Quote:
Originally Posted by Catherine Ironcutter
Alright, since there's a limit in place... I'd say probably 6,000 on in mid-day in the summer. So on average, probably about 4,500. Still depends on the season, time of day, and what just came out though.
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Right, the population reaching a peak that's never happened before would heavily be dependent on the content and such.
I do not know the exact limit for these servers, but 1,000 seem to be around the reasonable about.
I have one source: My experience on Toontown
What year(s)? = 2003-2006
Toontown had a population count function in the game for the channels in the game, and it stated the exact # of players in a given channel. The most populated channel would always be near 1.3k each day. Big content weeks would have 3k+ at times, but that's when servers always crashed, and when developers were being more widely taught in colleges to always implement population limits for every channel they have on an MMO product.
It was extremely laggy when the population was at 1k+, FPS and actions come late. 1k is enough load for a channel.