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Del Fuego Beach Glitch Not Working!
I was planning, a few mintues ago, to finish ym gun to level 15. So I asked a friend to help me glitch and tis now working, I'm gonna reset and try it agian and I'll reply to this if it doesn't work still. These kinds of glitches are what makes us strong, they can't patch them up, its just wrong. :sadmh9:
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how very poetic of u strong wrong lol
anyway @_@ yea they also fixed the un dead glitch also sometimes they fix it on certian servers |
Nope, its still not working for me, even changed servers and people to teleport to me.
Are there any other glitches like Del Fuegos that some one can tell me of, I need to train and that was my favorite glitch. |
okk im not trying to be mr. goodygoody here but you really should not rely on glitches to level sure they are nice but they will eventually be fixed and you will be helpless i occasionaly use gltiches for leveling but not everytime
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I just need to get my weaker levels like my grenade and **** up, plus its hard to find the perfect match for me. Levels from 20 to 18 are nive but hard to find. Levels 17 and lower are yellow tags and give little rep. Level 22 and up take half of my hp, unfortunatly the updates made tonics and **** lower healing so I need to buy holy water but I'm always broke.
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All I did was tell others that I used a glitch that allows me to not die btu take the affects of dieing, to get myself to a higher level. All I did was do what I was gonna do anyways but without going to jail.
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There are always two methods to a glitch... ;)
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I'm with Lady Freckles, I actually enjoy PLAYING the game. Glitches like that are boring.
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"I actually enjoy PLAYING the game. Glitches like that are boring."
What a concept! Playing in God mode for awhile is amusing but after awhile what's the point. |
I haven't made any secret of how I view bug/glitch abuse beyond what is needed to confirm what triggered the bug/glitch for accuracy in reporting.
I take it as a direct attack on me personally. Firstly, it diminishes the values of the money I use to pay the fees to play the game; I don't have many expectations from these game companies in return for my fees, but I do expect them to adequately monitor the game to ensure that their stated rules are being enforced consistently, and that a good faith effort is being made to respond with alacrity to bug/glitch exploitation issues. Secondly, it diminishes the value of my personal time because I choose to abide by the rules, even though that means I develop more slowly, and I take that far more seriously than issues of money. For all these MMOGs, the only thing that prevents us from all having immediate access to all the game's content is that the content itself is protected by time sinks. When players are not bound by those time sinks, and there are no real repercussions for choosing to not abide by the rules they claimed they would abide by when they signed up for the game, it diminishes the value of the game for anyone who chooses to honor the commitments they made when signing up to the game, without inventing a bunch of justifications and other excuses. As I enter my second 3-month block of membership, I have made my position clear to the game's parent company (most recently through the survey they sent us); they will either get the major bug/glitch abuse under control over the next 3 months, or I will move on to a company that is willing to enforce its own rules. I am constantly agitating for them to increase the severity of their punishments. Personally, I want any character that has gained a large percentage of its total rep either rolled back, or locked permanently. Prosecuting this fight will be my main focus over the next few months...by any means necessary...with neither compunction, nor mercy. |
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However since there is no real 'competition' (ie for prizes, etc) among players, I dont think its fair to penalize those that have used these loopholes/glitchs. It is thier jobs to report them so they can be fixed. There have been times, I have played the game for quite awhile before realizing that I had somehow become glitched in someway, often announced by an eventual game crash, or inability to TP or something. Should I get penalized for playing the game fairly.. unawares of any advantage the game may have dealt me? Attempting to penalize/reverse progress made while 'glitching' would also bring up the problem of who to penalize, and how much. How would they likely review and determine how one achieved thier "rep'. How could they determine what "rep" was earned through normal game play or by taking advantage of a glitch. Glitchs happen, unfortunately once people figure out how to repeat them they often abuse them instead of properly reporting them. Find ANY glitch? Do your duty, report it. Glitchs that can be abused to further your character, although nifty perhaps, are cheats once abused. Appears to be standard process for glitchers: Encounter, Identify, Amuse, Abuse Reporting to the game developers SHOULD be there in the middle, but to most it is unfortunatley not. Those that love finding/using glitchs should hail glitchs being fixed as progress towards new content which will likely do what? Introduce MORE glitchs for them to investigate! Zeppers Lvl40 http://pirates.teamofx.us |
I don't really know to what extent they can track the abuse of any specific bug/glitch. I also believe that responsible players should, and would, make some attempts to establish what behaviors triggered the bug/glitch, so they can include more information in their reports.
