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POTCO on game systems
well u can tell from the title that this is about potco on xbox360 psp and ps3 what do you guys think of a xbox live and psn expansion it would take time but would eventually be worth it dont u agree?
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It would be impossible. The Consoles just can't handle a game like POTCO, or any MMO for that matter.
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I wouldn't say impossible, but thoroughly unenjoyable and really bad and laggy, decreased server size, loading problems, and no SP; making it unattractive to most solitary gamers. And no chat, only voice chat, which Disney would probably forgo, leaving NO chat. It would be a terrible waste of time, resources, money, and just a generally bad idea. First off, the loading would be ridiculous, a huge load on start, then another huge load after picking a pirate (which would probably be reduced to one pirate per GT), then another huge load on entering/exiting an island or building, huge lag on top of the already ludicrous lag in effect on PC, graphics glitches, less freedom, less friends, I couldn't imagine a bona-fide guild, etc., etc.. If I tried to list it all, it would be all day. It ain't gonna happen and it would be a laughable mistake if it did.
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I personally am happy with it on a computer. If they could figure out a way to make it work WELL on a console, like a Wii, then I would play it for sure. But more than likely, almost certainly actually, it will just be laggy, glitchy, and not fun.
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Yes, because lag and glitches don't exist now.
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I seem to detect a hint of sarcasm ,lol
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Witchdoctor you're right it's not impossible, but it would be very unenjoyable. With todays technology it wouldn't work on a console, but who's to say we won't see POTCO on the Xbox 720, PS4, or Wii 2?
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It's not impossible, but it would be a ton of work. A friend of mine has been able to port games from system to system, I don't see why POTCo would be an exception.
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I agree with everyone above me. It would make a poor poor game. |
That would cost some jonny big bucks right there to add that, who knows it could happen!
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Why would this be necessary?
Why would we want the POTCO Developer Team to spend countless hours on creating a way for this game to be played on a console, when they could be improving the game itself? I don't know about you guys, but if I want to play POTCO, I can just go on my computer. |
Why make POTCO for a game system when they already have the games connected to the movies? We seem to forget that this game is only there to promote the movies, not the other way around. That, plus all the aforementioned stuff, makes it seem unnecessary to make it for console.
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This would only be a secondary option if you were unable to locate a computer that could play the game. Then I would play on a console.
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Back on topic, I concur with Captain Del on the subject as to whether or not it should be ported to an Xbox (or any other console). |
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oh well guys i agree u would need a land line conection strait to your xbox but thanks for ur opinions
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I have not tested this as i don't have a ps3 but you need to connect a usb drive or some other hard drive with pirates online to the ps3 the ps3 MUST have an online connection once you have the usb drive in navigate to launcher1.exe (assuming you have a usb mouse and keyboard into the ps3) type in user name and password and it SHOULD work. As for wii you would have to mod it which i won't go into and 360 i'm not familliar with the op system so i don't know and yes I am a computer geek. keep in mind i have not tested this and no I know for a fact it will NOT harm your ps3. If thye ps3 does not have enough usb ports a little dock from niko will have enough ports. Long but i think its worth it.
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They need more instances like the Black Pearl Boss. Areas where you can solo against groups of enemies or go with friends to enjoy something different. POTCO has already sunk at its current level. It is time they added higher specs and started running a stronger gaming engine. |
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Windows 98/ME/2000/XP/Vista/windows 7
■ Pentium 3 800Mhz processor (P4 1Ghz rec.) ■ 256 MB RAM (512 recommended) ■ 400 MB disk space available ■ 32MB graphics card (64 MB recommended) ■ DirectX 9 or better ■ Broadband internet connection xbox 360 3.2 GHz 3 cores 512 MB of GDDR3 RAM 20 detachable hdd 64mb+ 500mz graphics card (no info on direct x if you have any please post it) ethernet and wifi suported playstation 3 3.2GHz 256 mb ram HDD Detachable 2.5” HDD slot x 1 (no info found please post any info you find) (no info found please post any info you find) ethernet & wifi wii 729mhz 512mb ram 512 mb flash memory (expandable with sd card) 243mhz graphics card wired/wireless above are the specs of the major 3rd generation consoles. as you can see the xbox 360 and play station 3 could theoretically run potco (though its not a good idea). As for 4th generation consoles assuming the specifications (ram storage processor speed ect.) doubled (not unreasonable) the xbox 720 and playstation 4 would be able to play potco assuming directx 9+ was included. all this proves is that pc was is and forever shale be the best game system in existence. |
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first it doesn't support the players thats the servers job. it lags on a pc at the minimum requirements so shale it on a console that is on the edge of the requirements. also disney would be using the same game just with different controls (or the same with a keyboard) and the next generation consoles could run it and run it decently. also millions really? potco has maybe a few thousand people playing at the most. also it would only be supporting those in the same area of the server (quiet servers recommended).
ps they now support 64 player games on them an quiet server wouldn't be much of a problem also the minimum system requirements are what it takes to run the game lagy on abassa and possibly with limited lag on a quiet server. |
First things first, next gen consoles aren't getting released until 2013-15. Second let me explain to you that Mag on the PS3 which uses dedicated servers and supports up to 256 players in a game lags horribly. Currently the PS3 has the best servers on the market and it still lags more than Abassa. If they were to port POTCO to consoles then they would have to make new servers compatible with the consoles, which would make the most amount of players in a server without your game lagging horribly, 64. Next it's impossible to play a game with people from different systems on the same game, ex. 360 players can't play COD with PS3 or Wii players. Why? Because they use a different coding for each game.
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that is where you are wrong there have been several semi successful attempts at that including one virtual world(what potco is) across many consoles and i believe you could play the a game with a pc with a ps2. its the same game all you have to do is change how you interact with the game environment.
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If you want to prove it to me that there has been a multi-console game where 360 players can play with Wii players and Playstation players then tell me the name of the game. |
ok heres a list
Shadow Run is playable online between PC and Xbox 360. Final Fantasy games on a PS2. also some games for windows live are compatible with xbox 360 which is also on live thats all I can find |
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PS2 had very primitive online capabilities so that's a no. Windows live games are games for the xbox that have been ported to the Windows Live phones and you can only play with people who have the game on the phone, but the achievements unlocked on the phone do count towards your gamerscore on the 360. The same is with Halo 2 Vista whose achievements can count towards your gamerscore on the 360. The only exception to the rule of inter-console playing is 360 players playing with original xbox players ( PS3 with PS2 etc. ). Because they all use the same coding for their live so it's essentially just playing with someone who has an upgraded console, but original Xbox live was shut down, and Idk about orignal PSN. |
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