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Old Remember When...

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Old 01-20-2012, 05:26 AM
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Remember When...

The purpose of this thread is to share how things were long ago before they were replaced or enhanced to how things are today. I appreciate reading those release notes chronicling these changes year after year at the official website and here at POF by our fellow pirates. I don't mind seeing those posted here for the sake of context. What I do like to read are the stuff we actually experienced while playing the game. If any one has screenshots of those past moments, by all means share them. This is our story, our Pirate Lore, that future pirates will take heart in reading about.

I'll start with one. I remember when Cuba use to be located far, far away and one had to sail past a lot of ships who were quick to fire at yours as soon as you were in range. This was challenging for any pirate starting out and a necessary place to go to start that Voodoo Doll, or how I prefer to term it, the VAF (Voodoo Action Figure) quest. I liked it really, traversing those dangerous seas to and from Port Royal, that is.

There was even this funny glitch we discovered that caused our lowly Light Galleon to sail through Port Royal itself! True story. My friends and I would cannon the island for the fun of it. Just one of many fun glitches we experienced. For me though, it is the one glitch that kept me in my current guild. Had I not accidentally glitched (which was still a mystery to us at the time) before arriving to drop anchor and plant my boots on Port Royal, I would have left that guild due to an ugly fight we were having at Cuba. It was a sign I readily took to mean that I stay put and see it through. So I sailed back to the relief of my Guild and to the relief of one particular mate most of all. One of many magical moments still unfolding to this day.

Those were the days you had to sail to Cuba when you played by yourself, especially as a Basic, and no one online could teleport there so you can teleport to them. Sailing was the only way, mates, until your Notoriety increased high enough to unlock that Totem Pole for Cuba. Nowadays, a pirate can pay a certain amount of gold to be shipped to Cuba as a Stowaway, climb aboard some stranger's ship via Public Access, or sail without risk of sinking whatsoever.

Hopefully, POTCO will place Cuba further away as well as some (or lots of ) Skeleton ships in front of it so future Pirates can taste what we once did: sailing through real danger bravely when starting out (as a Basic preferably since it takes longer to increase Notoriety)... then bail to avoid jail at the last second. rofl
 


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