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-   -   Test Release Notes - April 2, 2010 - Discussion (https://www.piratesonlineforums.com/forums/showthread.php?t=15250)

Deadeye Liz 04-03-2010 10:18 AM

Test Release Notes - April 2, 2010 - Discussion
 
Release Notes - April 2, 2010

The avatar, inventory, and ship data will be reset to the state it was in before we turned on the new inventory system. Any progress made between then and now will be lost. Any avatars created since then will also be lost.

New loading screens when starting and leaving the game.

Various weapons have their minimum level requirement lowered slightly.
Navigation Bonus on sea charms only affects the Full Sail, Come About, and Ramming Speed sailing skills.

Removed the roll-over sound when looking at items in your inventory.

Add a sound effect for when you throw an item away from your inventory.

Most tonics are now unlocked again for Basic Access members

Pirates will now receive pop-up notices before an Expedition Fleet appears.

Giant Fly Traps now deal a venom effect when attacking.

Treasure Fleet ships will always drop at least one Loot Skull Chest when defeated.

Powder Keg Runners will knock you down now when they explode after being defeated.

The loot drop rate for boss enemies is now double the normal enemy rate instead of 100%.

The Critical Strike weapon attribute now functions correctly, giving the player a chance to deal extra damage per attack.

If a sea charm is being used, it will be displayed when on the ship wheel or cannon.

Added contextual tutorial pop-ups for the new inventory interface.

Adding gold value to item descriptions.

Loot containers no longer have the sparkle effect if there’s nothing left for you.





Bug Fixes

You only need to press Shift once to open a loot pouch now.

Tabs on the sea chest Skill Page no longer appear when another page is on.

Selling charms, jewelry, and tattoos works now.

Sailing skill recharge times adjust as you switch sea charms.

Fixed crash when clicking on item descriptions from sinking ships.

Nature aura displays health updates over affected pirates’ heads.

Infinite ammo charms work correctly now.

You no longer get kicked off the ship wheel or cannon when switching weapons.

Cursed weapons now affect the user’s HP and Voodoo.

Fixed interior lighting on low settings.

Added female pirate’s rifle and bayonet animations.

Weapons don’t fade out as you get further away.

Mojo Voodoo Doll healing skills actually heal now instead of dealing damage.

You can no longer use Healing Boost when your health is already full.

Deadeye Liz 04-03-2010 10:24 AM

Nowhere in this list does it say anything about changing body types. So for all you who suffered this tragedy... I assuming it will be fixed when they get the thousands of bug reports that they surely will receive.

Also it says we are currently receiving only double the normal drop rate for loot, as opposed to the 100% we were getting before. So, guys... it will go down one more time. Which means, we will probably be reset one more time!!!

I have yet to be able to collect any loot from the dropped treasure chest or loot sacs while sailing. It appears in my treasure list when I port, but when I try to take them, they don't go to my inventory.

Beorn 04-03-2010 11:46 AM

A lot of good fixes in here. Liz, the notes say we are reset so don't be surprised when you log on. Tonics available for basics is a big one.

ex8404 04-03-2010 02:21 PM

I am cool with the whole "test thing." I really am. I have said it myself a dozen times.

From another post I said:

"Exactly HOW is this designed to make me want to keep testing ANYTHING? I really just don't even want to try because I know that it means nothing. This ridiculous Groundhog's Day loop has really just sucked the joy right out of this update. This is a standard inventory system that looks like it came out of a 1995 RPG. But these guys can't even spell "Khaki" without messing it up."

I sent in reports and screen shots and will continue to do so. The fixes are good and are necessary so they don't release a time bomb onto the open server.

So fine. Take my progress. Not happy but here it is. Take my stuff and take my gold. That is really NOT a big deal. But leave my pirate alone. Him I paid for. I need a cup of coffee...

Mark bladeflint 04-03-2010 02:44 PM

Quote:

Originally Posted by Deadeye Liz (Post 203913)
Release Notes - April 2, 2010

The avatar, inventory, and ship data will be reset to the state it was in before we turned on the new inventory system. Any progress made between then and now will be lost. Any avatars created since then will also be lost. Oh well, thats why we are test XD.

New loading screens when starting and leaving the game. Oh yay...

Various weapons have their minimum level requirement lowered slightly. >=D.

Navigation Bonus on sea charms only affects the Full Sail, Come About, and Ramming Speed sailing skills. OK

Removed the roll-over sound when looking at items in your inventory. Um, why?

Add a sound effect for when you throw an item away from your inventory. Um, Lol

Most tonics are now unlocked again for Basic Access members Ooh, looks like Disney is looking out for the basic people.