However, it seems like they should have a pretty good idea of how many hours someone played as a skeleton, outside the PvP zone. Testing what makes it happen is one thing, spending many hours using it is quite another. I also agree that it is quite possible to be within a bug, and in this case I mean only things that are creating an advantage for the player exploiting the bug (and I include circumventing time sinks as a major advantage), but I also think that at some point any player would start to question why everything had become easier suddenly. So, I realize that I can't make any specific recommendations about how much use is abuse rather than thoroughness in reporting. I am willing to leave that up to the game's designers. With that last survey, I really just wanted to communicate to them that this is an issue of major importance, to at least one player; and, presumably where there is one concerned player, there will be others. |
I don't play in god mode. I have used god mode maybe like, 7 times to get my stuff in check so I won't end up being a level 30 something guys thats finished the quests with like level 10 sword. I play the game and enjoy the quests like veryone else, just every now and then I do the glitch to help myself stay up to date. I have even called apon my friend Torax, level 35, to help me kill things that were way past my level so I could get a quest done. I only use glitches for training.
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Glitches are fun. Sometimes its nice to do and yet sometimes they can be abused. When you have to hack away at stumps or tormenta crew just to get a measly 40 reps, it sux.
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Exactly, these MMOGs are all virtual spaces for social networking with built-in time sinks, and it is from having spent that time (or circumvented having to spend that time) that a character gains its prestige (or at least that's the idea).
That isn't really fair to those who try to play as fairly as possible, and it really won't be fair to the people just joining a year from now (when presumably more of the overall bugs/glitches will be resolved and it'll only be the problems generated from new content updates). Not only will they be playing a year and half's worth of catch up, they'll be doing against an entire team made up of "Barry Bonds" that didn't have to worry about dying or going back to the shop for more ammo. Next year's players certainly aren't going to care any less about their toons or their guilds than the players playing today, but unless the game remains just as bugged/glitched as it is today, which seems doubtful, then their place will always be an uphill struggle. |
Not all 'glitchs' are a major advantage.
The skeleton glitch for example... didnt really provide much advantage other than unlimited ammunition, which in reality is cheap and not really saving much. You could be killed just as easily as anyone else. Not a god mode, more of something to play with than taking advantage. The invisible glitchs.. which I think are all somewhat jail glitchs. Part of the game thinks your dead, and part of it does not, are where people can abuse the system a bit, and probably not trackable. It's likely peoples views will vary a bit here, I dont argue that they can be used to keep one 'interested' when the magic is otherwise gone.. I have guildmates that claim I cheat because I can play while at work during the day! Zeppers lvl40 http://pirates.teamofx.us |
It is nice to have a lot of flexibility to set one's own schedule. I get both the benefit of working out of my house, and the bonus of having my work schedule work at the scale of weeks to months long projects.
There was a time, several years back, I got paid to work for 20 hours in a science lab. I had about an hour's worth of actual work to do each week, and then as long as nothing burned down, I was free to game on their very sweet computer. |
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(no i do not repair home appliances.. lol computer geek all the way) Zeppers Lvl40 http://pirates.teamofx.us |
"Not all 'glitchs' are a major advantage.
The skeleton glitch for example... didnt really provide much advantage other than unlimited ammunition, " totally not true. without this glitch dunno how i would have mastered grenades in less than a week. Good luck trying to master nades the goody two shoes way... while i'm dropping siege bombs on you in a pvp game as you cough up a stink bomb at me lol! |
I'm well into the 20s in grenade skill doing it the "goody two shoes way" and I'd glady chuck a siege bomb right back at ya. Was pretty easy, in fact.
