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Ideas, Suggestions, and Rumors about POTCO Post your discussion threads that have suggestions for the developers of POTCO or ideas for the game here. We can hope they'll look here...

Old GM Interview: Trading IS in the Works!

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  #16  
Old 06-05-2012, 09:52 PM
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I remember playing VMK and trading a little, but I am thinking this is going to be like TF2's trading, just simple "put item into slot, other person puts item into their slot, click box when ready, other person clicks box when ready and then trade"...at least that's what I am hoping it will be like. I am looking to see if I can trade my famed for something a little more valuable. But we'll just see about that when it finally comes.
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  #17  
Old 06-15-2012, 06:02 AM
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I believe trading would have no issue for the game if Disney follows other game's concepts correctly. I've played a few games with trading there is hardly any abuse added to it. Marry The Night has an excellent post.
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  #18  
Old 06-15-2012, 03:13 PM
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I just found a flaw ( I believe ) With VMK Trading. Wehn the person adds so many Items, the page will scroll down right? Well, then A will walk up to B, and offer B Silver Freeze and a bunch of other items for B's WEB ( World Eater Blade). They decide to Trade. A puts His SF up, and adds awesome items, then cool items, and keep adding items to the list. WHile B doesnt Notice, A Takes out his SF and all his good items, and they both Accept the trade, B without knowing. B lost and Item, A scammed, and abused the trading feature. It's such a problem on other MMO's that they arent even allowed to write the word (scam/scammer) in chat or any kind of forums, because it's such a hasle.
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  #19  
Old 06-15-2012, 04:11 PM
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Quote:
Originally Posted by Davy_Mcwrecker View Post
I just found a flaw ( I believe ) With VMK Trading. Wehn the person adds so many Items, the page will scroll down right? Well, then A will walk up to B, and offer B Silver Freeze and a bunch of other items for B's WEB ( World Eater Blade). They decide to Trade. A puts His SF up, and adds awesome items, then cool items, and keep adding items to the list. WHile B doesnt Notice, A Takes out his SF and all his good items, and they both Accept the trade, B without knowing. B lost and Item, A scammed, and abused the trading feature. It's such a problem on other MMO's that they arent even allowed to write the word (scam/scammer) in chat or any kind of forums, because it's such a hasle.
No problem at all.
1. Limit the amount of items that can be traded.
or
2. Have a 2 accept system. You offer items and click "Ready" Then it shows the transaction that is about to take place. It will show what each player is trading. Then they both have to click "Accept"
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  #20  
Old 06-15-2012, 06:43 PM
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Quote:
Originally Posted by Davy_Mcwrecker View Post
I just found a flaw ( I believe ) With VMK Trading. Wehn the person adds so many Items, the page will scroll down right? Well, then A will walk up to B, and offer B Silver Freeze and a bunch of other items for B's WEB ( World Eater Blade). They decide to Trade. A puts His SF up, and adds awesome items, then cool items, and keep adding items to the list. WHile B doesnt Notice, A Takes out his SF and all his good items, and they both Accept the trade, B without knowing. B lost and Item, A scammed, and abused the trading feature. It's such a problem on other MMO's that they arent even allowed to write the word (scam/scammer) in chat or any kind of forums, because it's such a hasle.
Except with VMK's trade system you were allowed to scroll through everything that was being offered and the other person's inventory. It wasn't just cut off. So if you're trading, and the other person is offering a lot of items, a good trader would know to actually look through and make sure nothing was taken out. And if something was taken out, ask why. In my experience, the person offering would sometimes replace an item with a higher-value one, which is not scamming.

However, if you are promised a certain item, and that item is removed while you're not looking, and you choose not to review what's being offered before accepting... unfortunately, that's your own fault.

Like Joshua suggested though, a two-accept system would help with this.
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  #21  
Old 06-15-2012, 09:25 PM
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Originally Posted by Platinum Pirate View Post
I don't know about the cheat-abuse part of trading, I just see ppl preferring to take more shortcuts to get certain things they don't need to work for anymore being the greatest form of abuse. It will encourage more bad behavior. It will also make any honest pirate question the authenticity of how that weapon was actually acquired by that pirate. You know like those phony Badges ppl wear since Infamy became a feature. You don't know with certainty that they actually battled and defeated the other guy in PvP or SvS. They simply allowed themselves to get beat to spruce up the reps and climb up the ranks. In SvS, they also get some bounty too. So really why allow this wonderful game become more merchant-like and less pirate-like? Why cheat yourselves from playing like a true pirate and really earning that Notorious reputation the tried and true way?

Granted, on the surface of things, it's a nice thing to ideally offer players to trade with each other, but realistically, it goes against what it means to be a pirate in the first place! Go loot and plunder like a pirate. And, demand POTCO to increase our Inventory space so we can stash more stuff we love to keep personally for all the right reasons.

And if you want to still have the option of trading, then maybe it should be stuff you can transfer to your other 1-3 pirates in that same account and no other. I'm sure players would find that more convenient and acceptable since it's all in the family.
You do have a good point that it isn't really realistic for all pirates to be friends and trade. But if you think about, when has this really been a realistic game? Pirates don't run around helping townspeople and doing their useless tasks. They wouldn't buy weapons and ammo from them either. Of course, if this game were more realistic, pirates would be able to fight, and instead of sinking navy ships we would most likely just take them.