Pirates will now receive pop-up notices before an Expedition Fleet appears. Coolio, so now we get a warning.

Giant Fly Traps now deal a venom effect when attacking. Ouch

Treasure Fleet ships will always drop at least one Loot Skull Chest when defeated. Ooh, usefull XD.

Powder Keg Runners will knock you down now when they explode after being defeated. Ka-boom... So thats what the 'YOu can't be knocked down' cutlass thing did :P. But, when is there invasions?

The loot drop rate for boss enemies is now double the normal enemy rate instead of 100%. >=D. No more ppl at the Scorpian Boss anymore.

The Critical Strike weapon attribute now functions correctly, giving the player a chance to deal extra damage per attack. Oh, I thought I already had it on...

If a sea charm is being used, it will be displayed when on the ship wheel or cannon. Wait, theres cannon charms?

Added contextual tutorial pop-ups for the new inventory interface. That will be usefull

Adding gold value to item descriptions. YAY! Now I don't have to go back to a shop to find out how much gold I get.

Loot containers no longer have the sparkle effect if there’s nothing left for you. Lulz





Bug Fixes

You only need to press Shift once to open a loot pouch now. Oh good.

Tabs on the sea chest Skill Page no longer appear when another page is on. YES!!!

Selling charms, jewelry, and tattoos works now. Ooh, yay.

Sailing skill recharge times adjust as you switch sea charms. Huh?

Fixed crash when clicking on item descriptions from sinking ships. Lol... Poor people who crashed.

Nature aura displays health updates over affected pirates’ heads. Weird

Infinite ammo charms work correctly now. Oh yay.

You no longer get kicked off the ship wheel or cannon when switching weapons. No comment...

Cursed weapons now affect the user’s HP and Voodoo. CURSED WEPONES?!?!

Fixed interior lighting on low settings. I guess it was broken.

Added female pirate’s rifle and bayonet animations.

Weapons don’t fade out as you get further away. Once again, I had no idea that it did that...

Mojo Voodoo Doll healing skills actually heal now instead of dealing damage. Lulz

You can no longer use Healing Boost when your health is already full.D:. Now how am I going to remove the voodoo glitch thing.


My comments are in bold :P.

ThunderKiss 04-03-2010 03:12 PM

Why why D would you mess with the body types. I look horrible :( I hope this will be reset

Big Bad Wolf 04-03-2010 06:13 PM

My pirate cant load without crashing while the other pirates that i dont use can load fine... :(

ex8404 04-04-2010 12:59 AM

Not sure why I am so upset about the body style changes.

But I went from this:Click the image to view the full versionto this:Click the image to view the full version

Sorry for the size of the pics. I used "shot" and not "img"...

Sven Osymthe 04-04-2010 01:00 AM

I posted an email I got in response to the body changing here:

It's possible that they just sent that to not get another complaint, but none the less that's what I got.
http://www.piratesonlineforums.com/f...070#post204070

ex8404 04-04-2010 01:08 AM

Quote:

However, we assure you that these new body types are only going to effect newly created pirates.
Somehow, based on the pictures of my level 40, year-old test pirate, someone is either fibbing or out of the loop.

Quote:

assure you that these changes will not effect pirates already created on the Live Servers when the new system is introduced to all our guests.
OK. So change mine back and...I am NOT a guest. I am a CUSTOMER.

Thanks for sharing Sven. My e-mail back from my new buddy Robert was even more vague and less useful.

Sven Osymthe 04-04-2010 01:14 AM

No problem, I hope he's right though.

Quote:

We apologize for any inconvenience you've experienced while playing on the Test Server. The purpose of the Test environment is to ensure that any bugs or issues are appropriately taken care of so that we can introduce the exciting, new features into the Live game environment. Sometimes unforeseen events force a release that may take progress away from your Pirate.
If he is correct, then I expect a reset to occur again very soon. Since it wasn't posted in the release notes about the body, I am sure that there must be some mistake.

Quote:

OK. So change mine back and...I am NOT a guest. I am a CUSTOMER.
I think he said guests because this will also be introduced to basic members.. and well, they aren't customers (past or future customers maybe, but aren't spending a penny at the moment).

Aliese 04-04-2010 03:36 AM

I'm disgusted with what they did to my pirates. As if lowering the poly count wasn't bad enough...

