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Ideas, Suggestions, and Rumors about POTCO Post your discussion threads that have suggestions for the developers of POTCO or ideas for the game here. We can hope they'll look here...

Old Suggestions for Potco?

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  #31  
Old 12-11-2007, 08:51 AM
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Garborg Garborg is offline
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Here is a suggestion,

The cannon shoot-5 skill is nice but is only useful if you have a robot pressing your fire button.
Please make a 1-push fire button for all 3 rounds.

My finger is killing me.
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  #32  
Old 12-13-2007, 05:32 PM
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I am probably one of the older players. I started playing at the request of my grandson, and I have found the game to be quite fun despite many, many shortcomings (as compared to real MMORPGs).

I played EQ for 6 years, SWG for 1, and now Vanguard for almost a year, so I am used to many features that are lacking in PoTC.

The Good:
- Nice water graphics, especially the reflections, water color, and waves.
- I really like the sea battles, and the feel of maneuvering the ship.
- I like the skill point system for each weapon and sailing skills.
- The 'light-in-the-sky' for quest directions.
- Poker and Blackjack - well done !
- The game is a nice 'entry level' MMORPG. A good way to introduce those who are new to the genre.

The Bad:
- No first-person view. I hate playing in 3rd person view - too much like old Diablo I & II.
- It's hard to tell which NPC's have quests to offer. I have approached some NPCs several times, and they have nothing for me, then after I level-up they have a quest for me. But I would never know it unless I talk to every NPC every time I level up.
- Once I complete a quest, I often have no idea where to find the NPC who gave it to me.
- NPC targeting. When fighting multiple mobs, my target seems to switch from one to another. And the targeting for the voodoo doll is really awkward. Once you click on a target, it should remain your target until dead or until you switch to another.
- Too many invisible walls/barriers that prevent me from moving.

The Ugly:
- The chat system really, really sucks. I understand the need to protect younger players from vulgarity, but you can't even use numbers or other player's names in chat. Also, there isn't any way to repeat a message without re-typing it, or to scroll through missed messages. Really, really bad chat system.
- No global chat, so it's hard to ask for help.
- Very little in-game instructions. For example, I did the dagger quest with Elizabeth Swan. When I finished I went to buy daggers but couldn't because my dagger wasn't level 5. For several levels I had no idea I now had a dagger as my F4 weapon, and I needed to use it in hand-to-hand combat to level it up. That's just one of the many frustrations I have faced - and I'm an experienced player. How can they expect kids like my grandson to figure it out ???
- Did I mention that the chat system sucks ???

Bottom line though, I am enjoying playing with my grandson. He lives 70 miles away and I see him about once a month, so this gives us a chance to do something together more often. When he is isn't playing, I like to solo the sea battles, or play poker - but eventually I head back to Vanguard.
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  #33  
Old 12-15-2007, 03:04 AM
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Unhappy

I like the game but i dont love it yet, it has a lot of potential.

I would like to see, for a start to have some way using view guild members and to get the same menu as u do for fiends/crew u have to sarifice friends in order to have most of ur guild members also as friends, we dont just play in our own guilds and as a friendly game community we all help each other , even if we dont play enough with them to have in our very limited friends list.

2 suggestions,

1. Make no of friends a lot larger or
2. allow players to access the same menu in show guild as they can by selecting a friend or left clicking on the player.

either should be very easy add to the game.

please post your thoughts , as the more posts, the more chance this may be fixed.

:mikec:
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Last edited by Requiem; 12-15-2007 at 04:21 AM..
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  #34  
Old 12-15-2007, 04:42 AM
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When I started playing this game and was sent to the Tattoo parlor,
I was so stoked to think I was gonna get a tattoo!
In the end...just disappointment.

Not sure how it would work, but what is a Pirate without a tattoo?!
Maybe just a selection of stock designs that you can buy from.

This idea of having more things to spend your gold on is a good one.
Even if they are silly things that have no purpose...younger kids like buying and collecting things!

The Clothing and Hat shops are a definate need also.

Barber or Hair stylist is a secondary choice.

I'd like to see decoration for your ships too.
Maybe a flag? Like a "design your own flag" interface.
Why not show the player's flag, above the boat, just like the flagships?

And what about Sails?
Designs or colors for the sails? Maybe a Sail Shop where you can upgrade to better sails, colored sails, etc?

Some more voices would be a nice change.
Talked with jack Sparrow in the beginning of the game and then nothing all the way through the quest. Not even Barbossa spoke to me!
I was expecting a cinematic piece at the end of each quest for a crew member.

Last edited by OutlawZ; 12-16-2007 at 02:57 PM..
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  #35  
Old 12-16-2007, 01:36 PM
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Unhappy Is there any point in this thread?

This thread is a good idea IF any of the developers are reading out comments.


Is anyone reading these posts who can change anything about the game?


If not ,there is no point in this thread.

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  #36  
Old 12-16-2007, 07:12 PM
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" It's hard to tell which NPC's have quests to offer. I have approached some NPCs several times, and they have nothing for me, then after I level-up they have a quest for me. But I would never know it unless I talk to every NPC every time I level up."

An NPC is offering a quest is you see a flag over their head. All but one I'm aware of are in Port Royal (very essential quests if you're looking to add more coin). The bartender in the shanty town in Tortuga offers mercenary quests.
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  #37  
Old 12-24-2007, 01:28 AM
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I'm surprised no one has mentioend this before on the whish list". Maybe it doesn't bother the res of you but it drives me uts.

