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TEST Release Notes - February 4, 2011
Release Notes - February 4, 2011
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Awesome! Also, founders can turn on and off their status. Also, running while attacking with a sword or any weapon now slows you down :-(
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Just left there. Almost, but not quite, entirely unplayable. That and people are already getting on chat and screaming, "Don't shoot us! We are trying to run up our OWN scores." And they were GUILD-MATES.
Lots of bugs right now but the potential is is obvious. Could be fun. |
^ Well thats amusing. Bugs is bugs these seem minor.
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Actually, there are plenty of bugs. A few I've already picked up on:
I'll add more once I find 'em. |
Ok Del sorry about that. Thanks for the update! I will send in some reports while the game loads.
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I was on for 15 minutes and experienced all of the above. That being said, once the bugs are ironed out, this will be a lot of fun. Might get me to SvS again. |
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I'm very happy to hear that the dog has returned, as well as the descriptions on potions. Have yet to try out infamy, will be doing that soon. :D
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Jumping in PvP is virtually ruined :(
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Yep :/
It really stinks. Nothing was wrong with it. It's just the chat barrier makes it difficult to teach others it... |
How come? i think i will love this update.
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Woot can't wait!
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Bah, no jumping?! What is this! Next yer gonna take away me shipping license, and after that, I'm going to the old pirates home! I'm not going back, I tell ya!
Jumping in PvP was killing my knees anyway - at least now I'm forcing myself to keep my head below the clouds ;) |
You can still jump, but they made it so you go about that speed of charging a gun when you attack..... for ALL weapons and skills on land that i've tested. Even shooting your pistol and reloading slows you down now. You also slow down when attuning and throwing daggers.
IMO it completely throws off the flow of fighting that I was so used to. Oh well, I guess I'll just have to get used to it :D |
this update is definitely a blow against jumpers. hehe, gues the slower people will be able to keep up in pvp now ^_^
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I definitely like what I am hearing about PVP and jumpers. It always irked me that I could only use my keyboard in PVP (since my mouse is odd), and they were all over the place. And then when I try to compensate for that and take out my broadsword, I get "NOOB!!!"
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It actually takes a lot of skill to be a good jumper. Thats why most of the people who complain about it, aren't skilled enough to do it themselves. I'm not making a personal attack, just voicing my opinion.
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I'm not much for PVP so I haven't tried the jumping but I do know it gets really annoying...so I am glad that the jumping is now limited. Makes it more fair, IMO.
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No more jumping? Meh... I dunno what to think of it. I jump in PvP, but I'm not one of those people that you can never hit. I'll jump a bit, stand and fight for a bit. Depends on my position. Part of me is glad that it is gone, because now PvP will have people actually fight each other head on, but since it is gone, it really just comes down to how powerful your weapon is, and what skills you have ranked up.
As for the bugs, well, looks like it won't be coming to live next week unless they really do A LOT. On a completely random note, at the time of this post Del has 2012 posts. Gasp! Its the end of the world! |
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So I know the Infamy ranks is for everybody. I know that only unlimited can get the rewards. But what I do not know is whether basic access can customize their name tag with thee badges. Does anybody know this. If we cant I dont see the point of earning the ranks if we cant show off.
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I'm pretty sure that you can customize your name tag, you just can't get as many badges. So you are limited on how many you can get, but you can still show them off.
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Is it safe to log into Test yet? The server has been acting up before, and I'm not sure if it's still doing that. I sent all the feedback I could already.
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Test is STILL down. Geez Disney must be going all out on the bug fixes. Maybe this will be going live for that February 7th maintenance :P
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So... the infamy gives us badges and new stuff? Cool.
here was another glitch but it only happened once - I wasnt able to walk on land, just swam right under the surface of the island. |
does anyone have pics of new pvp course? I'm grounded from POTCO and test but I really want to see them! :sadmh9:
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Dang, I want to go on and check this out now, but test is down.
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Where's the fun in running around and hacking at an enemy, knowing you're going to win because they can't spin around fast enough to hit you? It's boring. Up close and personal is the way to go. But honestly, after playing CODBO, POTCOs PVP is nothing. It's fun, but we need more environmental challenges to be put in our way, and a more advanced combat system, especially when it comes to shooting and the sword. |
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think everyone is getting a little worked up a little soon. who said they removed jumping? i didnt see it in the release notes. idk if anyone else noticed but when u had a weapon out, u ran slow. didnt matter if u jumped or not. i would call that a bug.
I reported it using the bug report and sent in feedback. when test opens back up and its still like this. send in feedback. Can't say they don't listen. we saved the old body styles from being turned into the new style by sending in feedback. |
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Just be nice to actually try it.