If I wanted my pirate to look like a tall, skinny teenage boy with massive calves, I wouldn't have picked the model that I did. GAHHHHHH


ETA: A minor change this is NOT:

http://i287.photobucket.com/albums/l...e/OldFront.jpg http://i287.photobucket.com/albums/l...e/NewFront.jpg

http://i287.photobucket.com/albums/l...se/OldSide.jpg http://i287.photobucket.com/albums/l...se/NewSide.jpg

http://i287.photobucket.com/albums/l...se/OldBack.jpg http://i287.photobucket.com/albums/l...se/NewBack.jpg

And forgive me for not believing for one second that they're not bringing this to open. They lied about linked accounts, so I have no reason to believe that they're not lying about this.

ex8404 04-04-2010 02:21 PM

That is as radical a change as mine.

All I am asking for is an explanation. But all I keep getting is canned responses from an uninformed help-desk guy.

Sven Osymthe 04-04-2010 02:40 PM

Quote:

Originally Posted by ex8404 (Post 204135)
All I am asking for is an explanation. But all I keep getting is canned responses from an uninformed help-desk guy.

I think that they just prepare a general statement, and if they see the email is dealing with one thing - they just copy and paste.. seems to happen all the time.


Nice screens Aliese, in a way.. lol. I would recommend sending those in an email, showing them just how wrong they really are.

Quote:

And forgive me for not believing for one second that they're not bringing this to open. They lied about linked accounts, so I have no reason to believe that they're not lying about this.
Well as I said, "It's possible that they just sent that to not get another complaint, but none the less that's what I got." But there is still a slight chance it will be better, in the sense that they fix it. All of the emails sent to Disney about linked accounts - we got replies, replies saying that it is here to stay. If this guy is informed about what's going on... well, there's always a chance. Just have to wait and see.

Aliese 04-04-2010 04:05 PM

Quote:

Originally Posted by Sven Osymthe (Post 204139)
Well as I said, "It's possible that they just sent that to not get another complaint, but none the less that's what I got." But there is still a slight chance it will be better, in the sense that they fix it. All of the emails sent to Disney about linked accounts - we got replies, replies saying that it is here to stay. If this guy is informed about what's going on... well, there's always a chance. Just have to wait and see.

Well, the reply I got way back when about the linked accounts was that it was something that was only on test, and that it wouldn't be going to open. It wasn't true...


In any case, I'm not renewing my account until I know what my pirates are going to look like. If the new back view is what I'm going to be looking at all the time, I don't even want to play, but I'm certainly not going to pay for another year if they're going to treat their customers this way...
"We know you liked the model you originally picked, but we decided to reduce the poly count because we don't actually know any other way to reduce the lag (and yes, we're aware that it didn't actually reduce the lag, we just like to say that because it's the best excuse we have), so we're going to punish you and make your pirate have sharp edges and a cinched waist. And now, since your pirate still sort of looked like a healthy adult woman, albeit somewhat deformed due to the first round of changes, we're going to lop off the offending areas and stick that excess in her calves. We're also going to make her neck stick out like a vulture, and give her a bit of a hunchback, because we think it completes the look."

Can you tell my respect for D is basically nil at this point? LoL

Big Bad Wolf 04-04-2010 04:11 PM

Disney is SNEAKY!

Their tech support / live chat agents are always poorly informed of what goes on in the Test environment.

Testers are not given the same service and treatment as Live players, very evident from the email reply that Sven posted. The new body change (it does look horrible lol) affects only Test pirates, and no reasoning for it. Come on Disney, we know that the new body change is not to help run the game better, there is no difference in my game performance with a new and old pirate body.

Testers pays for the game too! We are paying customers, why should we be subjected to poor and unsupportive customer service. Most do not know that there are many dedicated testers who only play on Test server and rarely step a foot into the Live game, so why do we get such poor treatment from Disney!!!

Biggest worry next is one day, because how unvaluable we can be in their eyes, they might decide to close down the Test server! And our pirates deleted etc although we paid to level our test pirates up. (Just pondering about this possibility, not sure if this has happened on other games)

ex8404 04-04-2010 04:20 PM

Quote:

Originally Posted by Aliese (Post 204168)
We're also going to make her neck stick out like a vulture, and give her a bit of a hunchback, because we think it completes the look."

That is pretty funny.

MacIronhawk 04-04-2010 06:55 PM

Quote:

Originally Posted by Big Bad Wolf (Post 204170)
Testers pays for the game too! We are paying customers, why should we be subjected to poor and unsupportive customer service. Most do not know that there are many dedicated testers who only play on Test server and rarely step a foot into the Live game, so why do we get such poor treatment from Disney!

All test pirates are paying members. You can't play on the test server without a live pirates account that's being payed for.

I'm just glad they're fixing these bugs now, and not later, on open. At least they're listening to us when we say, "Fix the bugs before the update goes live!"

Honestly, I don't care any more. As long as content is coming, I'm happy.

