them. Honestly, it's kind of boring seeing the same faces over and over in the game when there are so many other people to interact with.

Agreed. :mickeypiratezd4:

AdmiralSavvy 05-10-2008 11:17 PM

Guild servers would be the best thing. No lag, and just think about your own guild server....
DXD pop-ups would be very useful, better than posting your events on POF al the time.

Kate McGrim 05-11-2008 05:27 AM

wow i love the ideas
 
Most of all the unlimited access servers:psmiley27: that would be great! i don't think they'd do the guild server due to there are so many guilds. They would have to come up with very tuff requirements unless......only guild could see server?

Kaizoku 05-11-2008 06:28 AM

I can sort of see how people would want guild servers, but at the same time... I can't. Isn't the one of points of being in a guild and having it posted beneath your name to show the mini-community within the game? Don't you feel a sense of pride when you're running by other players and the name of your guild is there in gleaming white announcing that, yes, you are a member of Pirate Guild 9124575165.2? I think the level and unlimited access servers are more reasonable. Guild servers would just be self-indulgent and elitist, but the others would help lighten the load.

And as for the guild bonuses, I'm agreeing with the others who say that they're not fair. My guild has a whopping four members, including myself. Three of us are friends offline, and one is just a guy (a basic access player) I've helped out several who wanted to join -- even though he knows we're small and relatively useless as far as "strength" is concerned. We started out just wanting some literary themed name for our guild, and mostly use it as a way to be on different servers and still be able to talk without having to whisper. If there was a notoriety bonus for guilds that overrode the crew bonus, my friends and I would be out of luck, and all because we don't always want to crew together but we do like to keep tabs. We have our own little lives on the game and they don't always overlap with one another. Our friends lists aren't all the same and we don't always have the same quests to work on. For us, those guild bonuses would be absolutely useless. That's been pointed out by several people, but as it would affect me directly, I feel the need to say it again. =)

jg007 05-11-2008 09:47 AM

I don't think guild servers would have much point but after thinking about it they could actually manage it fairly cheap if they were to use virtual servers as long as it was for reasonable sized guild's although it would increase the maintenance costs.

as stated by plenty of other people level or PVP servers would be a better idea although level servers could be hard to work ie: if you are level 9 and need help you would probably want lvl 15 or so who would be on another server

Twisted 05-11-2008 11:59 AM

If people want guild servers, why not make it a contest? Like a guild house contest. You EARN the guild house by playing, killing enemies. Then, a 20% increase in rep for earning this and guild only access.

Limit the house to 1 for each island and let all the guilds fight it out. For each island, different enemies to defeat. Even if you have a small guild, you can still have a shot at it based on the number of enemies you can defeat. Of course the bigger guild is, it will have a better chance, but if the smaller ones work hard you never know.

Seems fair enough to me...

Angel 05-11-2008 07:21 PM

Not really twisted, cause then your gonna try to get the strongest guild you can. That or create a PvP guild just to desolate all and get a house? Why not say "Fragguiles is the server that "XXX" guild uses.

I know I use 3 servers when I log in. My guild knows those servers and they are free to join if they want, but unlike POTBS, we can still chat if we are on different servers. If you dont like the ideal servers, just pick a quiet one.

Twisted 05-14-2008 03:57 AM

I think you missed the point on the post there Angel. I said 1 house for every island, and a different enemy to kill. Not PvP. Then the guild would have to spend alot of time there, maybe some other people in the guild wouldn't want to be there or would have quests to do etc.

Dr. Zeppers 05-14-2008 05:30 AM

Regarding Guild only servers, the suggestion is out there for Disney to consider, I dont think anyone is "against" it, just some are being more realistic in their expectations.
If at all possible, they might offer a "Guild Server" for an additional fee to cover the exclusive hardware costs and bandwidth, there are too many guilds to consider such an offering for free.
As far as hosting a volume of servers, the idea of virtual servers would allow multiple 'servers' per system. It would require a system that normally runs the environment once, to load it multiple times, once for each guild it hosts, dividing its resources among them. This would likely result in far worse equipment/hardware related lag than we see today. Remember ALL the servers share the same internet connectivity, so net lag will not change at all.