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The grenade level seems to be the hardest to level, while the vodoo staff and doll are the easiest.
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I found nades to be the funnest. I like the option of being able to kill multiple high lvls with one weapon at the same time. Getting 330 reps per 25 smoke was nice :)
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There is one advantage doing it the honest way... we will have seen many more enemies and situations and know how to get out of them. If all one has to rely on for survival is exploiting a glitch, soon the only area to excel in is PvP mode with the other glitchers. It seems a bit like ************. Keep pumping that arm... then you won't look like a pirate but you will look like a sailor... Popeye |
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Yes takes awhile, but unlimited ammo would not have helped me expedite the process much. What did I find helpful was having a friend to level with, kept me company, excellent for tp'ing back and forth when/if I needed to reload. Paying for the ammo was easy and far cheaper than the money pulled in as I leveled. I still dont think its a major advantage.. but to some its a major CRUTCH that they need to use to be competitive over those that do it the right way. Zeppers lvl40 http://pirates.teamofx.us |
For me, Grenades are the only land-based weapon that I haven't noticed gaining the levels. Pistol comes close, but even there I've had to stand around shooting things to gain rep. All my Grenade rep came purely from the fact that it's the first weapon I turn to when I'm in over my head and want to escape alive; my two lowest stats are Voodoo. Incidentally, I don't think Steely would really be effective for PvP until I have moved a few things farther along; I have other characters to develop for PvP that don't have story quest rep on them.
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I enjoy glitches, but I dont do them that much. I like a tough challenge. But everyone has thier opinions. |
What does the term "training" refer to in the game. I have a lot of life because I chose that passive skill and I leveled my weapons up at the same time equally. Is that what training means?
Thank u, btw i ran into a level four last night in outcast jungle who asked me to help him and then proceeded to take on a big alligator and raider with only his pistol. Needless to say he lasted about 4 seconds. |
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If your leveling your cutlass, your training on cutlass, etc. Many items, such as various types of pistol ammo, daggers, cannon ammo, and voodoo doll/staff upgrades, require that you "train" (or reach certain levels in the discipline pertaining to the item) before you have access to them. |
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Wow...that post makes you sound totally cool. This is one of two reasons that I don't play in the PvP. The other would be the totally unfair act of throwing me in with a bunch of lvl4-ish people like they stand a chance (last time I played I had 36 kills and the next highest person had 2). Quote:
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They didn't fix the undead glitch, do you mean the pvp one? I just did that zombie pvp thing today
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I think it's hard to take a moral stand on glitches. The problem with many of these games is you have to be prepared to endure a lot of tedium to get your character to the point where you can do some of the entertaining things the game offers.
Eduring tedium in a product that's supposed to supply entertainment doesnt really make sense. It's a sign of poor game design. For most people the storyline and quests are what make things interesting. Sitting in some fort hacking away at dozens of enemies to get your weapon to a certain level only appeals to a small minority of players IMO. It would be like buying an entertainment product where you have to sit through 3 seasons of I Love Lucy reruns before you got a chance to see the contemporary shows you really like... Only gamers will go for this kind of thing. People look for a way around it because they want to get to the fun part. After all they bought the product to have fun. |
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If anything the ppl in a rush to lvl up are the ppl in a rush to sit around and twiddle their thumbs unless they have PVP in mind. To each their own. If someone wants to glitch and it is not affecting me, who cares. Once you have finished the story and side quests, what else is there to do but find glitches to entertain yourself? Sure you can start another pirate. The repetition gets boring tho. I finished my first pirate the hard way. I'll be the first to admit to being in a rush and a major glitch user for my second, and that's only because I want to PVP her and have my skills allocations all mapped out. The sooner she's finished the sooner I can PVP with her and have some fun until the next story chapter comes out. What diff does it make if the skill comes from glitch training or regular training. In the end I'll still have the same skills either way. If they allowed you to reallocate your skill points, I would just do it with the first and not bother with any additional pirates. I have played hide n seek in the empty kings glitch more times than I can count. I'm not gaining rep. I'm not stopping you from gaining rep or anything else so why should I be penalized for that. All I'm doing is hiding waiting to be found. Good luck in your pursuit of prosecution without mercy. If I were Disney I'd just give you a full refund and send you on your way. |
To tell you the truth, glitches can be fun, but, you need to know a time when it's necessary to stop them. Though, if you have all the missions and stuff, you may not want to try some out, though, I don't really take favor to them.