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Think about it...if it were real life, people would look utterly silly wouldn't they?...heck you never saw Bruce Lee bunny hopping when he fought Chuck Norris in Rome...no, he adapted by shuffling his feet like a boxer to finally take out Norris, not hop around like a rabid rabbit...he adapted... So if you're facing a difficult opponent, don't hop...adapt...try the age old mouse flick ie pick up your mouse and swipe it the other way for a quick flip round to help you spin around your opponent...circle strafe...just don't hop...it's annoying and most honorable warriors will simply leave...not because you're better...but because we duel/fight honorably... |
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Back on topic: I'm not that big of a PvP fan, so this isn't huge news for me. However, SvSing with Jason usually turns out good, so this might not be too bad. :P |
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I assume they are testing the one day lose points, to make sure that it is working as intended.
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That might make sense, but they wouldn't need to close it this long.
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Well, I'm glad that jumping is harder for jumpers now. Jumping around an enemy and hacking at them randomly isn't fun, nor is it skill. Anyone can go up to an enemy, hold the Ctrl key and an arrow button, and click their mouse button to hit an enemy.
It makes me angry, and any time I play with a jumper I tend to use a broadsword, or silver freeze, and it makes them very angry and I usually get the response of "Noob". No, I'm not a noob, I'm using my skills to counter act your "skillz". |
what the heck i cant log onto test its aggravating but at least they are fixing those bugs you guys have been talking about i didnt get to log on and see the glitches so i dont know how it feels for you guys but it sounds terrible there now.
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I think the programming team has taken a holiday.
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A long... coffee break maybe :laughks2: Ok, ok in all seriousness hopefully the devs have fixed the bugs and they'll reopen test tonight or tomorrow :/ :bookishfj7: :piratewheelgo2:
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A week long coffee break? I doubt that...
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Broadsword is a good weapon and all, but I feel as if in PvP it should be bumped down due to insta hit. If any enemy is around you you're going to hit them. Dolls are complete maggots, you just run and press buttons. While with jumping you have to adjust your mouse and move around which takes a grand amount of skill. |
Dolls are very effective weapons, but they can easily be countered. throw your dagger and them.
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Its really easy to break there attunes'. dolls are great weapons. nothing wrong with jumping, its just a strategy.
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Allow me to go off on a tangent and put more emphasis on this - I get complaints all the time about being a freeze noob/broadsword noob - All I can say is that they are the noob for not being able to overcome it. Most of the jumpers I meet just whine because they don't know how to overcome a weapon. *Ohnoes, a <insert weapon that isn't sabre or cutlass here>, I stand no chance, I will never defeat him* "YOU'RE A NOOB IM LEAVING!!!!" *exits PvP*. Those are the people I think this update is for - They really only bring drama and misery to what is supposed to be a very fun part of this game, and then create an elitist sector of players, creating no leeway for anyone else in PvP. It really is discouraging to most other players. And yes, I've heard much worse than "YOURE A NOOB IM LEAVING!!!" Granted, I am not going to discredit all PvP players with that - I have a tremendous amount of respect for quite a few, and I dare say, find them aspiring in the PvP sector. The ones who truly know how to overcome ALL weapons to me are the ones who make PvP fun. I remember playing against a basic-access person in Abassa who used nothing but cutlass. I was unlimited with freeze and broadsword. He didn't complain ONCE, and even ended up winning by one point (think it was 17-16). Afterwards we both complimented each other, good game, etc., etc. THAT kind of person, is the one I'll feel sorry for with this update. Sadly, I don't see those too often. /end rant. |
I just try to use what ever i can to win. i'm not that type of person who cries becuase i can't fight back. i just find away to counter it and destroy them.
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Aww Test is closed and my computer just got fixed after a week this stinks :zn3lhg:
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I always check to see if it's still closed. But of course, it is. What could they be doing that takes so long?
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I went on live chat since i wasnt getting the closed message just loading and they said it will be closed unditerminably but open by the end of the week
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You don't like dolls, using a broadsword, or silver freeze to stop an enemy. Silver freeze is something you earn, so not using it in PVP seems... silly. If it took me two days worth of gameplay to earn, I'm going to use it on you. Really, if all there is to PVP is jumping around an enemy and hacking at them, knowing very well they can't use a mouse to turn fast like you... then you shouldn't be surprised when they pull out a broadsword or blunder buss to own you. |
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Back before these weapons and the legendary skills I thought PvP had hope for this system. I had an idea where we could choose from a list of matches that were set up by other players based on whether they wanted Tonics. As well as what weapons could be used. I thought this up, and realized it would never happen so Mad V and myself made up our own PvP guild and decided to rank up based on pure rules without dolls and items such as tonics. We had a good time and enjoyed the clean fun. Sure I wanted to use the doll more than I did, but I knew it wouldn't be smiled upon, and thus I guess this is why I don't like dolls now. Silver Freeze just seems like a cheap version of Grave shackles to me. You can't do anything, but I noticed that we pirates can reduce how long shrapnel keeps us stunned and how much damage it is. I just thought certain skills such as that could be added into the game to give us PvPer's more ways to fight and more of an upper hand in some area. As for the jumping thing, I can justify that lag is the only true problem because I have played myself in PvP, and by monitoring both character multiple times at multiple angle I can easy tell the game is off by 3 seconds. For certain computers I also noticed a 5 second delay, so it is not at all good for PvP. I guess what I really want will not be happening soon. What I vision are more and more types of PvP. I want to see a Classic PvP where you can only use up to the level 25 weapon quest weapons. I would love to choose which type of weapons were available(maybe choose certain skills to ban to keep things fair to where both people can enjoy their fight), or if we could use tonics. But I'm probably asking this just like I would be asking to allow my pirate to be drunk on rum and able to fall on my face every 5 feet I walked. |
I'm with rakeil, hosts should be able to have more influence on there games.