As far as any Rep, Gold, any bonus's being granted to Guilds, I dont think there should be any bonus's for guilds. The advantages of being a guild are already what they are. Guild management options are in big need, lets see some of work in that area!

My suggestion would be to improve PvP so active guilds into regular competition can test thier skills against each other, build regular 'crew' rosters, and have tournaments, etc. Continue to provide stats on XD, this already offers guild vs guild stats from an overall game perspective.

Im just a cranky ole pirate, spillin his thoughts on deck again...

Happy Piratin Matey's!

Zeppers Lvl40
http://pirates.teamofx.us

dangerousden 05-14-2008 01:19 PM

Except the problem with Disney XD is it is only available to US players. Those of us who play and are outside of the US have no access to all these stats.

I wanna see Dis open up the DXD servers or make the guild options way better. In my old online game Seafight, we logged into a page, and one of the tabs was your guild page. We posted all our info on the guild news - TeamSpeak address, guild forum page etc. Dis may not be able to go that far, but some way of making announcements to your guildies, online and offline, like a popup would be nice. I would love to let my guild members know of a forum I am setting up, but I cannot give out websites without fearing "the BAN"

Twisted 05-14-2008 01:49 PM

Sam, you think fixing anything about PvP is gonna help? All the people that want to PvP team up and its hard for new people to get into it and win... I have joined a few PvP and gotten my you know what kicked cause I was the highest level and the others couldn't do much to help.

I'll take my pirate to other places, PvP is not something I am into. Having 3 level 30's slashing at me at the same time is not fun. Getting your name at the top of the list for PvP might be cool to ya, but I find it boring. The lists on DXD don't matter in the game.

davy redflint 05-14-2008 02:03 PM

find a quite sever and have ur guild meet there work for us most of the time.

Lucrecia Merlose 05-15-2008 03:03 PM

Quote:

Originally Posted by Davy
I also think guilds should be able to get their own servers. After all, how hard can it be to make a server? Not hard at all. Sure, it takes 5 minutes away from a staff member, but it is well worth it if your customers are pleased. After all, customer satisfaction is way more valuable than money.

The way this guild server deal would work is: a guildmaster fills out an application made up by you all at POTCO. If their application is good, then they get their own server, named by their guild that only their guild members can access.

I also think there should be at least 5 level requirement servers and at least 10 Unlimited Access Only servers.

I have played way too many MMORPGS and dealt with too many game development departments of MMORPGs to know none of the quoted ideas have even the slightest chance of occurring. The one and only point of these sorts of MMORPGs is to have the opportunity to interact with new people. Plus, yes the server list would be HUGE and even if they filtered out all the other guild only servers to show only your guild only server, they, like any MMORPG department (even if coordinated by the big D) has limited resources on bandwidth...making THAT many instances of their game would undoubtably stress out thier servers. As for the restricted servers to only unlimited access only members, another idea that will not happen because I am sure big D knows that most of us unlimited members would flock to and congest those servers leaving the basic access members without such a great opportunity to at least ride on one of the unlimited members big ships...and I'm sure big D wants to dangle that bit of temptation constantly with the hopes that they too will open an unlimited account.

As for the other options...it's not a bad idea for larger guilds to gain extra notoriety but only because I see notoriety not only as experience but as pirate reputation. Bigger guilds should have the advantage (at least through game mechanics) to be better known (more notoriety/reputation)...And this is coming from a guildleader of a small but happy crew, a jollyboat if ye will. ;)

Pvp..I haven't done any yet (I'm 12 notoriety) ..so no opinions there.

I forgot to add that the popup window would be great for a guild leader to help...ermm...you know...LEAD their guild. Until something similar to that happens...or any effort to support guild organization and communication...I'll just stick Gadflies (my guild) to one server.

strathound 05-15-2008 05:52 PM

My Vote...
 
:sign0105:


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