I want a way to restrict who is on your ship. Or to toss people off the ship when you need too.

currently anyone who is on your friend list, or anyone who is on the friend list of anyone else who manages to get on your ship can just board the ship whenerver they like.

This leaves you open to ding bats who can't hold their fire. Agroing everything on the waves and messing up your "fishing" trips.

Let me kick people off the ship and it will greatly cut down in my cursing!
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  #38  
Old 12-24-2007, 03:47 AM
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Quote:
Originally Posted by Damionte View Post
I'm surprised no one has mentioend this before on the whish list". Maybe it doesn't bother the res of you but it drives me uts.

I want a way to restrict who is on your ship. Or to toss people off the ship when you need too.

currently anyone who is on your friend list, or anyone who is on the friend list of anyone else who manages to get on your ship can just board the ship whenerver they like.

This leaves you open to ding bats who can't hold their fire. Agroing everything on the waves and messing up your "fishing" trips.

Let me kick people off the ship and it will greatly cut down in my cursing!
ummm yeah did you not read the hint that clearly states befreind other wisely? if they dont follow order just remove them from your freinds list. it's supposed to be just that, a freind, not any one who manages to click on you lol.
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  #39  
Old 12-24-2007, 04:45 AM
Damionte Damionte is offline
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Yeah but like I said, and like you may have seen by now, they don't have to be on my friends list to get on the ship.

I may have someone who is cool to play with on my ship. Any fool they've befriended can get on my ship now. I have no control over that. I can't even tell who they followed to get on board so that I can kick them both off.

I can't kick them off anyway!
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  #40  
Old 12-24-2007, 09:29 AM
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Quote:
Originally Posted by Damionte View Post
Yeah but like I said, and like you may have seen by now, they don't have to be on my friends list to get on the ship.

I may have someone who is cool to play with on my ship. Any fool they've befriended can get on my ship now. I have no control over that. I can't even tell who they followed to get on board so that I can kick them both off.

I can't kick them off anyway!
I agree with this! They really need a "Walk the Plank" feature
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  #41  
Old 12-24-2007, 10:08 AM
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So in other words, a boot button for your ship will be great.
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  #42  
Old 12-24-2007, 10:37 PM
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I think the guild system needs work. Not everyone should be able to create a guild. No one wants to join any guilds because they have there own.
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  #43  
Old 01-04-2008, 12:00 AM
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I think fighting the Cadet and getting..whatever is in the box or crate, shouldn't be so broken. I fought like, 5 cadets, opened the desk, got nothing, searched the entire room, got nothing, and then got pwned by the cadet..

I also hope that they transition to a turn-based battle system, because the current one is a bit odd, as you may be too tall, too short, too hefty, the enemy may be too low, the enemy may be moving too much, somebody else might pwn the enemy as you're trying to get a good shot, and so on..

Added to that, I wish the chat system actually worked. I just kept silent when I played because of how bad the chat works.

A lot of things.
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  #44  
Old 01-15-2008, 10:49 PM
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Thumbs up

they need a better guild name system like a list or something

most of the good names are already taken

and a crows nest on ships

Last edited by clancykid060; 01-16-2008 at 11:20 PM..
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  #45  
Old 01-24-2008, 07:17 AM
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Quote:
Originally Posted by clancykid060 View Post

and a crows nest on ships


They have the model on most of the ships I've seen. They just need to make them usable. It'd be nice to have some sort of spy glass as well, so you could get info on enemies. Infact, why not just add selectable targeting, so I can get a readout on my interface rather than straining my eyes to see the enemies level.


Also, I want to see WAY more ship types. I can't even stress that enough. It doesn't matter what kind, but theres only 9 right now... cmon now...

Another thing, I know they have something along this planned, but in depth upgrades. I'de like to be able to chose a wood type because it's strong for armor, or because it's light for speed, or an inbetween. They could really go into it with an upgrade system.

Also, why is it that theres so few areas on the map / in the game. The areas are either so high the average player can't solo out in it, or it's so low that it's just a huge cluster of friendlies camping a few NPC's.

One thing I really feel the game is missing is a speed gauge, and possibly a current/wind direction too. I want to know how I can go faster, and in what direction I should sail to maximize my speed.


One really cool feature I think, for when you still want to be alone, or if it's late at night and fewer people are on, would be to add NPC cannoneers that you can hire for a cut of your loot. They don't need to be very accurate (Even less than 10%), but it'd give us a feeling of having a lot of cannons being useful, even without a boat load of players.


I also want to see more factions in the game. It's either red/white, black/grey, or rags (Navy, EITC, dead). I know they want to be true to the story line, but there needs to be content for the game as well ~~

And I praise everyone who has pointed out the suck that is the chat system. ~~

A few have pointed out custom flags, or paint jobs. I'm 100% with that, we want to be unique. And if the game is censored down for kids, why not... let them... be creative....

Someone else mentioned a global chat or LFG. That's a major need right now =/

So is being able to "Walk the plank" someone who gets on your ship and AFK's while you work, or who attacks stuff intentionally way higher than you so you have to run / die.


Finally, I really want to see a better naming system for both ships and players. I don't like seeing several people named "Pirate". Block the single names, and explode the current list of names so people can really get fancy.
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