Big Bad Wolf 04-04-2010 08:48 PM

Quote:

Originally Posted by MacIronhawk (Post 204205)
All test pirates are paying members. You can't play on the test server without a live pirates account that's being payed for.

I'm just glad they're fixing these bugs now, and not later, on open. At least they're listening to us when we say, "Fix the bugs before the update goes live!"

Honestly, I don't care any more. As long as content is coming, I'm happy.

That is not true - look closely on the Test server, u might and will find a few basic pirates running around. Of course that is rare compared to Live, which almost everyone on Port Royal is a paying member.

I know i know on Disney website, in order to sign up for Test invite, gotta be an unlimited access member. That is so inaccurate afterall. Its just their way of telling us if we want the exclusive access to test, we gotta pay them.

MacIronhawk 04-04-2010 08:55 PM

Quote:

Originally Posted by Big Bad Wolf (Post 204214)
That is not true - look closely on the Test server, u might and will find a few basic pirates running around. Of course that is rare compared to Live, which almost everyone on Port Royal is a paying member.

I know i know on Disney website, in order to sign up for Test invite, gotta be an unlimited access member. That is so inaccurate afterall. Its just their way of telling us if we want the exclusive access to test, we gotta pay them.

Basics on test aren't basics forever. When I was in beta, and for a year after beta, I was a basic access pirate in test.

They sometimes switch pirates around from basic access to unlimited to test basic access features. I don't know if that's true now or not, but allowing people that don't pay for the game to be on the test server is silly. Allowing people that don't even pay for the game to see new content. Ridiculous. And on the site it says if you stop paying for the game you lose test access.

But back the the point, yeah, being on test has it's ups and downs. Unfortunately, we don't always get want we want, like new body types. Honestly, why? Why not add them in instead of taking the old body types away? Because animation is harder with the old body types? Big deal, they should care about the players. Even if it isn't animation, for whatever reason, replacing the body types instead of adding in four new body types is a waste. Should have had those body types from the beginning if they were going to change them.

Sven Osymthe 04-04-2010 11:10 PM

Just in response to one thing:
Quote:

All test pirates are paying members. You can't play on the test server without a live pirates account that's being payed for.
Back when anyone could get on test, I logged in with two basic accounts - both of which were accepted. I still have access with both, never payed for either one of them.

Big Bad Wolf 04-05-2010 03:32 AM

Switching pirates from basic access to unlimited to test basic access features, might be true only in the Beta days. But to do that to paying customers now? I imagine those affected would cancel their subscription with disgust.

Maybe its ridiculous in your opinion to allow people that don't pay for the game to experience new content. What about people who had paid since day one but are not currently paying due to the lack of content before a certain update, should they be clustered together and subject to prejudice like other basic players?

As you said you were a basic pirate in test, but you were not cut off from test access, were you? And you were able to see new content when you were a basic pirate (past), did you think it was ridiculous? I'll say not at all.


- New Content -
It does make people happy, but when the new content does not work, and we turn to tech support, but all they could offer us is poor service, then there really isnt anything that we can enjoy.

Take the free game distributed in January "Call of Kraken" for example. Not really a new content in the game, just something new and free for members. Many were happy when they heard of this freebie, but probably more than half were unsatisfied with the fact that it does not run on Vista or newer OS. And Disney didn't address the issue, really bad part on big D. New content that does not work + No support = Fail.

MacIronhawk 04-05-2010 04:10 AM

Quote:

Originally Posted by Big Bad Wolf (Post 204280)
Maybe its ridiculous in your opinion to allow people that don't pay for the game to experience new content. What about people who had paid since day one but are not currently paying due to the lack of content before a certain update, should they be clustered together and subject to prejudice like other basic players?

As you said you were a basic pirate in test, but you were not cut off from test access, were you? And you were able to see new content when you were a basic pirate (past), did you think it was ridiculous? I'll say not at all.

You made me change my mind.(which isn't normal of me.) You're right that, people shouldn't be clustered together. But I also think having people that don't pay for the game to be on the test server, simply to see what basic priates might like. Or for the developers to figure out what content they can bring in to have people pay for the game.(although that's obvious, a new story quest.)

I wasn't cut off from test because I paid for the game since day one. I received an email saying that if I didn't pay for the game I may or may not be cut off from test server access. I stayed basic, even though I paid for open. I asked why and they told me so that I could test basic access limited features and what-not. They decided to give me full access a year later.

P.S. Speaking of call of the Kraken, I'm still angry that they refused to address the issue of some people not being able to play the game.