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It would be easy to give weapon and XP rewards based on how man ships you sunk in a single outting, how many ships sunk total, what kind of ship sunk and how many you have sunk overall from that type of ship. How many times you went to jail, how many brigands you killed, how many skelly's you kill, how many overall enemies you have killed. How many time you have stunned an enemy, or maybe even how many kills you have earned with a doll. Hope you get my point. But I do wish there were more weapons with skills like Silver Freeze or captain's resolve. Maybe even an application gem. A single use gem that can add a certain skill based on what skill you earned through completing that trial(the skill would be a Rank 1 version of the skill if earned in an easy type or trial). A system like this would take a bit of time to make, but let me be honest. it would definitely keep me in game, and it would give many founders/older players reason to come back and finally reach level 50. |
God when will they open test
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My comment for those who think something is "unfair" in PvP. Nothing is truly unfair. If you are so skilled and I am able to beat you because you can't counter it, then you are not skilled. If you are just that skilled, you should be able to beat me anyway. Honestly, I bet I could find a way to beat someone using a powerful broadsword if I practiced enough... although there is a point where something will become cowardly, mainly doll. That requires almost no skill to do, and is just irritating and cowardly.
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Its not cowardly when you have a way to counter it though.
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Its cowardly because they are too scared to get near you, and resort to hitting you from a distance. Its different with guns because they can get closer to you. With dolls, its almost impossible. If you have a jumper, you can beat them with a broadsword, but with doll cowards, you need to try to break their attunement, which isn't always too easy.
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God still closed now it looks like they wont open until Monday or late tonight because Dev's don't work weekends man I wish they would just open it.
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In my personal opinion is that Jumping is a strategy, more than anything.
Jumpers jump to prevent themselves from being hit by the enemy, while they are still able to damage their enemies. Sure, it may look ridiculous, but it does work - and it certainly can't be considered "cowardly." I mean, would you call avoiding a sword slash to the face cowardly? Unless you're Robocop, you would more than likely say "No, it isn't." The general view towards jumpers by pirates is that all they do is gloat, cause drama, and sit around on Abassa, which is completely stereotypical. Jumping is simply a way to fight in PvP, not a lifestyle. I'm a jumper, after all, but would you consider me the type to run around on Abassa with the PvP glitch? I think not ;) I'd also like to point out PvP requires no skill at all, period. Yes, you need coordination to know when to hit the right buttons, but thats it, really. I honestly don't consider anything that you might accomplish in a video game to require skill, but thats on a relative level. In the video game realm, however, what ever you can accomplish, you can accomplish with VIDEO GAME skill. It's still "skill," but it can't hold a candle to running a marathon, solving advanced math problems, or any of those real life challenges. Now, let's all sit back, relax, and indulge our drinks with the little umbrellas as we wait :cool: |
Exactly Del I hate it when I get called a noob when I use a broadsword or a doll. If I have the weapons and there and advantage to me why shouldn't I use them.
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The NEW Generation of Jumpers are the B.B. Jumpers (Blunder and Broad)
If you find me and your not annoying I might teach you a few tricks. My name is Chase on POTC. Im mastered. (Level 50) Im some times in abassa pwning some eitc wannabes. Or I can be found on quiet servers (never ideal servers unless with friends) training at tormenta or outcast looking for black clothes. |
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On the other hand, test is back up.
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I just logged in, but again could not fix my ship.
Then I lost my internet connection to the server. |
i cant wait for it to come out live!:)
its gonna be so so so exciting when the all the bugs have been fixed :) i cant wait for it to come up on live though it may take some time bc of all the bugs i have heard of... :P bring it out live!!!! |
I cant wait for that update to come on life! Hopefully if will be as short as it was with the fishing! :D
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Fishing took forever.... Anyway, it's not that cool to me, mostly because my tester is onlt level 26.
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Am I the only person that completely HATES the fact that they slowed us down? Yeah its true that people used it to jump in PvP, but you know what, I never saw anybody ever complain about it. SECOND, now that we slow down, not only do we slow down in PvP, but in all-time game play. I can't run around with my voodoo doll anymore. I can't run away fast enough from the enemies that all came to me because their enemy aggression is very high. I am very upset with this added feature and will send feedback about this.:degen:
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I've seen the undead walk into and through rocks and I have to wait for them to strike me to find where they actuslly are... Has anyone else had this happen to them?
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Yeah I hate that they slowed us down at everything (mumble, mumble, mumble) when will Disney learn
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It turns out losing 1 infamy per day is not that bad. Since even at infamy rank 2, you need 750 infamy.At 1/day, unless you quit svs for 2 years, otherwise it shouldn't be a problem.
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