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Jim has a valid point - and you need to read other posts to put it together. If you and I (which I am no means innocent, I don't use glitches often, but do know a few and have used them) proceed to use glitches and others don't / do not get the chance to - the value of what they pay for vs. what we pay - is - different. If for example we lose a weapon ability tomorrow and it becomes harder because of it - is this fair? What if only 1/2 the people lose the ability - and you are on the losing half... now do you complain? There is a value - its just deeper to realise than just 'looking at using a glitch' :) Quote:
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Now its a catch-22... because if you don't do it your at a dis-advantage in PvP because other have now done it and its the only way to 'keep up', but if you DO do it then you become one of the one to 'keep up to' LOL So do I have any 'negatative' reaction to you doing this? No. Because to enjoy that aspect of the game (PvP) your only doing whats needed to be competitive - but it is unfortunate that you have to do so. Quote:
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In this case, the bigger picture is required instead of just posting "glitches don't hurt you" - because directly they don't - but they do :) |
Try and prevent from glitching, you may lose your account for three days, I know I did, and I think I'm done with the skeleton glitch.
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There are good posts on leveling, check them out and use them. One really good one is on the nades level. Standing behind the post and drawing the Navy to you will take some time (and it can be boring) but you will level pretty quick.
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I'm all for what Harukantos said, there's a 99.999% chance I got banned for using a similar glitch. So as a warning, if you people want to get The Ban, just use glitches.
I'm done with all glitches by the way. |
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I only mentioned the empty king glitch because his post implied all glitchers should be punished and the empty king glitch is by all means - a glitch. Dropping the subject :laughks2: |
No problem Cheleszoo, I myself am one of 'A Glitch for fun is no glitch at all - its a Easter Egg' :D
Many glitches do harm in one way or another - either in Value (others feel jipped and others feel superior), Playability (others won't play features because they have become instable buy those using Glitches such as PvP), Instability (Servers / Code Crashing due to End Loops). Many don't look this far into it though.. just the surface answer of "Glitching isnt hurting you", but really - it does, not just me but you (nothing like getting kicked off a server just when I'm about to doc with 8 Royals..., nothing like my all my Video Card issues because of 'Glitches', I could keep going - but then I'd becoem Jim and there's only ONE Jim LOL :D ) And just a note... it does apppear Bans are now being heavily handed out now for Glitch usage - the days of using 'heavy glitches' are about to come to an end I believe... (or at least somewhat reduced ;) ) |
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Their rules talk about third party stuff/modding code type stuff. Punishing someone for exploiting flaws that exist in their game seems like an incredibly half...hearted (:laughks2:) attempt at stopping people. If they don't want people to glitch, it needs to be in the rules (stated clearly...), and they need to fix them. They also need to make nades not so stupid. :piratetongueor4: ETA: I went ahead and e-mailed Big D asking about suspending glitchers...we'll see what they say. :) |
Agreed. Instead of punishing glitch users, fix the glitches. That's the only way the playing field will ever be level. Otherwise some people know about glitches and some don't. Some who know use the glitches, thus gaining a theoretical advantage. Some of these glitches go way back, perhaps even to the launch of the game, yet remain unfixed.
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I agree... I'm just quoting what I see going on around me - so peeps can start watching out for themselves :) Let us know if you get a response :D |
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Update - glitching is officially NOT against the rules. Big D said so.
They also said you will always be told what the violation was, so if you got suspended and don't know why, check your e-mail. :) |
Thanks for this info - I know at least a couple who got 'the ban' and got no message and response... (hence, their only 'crime' they believe was their 'glitching')... I'll get them to push for answers now to see what the offence is ;)
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