Aliese 04-05-2010 11:29 PM

I told you they were liars:

Quote:

The body types are being optimized so that the rendering of player avatars will perform more smoothly on the various systems that Pirates players use.
That's the response I got, and it's not a valid excuse. If anything, they're doing it because they're too lazy to update the old models that aren't even available for new pirates anymore. Regardless, I'd rather that my pirate didn't "perform more smoothly" than be mutilated.

Jamesvsthekraken 04-06-2010 12:16 AM

Quote:

Originally Posted by Aliese (Post 204514)
I told you they were liars:



That's the response I got, and it's not a valid excuse. If anything, they're doing it because they're too lazy to update the old models that aren't even available for new pirates anymore. Regardless, I'd rather that my pirate didn't "perform more smoothly" than be mutilated.

They are NOT too lazy the developers on this game work very hard especially on the new inventory system and the new weapons. I'm ashamed to hear someone hear that.:peopirate07bouncele

Aliese 04-06-2010 12:55 AM

Quote:

Originally Posted by Jamesvsthekraken (Post 204518)
They are NOT too lazy the developers on this game work very hard especially on the new inventory system and the new weapons. I'm ashamed to hear someone hear that.:peopirate07bouncele

Sorry, but given the length of time they've had, the updates aren't impressive to me, especially considering that with most "updates" they take things away.

For example - the belt. I consider it to be a downgrade as much as it is an upgrade because it limits access to all six weapons. Switching through them is comparatively tedious, and when you're talking about game design, tedious is not a good thing.

nitnek 04-06-2010 09:45 AM

Quote:

Originally Posted by Jamesvsthekraken (Post 204518)
They are NOT too lazy the developers on this game work very hard especially on the new inventory system and the new weapons. I'm ashamed to hear someone hear that.:peopirate07bouncele

Have you ever seen a MMORPG game where the player have to test the bugs for the dev ?
Yes, during a beta test session but no during the game is on. For me, it's the evidence that they are too lazy or they aren't enough to make new content like this.
Customers should never reports so much bugs, because they pay and they want to see a quality game, for what they paid.

Sven Osymthe 04-06-2010 10:59 AM

James, they might not be "lazy", but they sure are something at times. But Aliese and Nitnek pretty much summed it up. Throw in the fact that over 75% of their updates so far are things that should of been with the game since it began.. I think you get the point.

ex8404 04-06-2010 01:17 PM

Quote:

Originally Posted by Jamesvsthekraken (Post 204518)
They are NOT too lazy the developers on this game work very hard especially on the new inventory system and the new weapons. I'm ashamed to hear someone hear that.:peopirate07bouncele

Sven is right. They may not be lazy but there is something slightly off about the way things are going right now. Yes, they are working very hard on the inventory system. An inventory system that has been used in RPGs since the Nintendo Entertainment System (NES). Nothing special, nothing new and, certainly, nothing groundbreaking.

I get a mental picture of a bunch of guys who are just out of some technical school that advertises on G4 TV, who are slightly over their heads, pouring over a Panda 3D manual. The team is obviously getting better but as they push the envelope, I really think the problems encountered say more about Panda 3D than it does about the developers.

And the whole body change thing? I have yet to talk to anyone who is happy about it. I really just don't get it. It makes no sense whatsoever to change avatars.

On a Side Note: I still play the game. I may not be happy about some things but I still play. And I am still paying. I have $9.95/month taken out through PayPal and I don't miss it or think about it.

But this game, as a marketing device for Disney, has outlived its usefulness. The general movie going population just doesn't care about the Pirates of the Caribbean franchise any more. "At World's End" made almost $115 million LESS than "Dead Man's Chest" in the USA. Unless the 4th movie has a killer ad campaign, I think it will have moderate box office numbers.

I guess I am just saying that we should be careful what we wish for. Disney exists to make money. Period. The day they lose their first dollar on this little experiment is the day they pull the plug.

Jamesvsthekraken 04-06-2010 02:37 PM

Alright, I agree they are something and could have put this stuff in the game last year or when it began. Let's just hope this year (2010) is the year we see stuff we want and not "redone" stuff like last year. :) :/

Dockwrecker The Privateer 04-06-2010 03:25 PM

I actually like the Weapon Belt idea,it actually is sort of nice from what I can tell even though I have yet to use it.It reminds me of The Legend of Zelda a little bit,you can have many weapons but equip only a few at a time.I should be able to carry four different swords when this comes to open,it just makes me froh lol.

Even though lvl 30 or higher pirates can't hold six weapons anymore I think it is a rather adventurous idea to carry the few weapons one might need for some quest or otherwise,almost seeming to create a little stratatagy to it all.


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