I still think trading would be a nice feature, even though it may not be very realistic.
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  #22  
Old 06-16-2012, 03:48 PM
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Trading would be great!But i think we need to be able to sell gold just in case someone does not want a item and wants gold instead.For instance i think rare blunderbuss traded in for a common musket is ok.But we should be able to trade gold too.I have always wanted to sell items like a merchant too help pirates.But i would give things that make sense.A el patron sword with a level 1 - 10 for any million of gold is not good.A level 35 would make sense with atleast 260 gold.
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  #23  
Old 06-16-2012, 10:36 PM
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Quote:
Originally Posted by hey 210 View Post
Trading would be great!But i think we need to be able to sell gold just in case someone does not want a item and wants gold instead.For instance i think rare blunderbuss traded in for a common musket is ok.But we should be able to trade gold too.I have always wanted to sell items like a merchant too help pirates.But i would give things that make sense.A el patron sword with a level 1 - 10 for any million of gold is not good.A level 35 would make sense with atleast 260 gold.
I'm sure we will be able to trade gold. It really wouldn't make sense to just trade items, especially with just the few items that we have.
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  #24  
Old 06-24-2012, 06:13 AM
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I'd like to agree to platinum about trading between your 4 personal pirates...
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  #25  
Old 07-04-2012, 08:59 PM
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I just want an update... x_x
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  #26  
Old 07-15-2012, 11:31 PM
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Trading System?

I have heard of a new trading system possibly coming out. I have heard rumors about it coming out on the 24 of this month also...

So what are your thoughts about this rumor and can you confirm anything?
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  #27  
Old 07-15-2012, 11:55 PM
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As much as I would love to see trading I think it would cause more problems of people trying to get access to peoples accounts so they can now steal their inventory items and the pirate itself if they want.
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  #28  
Old 07-16-2012, 01:46 AM
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Originally Posted by Cannonfury View Post
As much as I would love to see trading I think it would cause more problems of people trying to get access to peoples accounts so they can now steal their inventory items and the pirate itself if they want.
What Cannonfury said, and I think it would ruin the looting system that's already in place because, for example, a level 5 could get a legendary weapon that someone else didn't want, while a level 50 would spend hours looting every day to try to find that weapon. Finding good loot just wouldn't feel as rewarding anymore. But if the trading was more confined to things that are more common, such as gold, ship materials, certain clothing items, and ammo, it might be good to add in, but I don't really think it's a necessity.

On another note, I'm curious to see if they've been working on something big over the last few months. Hopefully they'll reveal something soon.
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  #29  
Old 07-16-2012, 04:28 AM
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Quote:
Originally Posted by HammyTheSquirrel View Post

What Cannonfury said, and I think it would ruin the looting system that's already in place because, for example, a level 5 could get a legendary weapon that someone else didn't want, while a level 50 would spend hours looting every day to try to find that weapon. Finding good loot just wouldn't feel as rewarding anymore. But if the trading was more confined to things that are more common, such as gold, ship materials, certain clothing items, and ammo, it might be good to add in, but I don't really think it's a necessity.

On another note, I'm curious to see if they've been working on something big over the last few months. Hopefully they'll reveal something soon.
It isn't really. It would be more useful to transfer such items with our other 3 pirates on the same account. Would really make our Inventory more efficient. Could transfer fully upgraded ships and potions too.
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  #30  
Old 07-17-2012, 01:11 AM
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Honestly, trading would be a decent update... but not now. Let's face it, POTCO is really in an all time low. I have always supported POTCO and looked forward to the future, but at this point I really cannot say that they are on track for a good year. Through the times I've popped online, the friends I've talked to, and the reading of these forums, I can see all the problems that POTCO has, with a combination of bad lag, hackers, bugs and glitches, and an update drought.

I won't start on a discussion about POTCO's flaws, but I want to show that POTCO is in a stage right now where the next update has to be a good one that will give players something new to do that they won't be able to finish in less than a week. The one major flaw with the ship customization update that was added in December was that it did not really provide anything new for the players to do. Sailing was still just about the same, except now with a different goal to it. The only difference was that now your ship is not the same as everyone else's. But now take updates like the Inventory Expansion, or Scoundrel of the Seas. Those updates provided new things for players to do that would entertain them for a long while.

Now what am I getting at? No, this post is not an attack on POTCO, but more of an analysis of their previous updates. While trading would be an interesting update, it does not provide anything new for you to do. Sure, maybe you could finally obtain that Lost Sword of El Patron you just didn't have the luck for, but how long will you be entertained for with this? Trading doesn't really provide you anything new. If anything, it takes away the goal of looting and persistence for many people.

Trading would be a good update to have eventually, I agree there. Even if it is just an account trading system (I played another game where you could buy a Shared Bank, which allowed you to share items between your characters. I found this very helpful.). I would much rather have a larger update that provides something new with trading as an update that comes with it rather than trading coming by itself. It would be a nice addition, but I think that it should be saved until after a bigger update comes out first.
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