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Old Why don't the Devs speak with us anymore?

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Old 10-25-2011, 12:54 AM
Ice_Storm Ice_Storm is offline
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Why don't the Devs speak with us anymore?

Do you remember the interaction they had with us when the game was still in beta being developed?

How the old ship boarding was actually unique but was removed because it was an MMO game?

How the developers listened to our feedback (besides fixing the lag), and made changes accordingly, occasionally often?

And why remove the old islands? Why not create a seperate area for named "Past Islands" or "What Once Was" that have all the old island layouts as empty fields or something? But see, this was changed because of player feedback complaining about lag (still bad anyway).

Why don't they communicate with us as much as during the beta where feedback was always welcomed and explained in technical terms most of the time, so we could form a better game for all?

They don't even do this kind of interaction anymore. Not even blog posts like this one:
Quote:
Originally Posted by Pirates Online Crew

'The State of the Caribbean' Vince, Community Manager, Disney Online July 14th, 2009
For the past year, it's been all hands on deck for every member of the Pirates Online crew. Why? Well, we've been working to improve just about everything about Pirates Online ... the game, the Web site, customer service, and community interaction. And while lots of changes have been made recently, we've mainly been responding to feedback about how the game plays on your computer.

Towns like Port Royal got an Extreme Pirate Makeover as part of the improvement plan.

You told us in surveys that the game's performance wasn't as good as you thought it should be, so we immediately set the development team on fixing the foundation of the game before adding more stuff to it. For instance, we redesigned the major islands and made other graphics changes (like avatars) to improve players' game performance.

We also wanted to improve the early player experience and open the game up to lots more players. For that, we created better quest lines, added new Tutorial hints and improved the Ray of Light. And, since so many players were frustrated that they couldn't reach other islands without a teleport totem, we added Stowaway as a transportation option.
 


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